Player Matchup

Cerberus
Cerberus
Its_Just_Thrand
Cerberus
Level 16
God Stats
0W - 2L
1,310 SR
Queue Stats
7W - 31L
1,269 Elo+
Party 2
Neith
Neith
Rhogar_Ulrath
Neith
Level 18
God Stats
9W - 23L
1,486 SR
Queue Stats
78W - 104L
1,252 Elo+
Party 2
Ra
Ra
vidak993
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 13
1,432 SR
1,340 Elo+

VS

Team Averages
Level 40
1,394 SR
1,377 Elo+
Nox
Nox
Gustavofernadez3
Nox
Level 27
God Stats
4W - 4L
1,299 SR
Queue Stats
40W - 52L
1,366 Elo+
Solo
Fafnir
Fafnir
pesastre1
Fafnir
Level 29
God Stats
10W - 11L
1,502 SR
Queue Stats
143W - 231L
1,397 Elo+
Party 1
Izanami
Izanami
su1tzhone
Izanami
Level 64
God Stats
83W - 111L
1,382 SR
Queue Stats
678W - 905L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 9 / 7
10,077
630
9,286
18,156
14,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

14
6 / 5 / 1
11,472
717
8,262
11,909
7,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
2 / 9 / 5
10,360
648
8,356
13,993
4,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 13
11,243
703
9,254
10,494
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
pesastre1
Fafnir
16
7 / 1 / 14
12,057
754
8,158
13,778
12,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
su1tzhone
Izanami
16
12 / 3 / 9
12,383
774
18,100
16,574
6,002
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
9
Kills
23
23
Deaths
9
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
4
5
13
2.1
L
Cerberus
1
9
7
0.5
L
6
5
1
1.3
W
Fafnir
pesastre1
Fafnir
7
1
14
14
W
Izanami
su1tzhone
Izanami
12
3
9
5.5
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,904
Damage
35,512
44,058
Taken
40,846
27,248
Mitigated
22,407
10,758
Healing
17,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,254
683
1,503
3,135
10,494
3,441
111
4,411
6,083
53,622
0
L
Cerberus
9,286
794
0
2,792
18,156
14,828
164
5,808
12,142
35,236
0
L
8,262
3,732
0
3,528
11,909
7,987
681
5,144
6,495
0
24,748
W
Fafnir
pesastre1
Fafnir
8,158
1,486
0
6,574
13,778
12,964
75
6,720
7,058
26,327
0
W
Izanami
su1tzhone
Izanami
18,100
11,709
0
6,394
16,574
6,002
2,958
6,707
9,867
0
67,642
L
8,356
1,211
1,382
3,056
13,993
4,433
570
5,818
8,009
31,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,909
Gold Earned
35,683
141
Minions Killed
192
0
Camps Cleared
0
699,503
Distance Traveled
829,693
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,243
703
72
5
0
285,850
1
L
Cerberus
10,077
630
67
4
0
238,195
0
L
Neith
11,472
717
27
2
0
221,910
0
W
Fafnir
12,057
754
29
2
0
296,903
1
W
Izanami
12,383
774
91
6
0
246,940
1
L
Ra
10,360
648
47
3
0
239,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role