Player Matchup

Izanami
Izanami
CozmicClockwork
Izanami
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Cabrakan
Cabrakan
MrAmazing2022
Cabrakan
Level 156
God Stats
4W - 3L
1,272 SR
Queue Stats
262W - 249L
1,033 Elo+
Party 2
Anubis
Anubis
Nauseant
Anubis
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 47L
1,544 Elo+
Solo
Bellona
Bellona
Themighty50
Bellona
Level 123
God Stats
6W - 3L
1,797 SR
Queue Stats
11W - 8L
1,623 Elo+
Solo
Fenrir
Fenrir
TitaniumTitan0
Fenrir
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,331 Elo+
Party 2
Team Averages
Level 134
1,514 SR
1,406 Elo+

VS

Team Averages
Level 115
1,642 SR
1,641 Elo+
Danzaburou
Danzaburou
BigChiefIsaiah
Danzaburou
Level 143
God Stats
3W - 1L
1,798 SR
Queue Stats
57W - 49L
1,585 Elo+
Party 1
Zeus
Zeus
CJ world
Zeus
Level 107
God Stats
6W - 6L
1,785 SR
Queue Stats
362W - 301L
1,690 Elo+
Solo
Loki
Loki
DaveD4Brave
Loki
Level 81
God Stats
8W - 3L
1,950 SR
Queue Stats
58W - 45L
1,540 Elo+
Party 1
Hercules
Hercules
Mali Ron Kenobi
Hercules
Level 128
God Stats
0W - 3L
1,177 SR
Queue Stats
64W - 49L
1,540 Elo+
Party 1
Sobek
Sobek
TheKwonster
Sobek
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,852 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,794
579
1,999
2,631
725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
MrAmazing2022
Cabrakan
9
2 / 1 / 3
5,554
555
3,052
6,132
3,481
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
Nauseant
Anubis
11
5 / 2 / 1
6,877
688
4,492
6,012
2,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Themighty50
Bellona
10
2 / 1 / 2
6,134
613
6,774
5,713
5,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 2 / 2
5,734
573
2,798
6,728
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigChiefIsaiah
Danzaburou
8
0 / 3 / 2
4,937
494
2,306
4,278
952
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
10
3 / 3 / 0
6,106
611
4,171
5,683
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 3 / 2
5,698
570
2,034
6,196
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
10
1 / 2 / 2
5,670
567
2,864
9,055
3,571
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 2 / 2
4,904
490
2,319
5,415
2,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
13
Kills
5
6
Deaths
13
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigChiefIsaiah
Danzaburou
0
3
2
0.33
L
Zeus
3
3
0
1
W
1
0
2
2
L
1
3
2
0.67
L
Hercules
1
2
2
1
W
Cabrakan
MrAmazing2022
Cabrakan
2
1
3
3.5
W
Anubis
Nauseant
Anubis
5
2
1
2.75
L
0
2
2
0.5
W
Bellona
Themighty50
Bellona
2
1
2
3
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,115
Damage
13,694
27,216
Taken
30,627
15,021
Mitigated
9,840
10,974
Healing
7,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigChiefIsaiah
Danzaburou
2,306
1,464
0
1,230
4,278
952
0
1,153
3,125
0
29,617
L
Zeus
4,171
421
0
855
5,683
1,188
0
3,129
2,554
21,609
0
W
1,999
1,165
0
1,525
2,631
725
126
371
2,260
0
37,554
L
2,034
545
0
1,515
6,196
1,591
0
1,805
4,391
0
26,889
L
Hercules
2,864
931
0
2,222
9,055
3,571
0
747
8,308
0
21,695
W
Cabrakan
MrAmazing2022
Cabrakan
3,052
436
305
1,573
6,132
3,481
0
2,036
4,047
19,006
0
W
Anubis
Nauseant
Anubis
4,492
354
0
2,617
6,012
2,814
32
2,969
2,819
36,127
0
L
2,319
310
0
1,876
5,415
2,538
0
1,524
3,891
11,190
0
W
Bellona
Themighty50
Bellona
6,774
2,323
0
2,190
5,713
5,646
464
458
5,255
3,970
29,151
W
2,798
205
0
2,764
6,728
2,355
410
337
6,345
0
22,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,093
Gold Earned
27,315
328
Minions Killed
218
0
Camps Cleared
0
972,189
Distance Traveled
963,216
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,937
494
60
6
0
184,217
2
L
Zeus
6,106
611
44
4
0
172,958
2
W
Izanami
5,794
579
90
9
0
202,235
4
L
Loki
5,698
570
53
5
0
215,340
1
L
Hercules
5,670
567
47
5
0
187,497
1
W
Cabrakan
5,554
555
25
3
0
194,443
1
W
Anubis
6,877
688
86
9
0
168,219
1
L
Sobek
4,904
490
14
1
0
203,204
6
W
Bellona
6,134
613
72
7
0
200,193
2
W
Fenrir
5,734
573
55
6
0
207,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role