Player Matchup

Susano
Susano
Coach_BigAl
Susano
Level 41
God Stats
3W - 2L
1,752 SR
Queue Stats
205W - 240L
1,619 Elo+
Party 1
Tyr
Tyr
Gidger19
Tyr
Level 26
God Stats
2W - 0L
1,687 SR
Queue Stats
64W - 64L
1,651 Elo+
Party 1
Cthulhu
Cthulhu
Mr_Blobby999
Cthulhu
Level 12
God Stats
12W - 6L
1,537 SR
Queue Stats
25W - 12L
1,594 Elo+
Party 1
Agni
Agni
Paaauuuuuuulll_
Agni
Level 25
God Stats
2W - 2L
1,758 SR
Queue Stats
8W - 7L
1,490 Elo+
Solo
Apollo
Apollo
gaceloider
Apollo
Level 26
God Stats
1W - 1L
1,281 SR
Queue Stats
41W - 35L
1,605 Elo+
Solo
Team Averages
Level 26
1,603 SR
1,592 Elo+

VS

Team Averages
Level 13
1,526 SR
1,378 Elo+
Aphrodite
Aphrodite
DerFrechLord
Aphrodite
Level 17
God Stats
46W - 34L
1,487 SR
Queue Stats
111W - 97L
1,554 Elo+
Solo
Kukulkan
Kukulkan
Josseex_No_1
Kukulkan
Level 6
God Stats
1W - 4L
1,429 SR
Queue Stats
7W - 13L
1,129 Elo+
Party 2
Anhur
Anhur
PsychoDaev
Anhur
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,267 Elo+
Party 2
Thanatos
Thanatos
RageDestro91
Thanatos
Level 28
God Stats
6W - 6L
1,715 SR
Queue Stats
56W - 63L
1,796 Elo+
Solo
Horus
Horus
Tesstarosa
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 61L
1,146 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
12 / 5 / 8
12,906
587
13,886
16,644
9,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 0 / 10
11,736
533
6,565
18,374
18,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Mr_Blobby999
Cthulhu
16
5 / 2 / 15
11,572
526
11,581
18,895
16,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 5 / 8
11,746
534
9,378
14,594
4,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
gaceloider
Apollo
20
20 / 6 / 12
14,601
664
31,353
30,809
11,780
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DerFrechLord
Aphrodite
16
5 / 7 / 3
10,915
496
18,576
22,100
17,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Josseex_No_1
Kukulkan
13
1 / 12 / 8
8,998
409
11,997
14,851
5,222
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
12
0 / 13 / 5
8,279
376
7,056
17,528
5,297
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
RageDestro91
Thanatos
17
9 / 7 / 4
11,976
544
14,031
23,081
9,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
15
2 / 8 / 2
9,659
439
8,153
15,629
7,645
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
39
47
Kills
17
18
Deaths
47
53
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Susano
12
5
8
3.2
L
Aphrodite
DerFrechLord
Aphrodite
5
7
3
0.93
W
4
0
10
9
L
Kukulkan
Josseex_No_1
Kukulkan
1
12
8
0.42
W
Cthulhu
Mr_Blobby999
Cthulhu
5
2
15
6.25
W
6
5
8
2
L
Anhur
0
13
5
0.19
L
Thanatos
RageDestro91
Thanatos
9
7
4
1.57
L
Horus
2
8
2
0.38
W
Apollo
gaceloider
Apollo
20
6
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,763
Damage
59,813
99,316
Taken
93,189
60,421
Mitigated
45,174
38,085
Healing
32,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
13,886
3,959
0
546
16,644
9,805
680
4,354
12,290
7,333
82,489
L
Aphrodite
DerFrechLord
Aphrodite
18,576
1,545
2,272
10,269
22,100
17,661
111
6,793
14,957
64,149
0
W
6,565
1,761
0
6,325
18,374
18,223
656
2,173
16,201
0
51,308
L
Kukulkan
Josseex_No_1
Kukulkan
11,997
2,405
0
560
14,851
5,222
0
3,690
11,011
29,510
0
W
Cthulhu
Mr_Blobby999
Cthulhu
11,581
570
1,128
8,114
18,895
16,054
116
10,111
8,784
41,243
0
W
9,378
1,006
147
2,795
14,594
4,559
1,402
7,194
7,400
40,344
0
L
Anhur
7,056
3,748
0
1,907
17,528
5,297
0
3,159
14,194
0
33,341
L
Thanatos
RageDestro91
Thanatos
14,031
4,828
661
15,247
23,081
9,349
0
4,375
18,606
0
70,744
L
Horus
8,153
4,701
455
841
15,629
7,645
74
2,349
13,255
0
49,033
W
Apollo
gaceloider
Apollo
31,353
25,657
0
19,030
30,809
11,780
5,710
11,010
19,799
0
105,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,561
Gold Earned
49,827
490
Minions Killed
380
0
Camps Cleared
0
1,990,720
Distance Traveled
1,776,599
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,906
587
104
5
0
430,648
0
L
Aphrodite
10,915
496
101
5
0
355,126
0
W
Tyr
11,736
533
107
5
0
379,695
7
L
Kukulkan
8,998
409
38
2
0
359,665
0
W
Cthulhu
11,572
526
61
3
0
432,332
2
W
Agni
11,746
534
73
3
0
376,023
0
L
Anhur
8,279
376
56
3
0
350,233
0
L
Thanatos
11,976
544
98
4
0
406,603
0
L
Horus
9,659
439
87
4
0
304,972
1
W
Apollo
14,601
664
145
7
0
372,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role