Player Matchup

Thor
Thor
Darth Charon
Thor
Level 141
God Stats
21W - 26L
1,500 SR
Queue Stats
478W - 437L
1,571 Elo+
Party 3
Rama
Rama
HuriKain
Rama
Level 142
God Stats
9W - 9L
1,678 SR
Queue Stats
348W - 300L
1,580 Elo+
Party 1
Aphrodite
Aphrodite
Lorenjoe
Aphrodite
Level 137
God Stats
7W - 4L
1,534 SR
Queue Stats
49W - 40L
1,700 Elo+
Party 1
Mulan
Mulan
TheLastFever
Mulan
Level 134
God Stats
3W - 2L
1,500 SR
Queue Stats
115W - 116L
1,534 Elo+
Party 3
Baron Samedi
Baron Samedi
Tritusss
Baron Samedi
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
227W - 201L
1,649 Elo+
Party 1
Team Averages
Level 136
1,542 SR
1,607 Elo+

VS

Team Averages
Level 108
1,538 SR
1,632 Elo+
Hun Batz
Hun Batz
Eaa1012
Hun Batz
Level 108
God Stats
8W - 7L
1,500 SR
Queue Stats
478W - 426L
1,768 Elo+
Party 2
Cabrakan
Cabrakan
Kevyyy
Cabrakan
Level 107
God Stats
93W - 90L
1,473 SR
Queue Stats
565W - 538L
1,581 Elo+
Solo
Cupid
Cupid
Killoer
Cupid
Level 103
God Stats
52W - 35L
1,500 SR
Queue Stats
305W - 263L
1,648 Elo+
Party 2
Hercules
Hercules
Nerhu
Hercules
Level 143
God Stats
23W - 13L
1,678 SR
Queue Stats
530W - 484L
1,581 Elo+
Party 2
Izanami
Izanami
RuinationDrakon
Izanami
Level 78
God Stats
13W - 13L
1,540 SR
Queue Stats
330W - 318L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
5,947
595
2,801
5,531
1,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
8
0 / 4 / 2
5,165
517
2,698
4,940
932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Lorenjoe
Aphrodite
10
2 / 1 / 0
5,937
594
4,689
6,405
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 4 / 0
5,249
525
3,463
8,962
5,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Tritusss
Baron Samedi
8
2 / 3 / 1
5,230
523
3,878
7,721
3,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Eaa1012
Hun Batz
10
3 / 1 / 2
5,856
586
2,694
4,306
1,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Kevyyy
Cabrakan
12
3 / 0 / 1
6,770
677
5,985
5,848
4,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
Killoer
Cupid
10
5 / 0 / 3
6,542
654
5,301
4,132
1,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
Nerhu
Hercules
9
2 / 3 / 6
5,869
587
4,762
8,789
3,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 2 / 1
6,368
637
4,477
7,946
4,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
14
14
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Hun Batz
Eaa1012
Hun Batz
3
1
2
4
L
Rama
0
4
2
0.25
W
Cabrakan
Kevyyy
Cabrakan
3
0
1
3.5
W
Cupid
Killoer
Cupid
5
0
3
6.5
L
Aphrodite
Lorenjoe
Aphrodite
2
1
0
2
W
Hercules
Nerhu
Hercules
2
3
6
1.67
W
1
2
1
0.75
L
0
4
0
0
L
Baron Samedi
Tritusss
Baron Samedi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,529
Damage
23,219
33,559
Taken
31,021
13,756
Mitigated
14,840
14,269
Healing
13,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,801
373
0
2,552
5,531
1,518
0
412
5,101
0
32,329
W
Hun Batz
Eaa1012
Hun Batz
2,694
890
0
2,126
4,306
1,251
0
777
3,453
0
28,785
L
Rama
2,698
2,148
0
826
4,940
932
0
0
4,940
0
23,728
W
Cabrakan
Kevyyy
Cabrakan
5,985
880
0
2,703
5,848
4,635
0
0
5,536
36,897
0
W
Cupid
Killoer
Cupid
5,301
3,517
854
3,018
4,132
1,061
329
881
3,251
0
31,439
L
Aphrodite
Lorenjoe
Aphrodite
4,689
492
0
4,771
6,405
1,905
0
440
5,965
31,912
0
W
Hercules
Nerhu
Hercules
4,762
1,297
0
2,001
8,789
3,686
0
2,890
5,899
0
16,251
W
4,477
2,945
0
2,596
7,946
4,207
268
3,579
4,003
3,629
44,165
L
3,463
317
0
3,777
8,962
5,844
0
5,223
3,365
0
24,077
L
Baron Samedi
Tritusss
Baron Samedi
3,878
538
44
2,299
7,721
3,557
0
0
7,721
14,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,528
Gold Earned
31,405
273
Minions Killed
338
0
Camps Cleared
0
952,648
Distance Traveled
965,411
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,947
595
74
7
0
206,011
0
W
Hun Batz
5,856
586
66
7
0
221,595
0
L
Rama
5,165
517
53
5
0
181,916
1
W
Cabrakan
6,770
677
89
9
0
178,024
1
W
Cupid
6,542
654
77
8
0
171,430
2
L
Aphrodite
5,937
594
78
8
0
198,699
4
W
Hercules
5,869
587
16
2
0
207,670
2
W
Izanami
6,368
637
90
9
0
186,692
4
L
Mulan
5,249
525
52
5
0
184,756
2
L
Baron Samedi
5,230
523
16
2
0
181,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role