Player Matchup

Athena
Athena
Diamond IV
 
Athena
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Diamond IV
Armando77__
Bellona
Diamond IV
Level 158
God Stats
4W - 4L
1,686 SR
Queue Stats
590W - 544L
2,153 MMR
Solo
Scylla
Scylla
Platinum II
YallSomeCheeks
Scylla
Platinum II
Level 156
God Stats
8W - 5L
1,589 SR
Queue Stats
325W - 306L
2,168 MMR
Solo
Cupid
Cupid
Platinum I
jon-roberth
Cupid
Platinum I
Level 156
God Stats
14W - 10L
1,486 SR
Queue Stats
318W - 335L
2,110 MMR
Solo
Mercury
Mercury
Diamond IV
lAkame_
Mercury
Diamond IV
Level 156
God Stats
16W - 8L
1,844 SR
Queue Stats
320W - 286L
2,139 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 156
1,621 SR
2,014 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 159
1,596 SR
1,868 MMR
Hades
Hades
Platinum III
 
Hades
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Platinum IV
FURIA ODIO
Loki
Platinum IV
Level 160
God Stats
29W - 15L
1,864 SR
Queue Stats
46W - 29L
2,100 MMR
Party 1
Skadi
Skadi
Diamond V
Hijinxx
Skadi
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Khepri
Khepri
Diamond IV
Ikiya
Khepri
Diamond IV
Level 160
God Stats
6W - 3L
1,614 SR
Queue Stats
87W - 72L
2,145 MMR
Party 2
Discordia
Discordia
Diamond V
UndoneSurvivor
Discordia
Diamond V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
301W - 293L
2,095 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
2 / 3 / 1
8,860
422
6,496
16,407
16,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Armando77__
Bellona
14
1 / 7 / 0
9,107
434
7,935
18,461
19,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 3 / 1
9,750
464
12,745
12,410
4,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 6 / 2
8,866
422
4,935
14,595
5,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
lAkame_
Mercury
16
2 / 2 / 0
10,254
488
4,639
13,545
4,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
SetNemesisDanzaburouNu WaCthulhu

VS

Bans
JanusGaneshaGebApolloCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
3 / 2 / 7
11,438
545
12,526
15,369
10,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 1 / 5
12,612
601
13,886
18,448
16,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
Hijinxx
Skadi
20
9 / 1 / 3
12,657
603
18,825
14,226
6,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Ikiya
Khepri
16
0 / 1 / 8
10,691
509
3,837
12,853
12,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
UndoneSurvivor
Discordia
17
2 / 2 / 4
11,004
524
6,390
6,124
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
7
Kills
21
21
Deaths
7
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
3
1
0.83
W
Hades
 
Hades
3
2
7
3.25
L
Bellona
Armando77__
Bellona
1
7
0
0.14
W
7
1
5
9.5
W
Skadi
Hijinxx
Skadi
9
1
3
10.5
W
Khepri
Ikiya
Khepri
0
1
8
4
W
Discordia
UndoneSurvivor
Discordia
2
2
4
2
L
2
3
1
0.83
L
0
6
2
0.17
L
Mercury
lAkame_
Mercury
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,750
Damage
55,464
75,418
Taken
67,020
50,717
Mitigated
47,377
12,174
Healing
27,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,496
1,836
0
1,455
16,407
16,702
0
5,853
10,197
25,194
0
W
Hades
 
Hades
12,526
636
623
5,426
15,369
10,114
637
3,251
12,043
85,852
0
L
Bellona
Armando77__
Bellona
7,935
3,139
0
2,546
18,461
19,252
644
5,853
12,068
6,454
53,917
W
13,886
2,665
0
7,817
18,448
16,294
2,729
4,668
13,668
0
72,716
W
Skadi
Hijinxx
Skadi
18,825
9,978
0
7,553
14,226
6,177
5,374
3,820
10,366
0
122,393
W
Khepri
Ikiya
Khepri
3,837
161
0
4,103
12,853
12,834
590
5,916
6,665
27,772
0
W
Discordia
UndoneSurvivor
Discordia
6,390
1,026
0
1,878
6,124
1,958
2,998
3,501
2,482
70,559
0
L
12,745
1,060
0
1,893
12,410
4,701
0
5,057
6,882
80,657
0
L
4,935
2,301
395
4,350
14,595
5,428
942
1,654
12,916
0
51,144
L
Mercury
lAkame_
Mercury
4,639
1,582
0
1,535
13,545
4,634
0
3,660
9,608
0
69,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,837
Gold Earned
58,402
536
Minions Killed
626
0
Camps Cleared
0
1,941,361
Distance Traveled
2,115,132
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,860
422
40
2
0
459,622
6
W
Hades
11,438
545
143
7
0
421,188
4
L
Bellona
9,107
434
114
5
0
369,237
7
W
Loki
12,612
601
143
7
0
448,409
2
W
Skadi
12,657
603
140
7
0
388,417
1
W
Khepri
10,691
509
38
2
0
436,151
9
W
Discordia
11,004
524
162
8
0
420,967
11
L
Scylla
9,750
464
158
8
0
378,802
4
L
Cupid
8,866
422
109
5
0
273,324
2
L
Mercury
10,254
488
115
5
0
460,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role