Player Matchup

Izanami
Izanami
BeastOrtiz
Izanami
Level 66
God Stats
4W - 1L
1,819 SR
Queue Stats
47W - 67L
1,700 Elo+
Party 1
Medusa
Medusa
Macdaddyswag1
Medusa
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
9W - 3L
1,625 Elo+
Party 1
Cthulhu
Cthulhu
SkrawberryMilk
Cthulhu
Level 29
God Stats
3W - 2L
1,863 SR
Queue Stats
26W - 20L
1,578 Elo+
Party 1
Team Averages
Level 38
1,799 SR
1,634 Elo+

VS

Team Averages
Level 48
1,420 SR
1,349 Elo+
Chang'e
Chang'e
ConicalCoffee
Chang'e
Level 4
God Stats
1W - 1L
1,331 SR
Queue Stats
1W - 7L
1,039 Elo+
Party 2
Hel
Hel
JohnnySosikk66
Hel
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
119W - 191L
1,525 Elo+
Party 2
Artemis
Artemis
yolaws
Artemis
Level 16
God Stats
6W - 10L
1,429 SR
Queue Stats
198W - 210L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BeastOrtiz
Izanami
18
7 / 9 / 4
15,056
717
29,158
24,548
9,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 9 / 6
12,616
601
16,645
23,072
8,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 13 / 8
14,078
670
20,202
31,748
38,142
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
5 / 1 / 19
13,909
662
9,392
22,567
8,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
15 / 4 / 13
16,382
780
25,398
30,165
18,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
yolaws
Artemis
17
11 / 7 / 12
14,798
705
31,297
27,839
26,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
75
12
Kills
31
31
Deaths
12
18
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Izanami
BeastOrtiz
Izanami
7
9
4
1
W
Chang'e
5
1
19
14.5
W
15
4
13
5.38
L
2
9
6
0.56
L
3
13
8
0.54
W
Artemis
yolaws
Artemis
11
7
12
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,005
Damage
66,087
79,368
Taken
80,571
56,005
Mitigated
53,496
8,195
Healing
48,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BeastOrtiz
Izanami
29,158
15,382
243
4,840
24,548
9,470
1,013
12,079
12,469
0
96,920
W
Chang'e
9,392
2,192
5,339
6,587
22,567
8,847
582
7,208
15,359
40,714
0
W
25,398
1,517
15,037
17,969
30,165
18,396
1,401
8,012
22,153
75,977
0
L
16,645
7,960
0
269
23,072
8,393
168
9,936
13,136
0
38,980
L
20,202
943
1,004
1,839
31,748
38,142
124
12,805
18,943
50,459
0
W
Artemis
yolaws
Artemis
31,297
16,140
1,466
2,244
27,839
26,253
1,686
5,592
22,247
0
85,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,750
Gold Earned
45,089
200
Minions Killed
216
0
Camps Cleared
0
825,777
Distance Traveled
1,006,841
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,056
717
97
5
0
261,160
0
W
Chang'e
13,909
662
53
3
0
361,194
0
W
Hel
16,382
780
94
4
0
350,602
0
L
Medusa
12,616
601
44
2
0
260,687
0
L
Cthulhu
14,078
670
59
3
0
303,930
2
W
Artemis
14,798
705
69
3
0
295,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role