Player Matchup

Neith
Neith
AlexiaaJordan
Neith
Level 14
God Stats
108W - 105L
1,488 SR
Queue Stats
391W - 365L
1,419 Elo+
Party 2
Yemoja
Yemoja
KarateFlid13
Yemoja
Level 18
God Stats
6W - 5L
1,746 SR
Queue Stats
133W - 180L
1,451 Elo+
Solo
Loki
Loki
Perron_Na
Loki
Level 27
God Stats
1W - 3L
1,276 SR
Queue Stats
2W - 4L
1,276 Elo+
Solo
Tsukuyomi
Tsukuyomi
darknessjm123
Tsukuyomi
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 17L
1,267 Elo+
Solo
Agni
Agni
tender37
Agni
Level 15
God Stats
0W - 2L
1,282 SR
Queue Stats
370W - 339L
1,433 Elo+
Party 2
Team Averages
Level 16
1,458 SR
1,369 Elo+

VS

Team Averages
Level 18
1,574 SR
1,525 Elo+
Scylla
Scylla
HairySnail5162
Scylla
Level 13
God Stats
13W - 9L
1,673 SR
Queue Stats
103W - 97L
1,694 Elo+
Party 1
Skadi
Skadi
KlashKush
Skadi
Level 29
God Stats
1W - 1L
1,742 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ShaBNM
Danzaburou
Level 15
God Stats
6W - 5L
1,500 SR
Queue Stats
234W - 240L
1,495 Elo+
Party 1
Kuzenbo
Kuzenbo
Xop Vranex
Kuzenbo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 117L
1,475 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Xop Zabi
Tsukuyomi
Level 17
God Stats
2W - 3L
1,453 SR
Queue Stats
179W - 199L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 6 / 6
8,979
473
11,280
12,560
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
13
2 / 5 / 10
7,982
420
5,232
12,273
9,617
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Loki
18
8 / 4 / 1
11,505
606
8,816
15,167
5,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
darknessjm123
Tsukuyomi
14
1 / 9 / 2
8,755
461
4,959
14,365
8,415
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
15
2 / 10 / 1
9,041
476
4,134
11,022
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 3 / 3
12,962
682
18,156
10,432
4,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
KlashKush
Skadi
16
5 / 4 / 1
10,004
527
4,553
10,499
3,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
ShaBNM
Danzaburou
13
3 / 6 / 2
8,679
457
10,878
11,438
4,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Xop Vranex
Kuzenbo
13
0 / 7 / 9
8,023
422
5,961
14,300
10,527
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Xop Zabi
Tsukuyomi
16
6 / 1 / 9
10,423
549
6,351
9,986
3,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
58
21
Kills
34
34
Deaths
21
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
8
6
6
1.83
W
20
3
3
7.17
L
Yemoja
2
5
10
1.4
W
Skadi
KlashKush
Skadi
5
4
1
1.38
L
Loki
8
4
1
2.13
W
Danzaburou
ShaBNM
Danzaburou
3
6
2
0.67
W
Kuzenbo
Xop Vranex
Kuzenbo
0
7
9
0.64
W
Tsukuyomi
Xop Zabi
Tsukuyomi
6
1
9
10.5
L
Tsukuyomi
darknessjm123
Tsukuyomi
1
9
2
0.22
L
Agni
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,421
Damage
45,899
65,387
Taken
56,655
30,880
Mitigated
26,873
10,222
Healing
8,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,280
7,220
0
3,494
12,560
4,192
581
5,330
7,091
0
39,161
W
18,156
3,085
0
1,850
10,432
4,582
2,268
1,938
8,494
77,629
0
L
Yemoja
5,232
654
1,224
0
12,273
9,617
0
5,002
7,237
27,593
0
W
Skadi
KlashKush
Skadi
4,553
2,453
0
1,224
10,499
3,789
1,930
107
10,392
0
53,532
L
Loki
8,816
2,706
0
5,260
15,167
5,412
0
5,658
9,391
0
69,074
W
Danzaburou
ShaBNM
Danzaburou
10,878
4,708
0
1,136
11,438
4,152
1,246
3,563
7,875
0
40,915
W
Kuzenbo
Xop Vranex
Kuzenbo
5,961
1,180
0
415
14,300
10,527
421
2,760
11,540
23,064
0
W
Tsukuyomi
Xop Zabi
Tsukuyomi
6,351
2,178
0
3,389
9,986
3,823
0
998
8,988
0
49,150
L
Tsukuyomi
darknessjm123
Tsukuyomi
4,959
818
0
244
14,365
8,415
514
2,358
11,981
0
42,445
L
Agni
4,134
306
0
0
11,022
3,244
0
5,152
5,570
42,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,262
Gold Earned
50,091
400
Minions Killed
423
0
Camps Cleared
0
1,484,009
Distance Traveled
1,610,009
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,979
473
72
4
0
314,578
0
W
Scylla
12,962
682
135
7
0
333,579
3
L
Yemoja
7,982
420
47
2
0
250,524
0
W
Skadi
10,004
527
97
5
0
293,661
0
L
Loki
11,505
606
113
6
0
334,209
0
W
Danzaburou
8,679
457
68
4
0
292,689
0
W
Kuzenbo
8,023
422
39
2
0
300,955
0
W
Tsukuyomi
10,423
549
84
4
0
389,125
0
L
Tsukuyomi
8,755
461
87
5
0
258,970
3
L
Agni
9,041
476
81
4
0
325,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role