Player Matchup

Cthulhu
Cthulhu
DHG dragon54
Cthulhu
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 106L
1,384 Elo+
Party 1
Skadi
Skadi
DRG Bonnie12
Skadi
Level 21
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 13L
1,288 Elo+
Party 1
Artemis
Artemis
Kokodrez
Artemis
Level 28
God Stats
295W - 312L
1,593 SR
Queue Stats
307W - 339L
1,449 Elo+
Solo
Baba Yaga
Baba Yaga
PsychoRents
Baba Yaga
Level 13
God Stats
2W - 2L
1,528 SR
Queue Stats
6W - 17L
1,149 Elo+
Party 1
Ares
Ares
psychobane5848
Ares
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 21L
1,193 Elo+
Party 1
Team Averages
Level 24
1,524 SR
1,293 Elo+

VS

Team Averages
Level 18
1,448 SR
1,379 Elo+
Baba Yaga
Baba Yaga
Estomil7
Baba Yaga
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 8L
1,591 Elo+
Party 2
Ymir
Ymir
Falty4
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,463 Elo+
Party 2
Ganesha
Ganesha
MrDaddySr
Ganesha
Level 13
God Stats
2W - 2L
1,247 SR
Queue Stats
3W - 2L
1,206 Elo+
Solo
Bellona
Bellona
Wolf 6268130
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 40L
1,230 Elo+
Party 3
Hel
Hel
slickgoku12
Hel
Level 33
God Stats
11W - 14L
1,494 SR
Queue Stats
151W - 210L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DHG dragon54
Cthulhu
20
7 / 2 / 18
15,684
1,046
34,225
17,044
18,754
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
14 / 6 / 11
15,661
1,044
38,455
18,152
7,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
Kokodrez
Artemis
20
6 / 2 / 18
14,944
996
24,835
16,950
6,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
PsychoRents
Baba Yaga
20
0 / 1 / 19
13,249
883
4,184
5,549
2,370
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 3 / 14
13,270
885
13,679
17,073
18,764
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Estomil7
Baba Yaga
20
9 / 7 / 4
15,428
1,029
20,122
23,479
12,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ymir
Falty4
Ymir
19
1 / 5 / 7
13,285
886
13,813
36,351
39,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ganesha
MrDaddySr
Ganesha
20
0 / 9 / 12
13,779
919
16,634
38,246
52,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Wolf 6268130
Bellona
16
1 / 1 / 1
11,155
744
993
1,821
1,018
18
3 / 10 / 4
13,067
871
12,818
24,933
11,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
42
32
Kills
14
14
Deaths
32
80
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DHG dragon54
Cthulhu
7
2
18
8
W
14
6
11
3.25
L
Baba Yaga
Estomil7
Baba Yaga
9
7
4
1.57
L
Ymir
Falty4
Ymir
1
5
7
0.9
W
Artemis
Kokodrez
Artemis
6
2
18
7.5
L
Ganesha
MrDaddySr
Ganesha
0
9
12
0.67
W
Baba Yaga
PsychoRents
Baba Yaga
0
1
19
9.5
L
Bellona
Wolf 6268130
Bellona
1
1
1
1.5
W
5
3
14
4
L
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,378
Damage
64,380
74,768
Taken
124,830
53,277
Mitigated
116,868
11,011
Healing
12,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DHG dragon54
Cthulhu
34,225
3,795
1,904
1,164
17,044
18,754
0
13,525
3,519
78,825
0
W
38,455
26,488
0
0
18,152
7,011
0
15,863
2,289
0
59,900
L
Baba Yaga
Estomil7
Baba Yaga
20,122
2,476
447
3,213
23,479
12,620
0
10,601
12,878
45,467
0
L
Ymir
Falty4
Ymir
13,813
2,233
655
1,098
36,351
39,435
0
15,603
20,748
30,899
0
W
Artemis
Kokodrez
Artemis
24,835
15,668
0
5,176
16,950
6,378
0
14,185
2,765
0
41,917
L
Ganesha
MrDaddySr
Ganesha
16,634
2,106
0
0
38,246
52,360
0
14,371
23,790
49,303
0
W
Baba Yaga
PsychoRents
Baba Yaga
4,184
1,493
0
1,923
5,549
2,370
0
4,950
599
19,962
0
L
Bellona
Wolf 6268130
Bellona
993
407
0
25
1,821
1,018
0
795
1,026
0
2,059
W
13,679
1,538
0
844
17,073
18,764
0
14,864
2,209
22,404
0
L
12,818
721
1,846
4,821
24,933
11,435
0
10,633
14,300
27,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,808
Gold Earned
66,714
248
Minions Killed
218
8
Camps Cleared
5
1,122,333
Distance Traveled
932,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,684
1,046
112
7
0
272,150
0
W
Skadi
15,661
1,044
51
3
3
203,991
0
L
Baba Yaga
15,428
1,029
91
6
0
248,710
0
L
Ymir
13,285
886
67
4
3
213,491
0
W
Artemis
14,944
996
38
3
4
256,118
0
L
Ganesha
13,779
919
5
0
0
205,442
0
W
Baba Yaga
13,249
883
31
2
0
177,824
0
L
Bellona
11,155
744
1
0
0
47,339
0
W
Ares
13,270
885
16
1
1
212,250
0
L
Hel
13,067
871
54
4
2
217,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role