Player Matchup

Sun Wukong
Sun Wukong
ABDIAREL34
Sun Wukong
Level 49
God Stats
7W - 5L
1,843 SR
Queue Stats
71W - 64L
1,592 Elo+
Party 3
Cupid
Cupid
Blxrrd
Cupid
Level 88
God Stats
6W - 4L
1,500 SR
Queue Stats
779W - 769L
1,501 Elo+
Party 1
Kukulkan
Kukulkan
ImRichi
Kukulkan
Level 84
God Stats
3W - 6L
1,500 SR
Queue Stats
490W - 483L
1,458 Elo+
Solo
Bacchus
Bacchus
Welkd
Bacchus
Level 42
God Stats
1W - 1L
1,838 SR
Queue Stats
134W - 164L
1,491 Elo+
Party 1
Fenrir
Fenrir
enfado-crecida
Fenrir
Level 108
God Stats
13W - 9L
1,500 SR
Queue Stats
699W - 673L
1,421 Elo+
Party 3
Team Averages
Level 74
1,636 SR
1,493 Elo+

VS

Team Averages
Level 90
1,580 SR
1,523 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
LifeLikeFir5
Cerberus
Level 57
God Stats
12W - 9L
1,570 SR
Queue Stats
172W - 155L
1,549 Elo+
Party 2
King Arthur
King Arthur
Shiny Toxel
King Arthur
Level 37
God Stats
3W - 2L
1,504 SR
Queue Stats
9W - 8L
1,518 Elo+
Solo
Fenrir
Fenrir
clava91
Fenrir
Level 140
God Stats
12W - 13L
1,825 SR
Queue Stats
230W - 221L
1,549 Elo+
Party 2
Thoth
Thoth
giggles008
Thoth
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ABDIAREL34
Sun Wukong
16
5 / 3 / 3
9,622
506
14,782
15,911
13,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cupid
Blxrrd
Cupid
14
3 / 8 / 1
8,771
462
6,563
15,467
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ImRichi
Kukulkan
16
5 / 3 / 4
9,814
517
11,952
8,826
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
Welkd
Bacchus
11
1 / 11 / 2
7,347
387
4,642
14,264
11,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 6 / 5
8,280
436
8,736
16,669
5,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
9 / 2 / 7
10,328
544
11,799
11,270
4,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
LifeLikeFir5
Cerberus
16
8 / 1 / 14
10,431
549
11,973
14,826
14,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Shiny Toxel
King Arthur
14
0 / 5 / 4
8,812
464
7,629
16,779
8,195
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
clava91
Fenrir
17
10 / 3 / 4
10,305
542
13,002
16,876
7,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
15
4 / 4 / 2
9,362
493
9,555
10,943
3,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
15
Kills
31
31
Deaths
15
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
2
7
6.25
L
Sun Wukong
ABDIAREL34
Sun Wukong
5
3
3
2.17
L
Cupid
Blxrrd
Cupid
3
8
1
0.44
L
Kukulkan
ImRichi
Kukulkan
5
3
4
2.33
W
Cerberus
LifeLikeFir5
Cerberus
8
1
14
15
W
King Arthur
Shiny Toxel
King Arthur
0
5
4
0.4
L
Bacchus
Welkd
Bacchus
1
11
2
0.18
W
Fenrir
clava91
Fenrir
10
3
4
4
L
1
6
5
0.58
W
Thoth
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,675
Damage
53,958
71,137
Taken
70,694
36,574
Mitigated
37,709
17,774
Healing
25,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,799
3,839
0
3,937
11,270
4,260
679
3,878
7,288
0
62,644
L
Sun Wukong
ABDIAREL34
Sun Wukong
14,782
3,886
0
5,242
15,911
13,454
0
3,067
12,844
0
55,351
L
Cupid
Blxrrd
Cupid
6,563
3,188
681
4,757
15,467
4,030
0
4,523
10,944
0
39,882
L
Kukulkan
ImRichi
Kukulkan
11,952
526
0
786
8,826
2,763
146
4,384
4,442
54,563
0
W
Cerberus
LifeLikeFir5
Cerberus
11,973
593
0
6,133
14,826
14,250
0
2,976
11,735
47,507
0
W
King Arthur
Shiny Toxel
King Arthur
7,629
1,393
0
3,550
16,779
8,195
0
2,500
13,677
0
45,602
L
Bacchus
Welkd
Bacchus
4,642
754
0
751
14,264
11,061
181
6,444
7,820
18,086
0
W
Fenrir
clava91
Fenrir
13,002
2,665
0
8,672
16,876
7,207
0
1,700
14,940
0
67,926
L
8,736
2,516
0
5,557
16,669
5,266
0
3,110
13,559
0
48,080
W
Thoth
9,555
93
0
2,709
10,943
3,797
0
4,987
5,667
64,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,834
Gold Earned
49,238
368
Minions Killed
520
0
Camps Cleared
0
1,685,968
Distance Traveled
1,732,464
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,328
544
111
6
0
314,713
1
L
Sun Wukong
9,622
506
86
5
0
338,976
0
L
Cupid
8,771
462
58
3
0
306,060
2
L
Kukulkan
9,814
517
122
6
0
336,934
7
W
Cerberus
10,431
549
98
5
0
377,099
5
W
King Arthur
8,812
464
98
5
0
321,015
3
L
Bacchus
7,347
387
20
1
0
351,999
0
W
Fenrir
10,305
542
103
5
0
389,378
3
L
Fenrir
8,280
436
82
4
0
351,999
0
W
Thoth
9,362
493
110
6
0
330,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role