Player Matchup

Ganesha
Ganesha
GreaseFart
Ganesha
Level 29
God Stats
62W - 30L
1,797 SR
Queue Stats
125W - 95L
1,872 Elo+
Solo
Tsukuyomi
Tsukuyomi
Letus999
Tsukuyomi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 55L
1,643 Elo+
Solo
Artemis
Artemis
McGrongo
Artemis
Level 4
God Stats
2W - 0L
1,782 SR
Queue Stats
13W - 5L
1,763 Elo+
Party 2
Poseidon
Poseidon
ThunderKitties
Poseidon
Level 17
God Stats
14W - 8L
1,744 SR
Queue Stats
16W - 10L
1,560 Elo+
Party 2
Zeus
Zeus
WeWuzKang
Zeus
Level 26
God Stats
12W - 9L
1,633 SR
Queue Stats
47W - 40L
1,633 Elo+
Solo
Team Averages
Level 16
1,691 SR
1,694 Elo+

VS

Team Averages
Level 25
1,601 SR
1,648 Elo+
Merlin
Merlin
Drajid
Merlin
Level 23
God Stats
73W - 47L
1,700 SR
Queue Stats
244W - 170L
1,650 Elo+
Party 1
Susano
Susano
ExoSnoop
Susano
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 33L
1,738 Elo+
Party 1
Hou Yi
Hou Yi
NateDawg99
Hou Yi
Level 28
God Stats
21W - 22L
1,500 SR
Queue Stats
75W - 64L
1,539 Elo+
Solo
Fafnir
Fafnir
PaintSniffer69
Fafnir
Level 23
God Stats
1W - 1L
1,754 SR
Queue Stats
75W - 27L
1,781 Elo+
Party 1
King Arthur
King Arthur
hexxxxxx
King Arthur
Level 28
God Stats
2W - 2L
1,550 SR
Queue Stats
215W - 173L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GreaseFart
Ganesha
19
0 / 1 / 34
12,034
1,094
13,740
12,202
15,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Letus999
Tsukuyomi
17
7 / 8 / 18
11,585
1,053
14,189
18,606
7,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
McGrongo
Artemis
20
19 / 2 / 14
14,068
1,279
27,271
12,500
5,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
18
10 / 0 / 16
12,329
1,121
12,461
6,847
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
19
1 / 3 / 33
11,334
1,030
20,714
7,532
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

197

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Drajid
Merlin
17
1 / 6 / 6
10,150
923
10,906
11,727
4,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Susano
ExoSnoop
Susano
16
0 / 9 / 8
9,567
870
12,804
19,284
7,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
NateDawg99
Hou Yi
17
9 / 5 / 3
12,406
1,128
16,413
16,785
5,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 6 / 9
11,848
1,077
8,267
26,261
28,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
hexxxxxx
King Arthur
15
2 / 11 / 6
9,877
898
4,893
19,892
10,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
46
37
Kills
14
14
Deaths
37
115
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
Drajid
Merlin
1
6
6
0.67
L
Susano
ExoSnoop
Susano
0
9
8
0.44
W
Ganesha
GreaseFart
Ganesha
0
1
34
17
W
Tsukuyomi
Letus999
Tsukuyomi
7
8
18
2
W
Artemis
McGrongo
Artemis
19
2
14
13
L
Hou Yi
NateDawg99
Hou Yi
9
5
3
2.1
L
2
6
9
1.08
W
Poseidon
10
0
16
18
W
Zeus
1
3
33
5.83
L
King Arthur
hexxxxxx
King Arthur
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,375
Damage
53,283
57,687
Taken
93,949
33,449
Mitigated
56,860
12,931
Healing
8,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Drajid
Merlin
10,906
526
0
0
11,727
4,383
0
5,087
6,539
41,509
0
L
Susano
ExoSnoop
Susano
12,804
1,396
0
1,031
19,284
7,035
0
6,775
12,372
0
22,242
W
Ganesha
GreaseFart
Ganesha
13,740
1,008
0
1,554
12,202
15,670
0
3,566
8,561
20,126
0
W
Tsukuyomi
Letus999
Tsukuyomi
14,189
3,765
0
3,055
18,606
7,231
0
6,202
11,461
0
23,227
W
Artemis
McGrongo
Artemis
27,271
21,391
0
6,869
12,500
5,328
0
4,101
8,274
0
50,950
L
Hou Yi
NateDawg99
Hou Yi
16,413
6,629
0
1,577
16,785
5,785
0
11,248
5,416
0
39,431
L
8,267
1,714
0
4,691
26,261
28,859
0
13,310
12,562
27,216
0
W
Poseidon
12,461
928
388
1,065
6,847
2,289
0
2,848
3,999
33,277
0
W
Zeus
20,714
1,201
0
0
7,532
2,931
0
2,456
5,076
45,609
0
L
King Arthur
hexxxxxx
King Arthur
4,893
463
0
1,252
19,892
10,798
0
9,504
10,145
0
19,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,350
Gold Earned
53,848
207
Minions Killed
207
6
Camps Cleared
4
958,825
Distance Traveled
931,194
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,150
923
67
6
1
167,381
1
L
Susano
9,567
870
29
3
0
204,367
1
W
Ganesha
12,034
1,094
0
0
0
217,785
0
W
Tsukuyomi
11,585
1,053
27
2
0
168,974
2
W
Artemis
14,068
1,279
63
6
4
185,856
0
L
Hou Yi
12,406
1,128
57
5
3
200,030
0
L
Fafnir
11,848
1,077
28
3
0
205,250
0
W
Poseidon
12,329
1,121
50
5
2
206,308
1
W
Zeus
11,334
1,030
67
6
0
179,902
0
L
King Arthur
9,877
898
26
2
0
154,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role