Player Matchup

Loki
Loki
Arctic9791091
Loki
Level 28
God Stats
9W - 18L
1,403 SR
Queue Stats
62W - 70L
1,507 Elo+
Solo
Neith
Neith
MamaSweetLee
Neith
Level 16
God Stats
9W - 17L
1,270 SR
Queue Stats
15W - 30L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Mcsavi
Sun Wukong
Level 3
God Stats
2W - 1L
1,816 SR
Queue Stats
2W - 1L
1,766 Elo+
Solo
Agni
Agni
cleoocakes
Agni
Level 14
God Stats
4W - 2L
1,784 SR
Queue Stats
25W - 27L
1,907 Elo+
Solo
Bacchus
Bacchus
rashador1
Bacchus
Level 28
God Stats
36W - 26L
1,908 SR
Queue Stats
145W - 135L
1,756 Elo+
Solo
Team Averages
Level 18
1,636 SR
1,687 Elo+

VS

Team Averages
Level 15
1,496 SR
1,645 Elo+
Poseidon
Poseidon
Counterwave
Poseidon
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 5L
1,500 Elo+
Party 1
Athena
Athena
Lunchbox_Promo
Athena
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,930 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MightyZaya
Tsukuyomi
Level 29
God Stats
17W - 24L
1,427 SR
Queue Stats
39W - 48L
1,471 Elo+
Solo
Loki
Loki
Nhamer11
Loki
Level 16
God Stats
5W - 4L
1,554 SR
Queue Stats
35W - 36L
1,632 Elo+
Solo
Neith
Neith
Willow5586
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,477
540
2,974
8,473
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 2
5,092
424
2,827
6,164
1,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Mcsavi
Sun Wukong
5
0 / 8 / 0
4,356
363
2,177
6,612
3,150
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 6 / 2
4,944
412
1,962
4,987
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
rashador1
Bacchus
7
0 / 1 / 2
5,308
442
2,211
5,735
4,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Counterwave
Poseidon
12
12 / 1 / 2
8,170
681
10,214
4,415
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 6
6,987
582
3,032
9,732
6,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
MightyZaya
Tsukuyomi
11
1 / 1 / 7
7,073
589
2,559
6,462
2,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
12
3 / 0 / 3
7,535
628
3,574
4,992
3,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
11
1 / 0 / 3
6,658
555
2,454
4,007
1,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
2
Kills
19
20
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Poseidon
Counterwave
Poseidon
12
1
2
13
W
2
1
6
5
L
0
2
2
0.5
L
Sun Wukong
Mcsavi
Sun Wukong
0
8
0
0
W
Tsukuyomi
MightyZaya
Tsukuyomi
1
1
7
4.5
W
Loki
3
0
3
4.5
W
Neith
1
0
3
2.5
L
0
6
2
0.17
L
Bacchus
rashador1
Bacchus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,151
Damage
21,833
31,971
Taken
29,608
12,850
Mitigated
14,775
5,252
Healing
12,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,974
428
0
2,038
8,473
2,510
0
2,804
5,510
0
30,808
W
Poseidon
Counterwave
Poseidon
10,214
1,176
0
621
4,415
1,494
1,990
626
3,721
39,605
0
W
3,032
1,418
0
3,639
9,732
6,175
630
1,665
7,911
23,735
0
L
2,827
684
0
1,604
6,164
1,942
0
2,053
4,010
0
24,207
L
Sun Wukong
Mcsavi
Sun Wukong
2,177
424
0
199
6,612
3,150
0
2,806
3,419
0
10,153
W
Tsukuyomi
MightyZaya
Tsukuyomi
2,559
711
99
2,381
6,462
2,451
812
450
5,954
0
32,115
W
Loki
3,574
1,199
0
2,109
4,992
3,420
375
279
4,713
0
34,249
W
Neith
2,454
532
0
3,233
4,007
1,235
4,228
871
3,136
0
30,856
L
1,962
0
0
365
4,987
1,175
0
1,250
3,555
17,246
0
L
Bacchus
rashador1
Bacchus
2,211
113
99
947
5,735
4,073
0
3,562
2,056
5,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,177
Gold Earned
36,423
184
Minions Killed
316
0
Camps Cleared
0
1,007,401
Distance Traveled
1,080,394
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,477
540
69
6
0
238,877
0
W
Poseidon
8,170
681
72
6
0
229,299
3
W
Athena
6,987
582
32
3
0
235,502
2
L
Neith
5,092
424
45
4
0
213,035
0
L
Sun Wukong
4,356
363
22
2
0
156,046
0
W
Tsukuyomi
7,073
589
68
6
0
236,573
1
W
Loki
7,535
628
77
6
0
215,512
0
W
Neith
6,658
555
67
6
0
163,508
0
L
Agni
4,944
412
36
3
0
163,488
0
L
Bacchus
5,308
442
12
1
0
235,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role