Player Matchup

Ares
Ares
Silver I
Axt0N
Ares
Silver I
Level 127
God Stats
5W - 5L
1,747 SR
Queue Stats
22W - 28L
1,441 MMR
Solo
Hun Batz
Hun Batz
Silver II
SYNDER55
Hun Batz
Silver II
Level 123
God Stats
2W - 0L
1,582 SR
Queue Stats
24W - 43L
1,452 MMR
Solo
Poseidon
Poseidon
Gold V
banda7
Poseidon
Gold V
Level 148
God Stats
34W - 27L
1,425 SR
Queue Stats
331W - 338L
1,414 MMR
Party 1
Rama
Rama
Bronze III
iSimpzZ
Rama
Bronze III
Level 105
God Stats
1W - 0L
1,677 SR
Queue Stats
14W - 17L
1,456 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
sockdown10
Cu Chulainn
Gold V
Level 148
God Stats
21W - 20L
1,635 SR
Queue Stats
237W - 247L
1,487 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,613 SR
1,450 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,507 SR
1,466 MMR
Nemesis
Nemesis
Silver III
CarinAndros
Nemesis
Silver III
Level 108
God Stats
1W - 2L
1,287 SR
Queue Stats
6W - 6L
1,457 MMR
Solo
Yemoja
Yemoja
Bronze III
JoNZooM
Yemoja
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,457 MMR
Solo
Medusa
Medusa
Silver I
Nassa
Medusa
Silver I
Level 142
God Stats
9W - 10L
1,746 SR
Queue Stats
296W - 292L
1,457 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
WhiteCrow25
Erlang Shen
Silver II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
XxGokuS4xX
Janus
Silver I
Level 87
God Stats
3W - 11L
1,500 SR
Queue Stats
272W - 261L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Axt0N
Ares
17
2 / 5 / 9
11,693
508
8,021
22,428
22,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
SYNDER55
Hun Batz
20
2 / 3 / 7
12,974
564
10,073
16,162
7,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
banda7
Poseidon
20
0 / 4 / 7
13,266
577
10,062
10,968
4,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
iSimpzZ
Rama
20
4 / 0 / 5
13,045
567
5,589
11,532
4,245
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
sockdown10
Cu Chulainn
20
8 / 2 / 5
14,110
613
13,357
19,606
18,497
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
PersephoneSetNu WaScyllaBellona

VS

Bans
TsukuyomiThe MorriganArachneCerberusChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CarinAndros
Nemesis
19
5 / 5 / 3
11,664
507
9,736
18,816
8,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
JoNZooM
Yemoja
15
0 / 2 / 4
9,781
425
6,776
12,184
11,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
Nassa
Medusa
20
5 / 3 / 0
12,612
548
12,949
12,397
5,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
WhiteCrow25
Erlang Shen
9
1 / 2 / 0
7,900
343
3,826
7,257
4,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
20
3 / 4 / 3
12,771
555
15,907
16,810
6,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
16
Kills
14
14
Deaths
16
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
Axt0N
Ares
2
5
9
1.3
L
Nemesis
CarinAndros
Nemesis
5
5
3
1.3
L
Yemoja
JoNZooM
Yemoja
0
2
4
1
L
Medusa
Nassa
Medusa
5
3
0
1.67
W
Hun Batz
SYNDER55
Hun Batz
2
3
7
1.83
L
Erlang Shen
WhiteCrow25
Erlang Shen
1
2
0
0.5
L
Janus
3
4
3
1.13
W
Poseidon
banda7
Poseidon
0
4
7
0.88
W
Rama
iSimpzZ
Rama
4
0
5
6.5
W
Cu Chulainn
sockdown10
Cu Chulainn
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,102
Damage
49,194
80,696
Taken
67,464
57,440
Mitigated
36,901
24,427
Healing
14,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Axt0N
Ares
8,021
230
0
3,191
22,428
22,359
293
6,654
15,592
19,752
0
L
Nemesis
CarinAndros
Nemesis
9,736
4,622
0
3,233
18,816
8,896
728
5,190
13,548
0
93,228
L
Yemoja
JoNZooM
Yemoja
6,776
468
831
1,665
12,184
11,040
0
6,879
5,185
26,808
0
L
Medusa
Nassa
Medusa
12,949
5,642
0
2,544
12,397
5,514
31
2,194
10,161
0
99,596
W
Hun Batz
SYNDER55
Hun Batz
10,073
2,144
0
5,589
16,162
7,434
1,130
4,452
11,576
0
109,241
L
Erlang Shen
WhiteCrow25
Erlang Shen
3,826
1,849
0
2,478
7,257
4,497
0
246
6,974
3,481
18,567
L
Janus
15,907
756
220
3,064
16,810
6,954
0
3,597
13,061
112,022
0
W
Poseidon
banda7
Poseidon
10,062
1,627
183
2,611
10,968
4,905
1,404
3,915
6,913
124,470
0
W
Rama
iSimpzZ
Rama
5,589
4,757
0
7,759
11,532
4,245
2,766
2,421
9,083
0
95,004
W
Cu Chulainn
sockdown10
Cu Chulainn
13,357
2,003
0
5,094
19,606
18,497
429
5,384
14,086
452
79,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,088
Gold Earned
54,728
714
Minions Killed
631
0
Camps Cleared
0
2,290,445
Distance Traveled
1,981,925
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,693
508
15
1
0
449,104
8
L
Nemesis
11,664
507
141
6
0
487,944
1
L
Yemoja
9,781
425
29
1
0
469,792
5
L
Medusa
12,612
548
186
8
0
436,609
4
W
Hun Batz
12,974
564
164
7
0
478,058
3
L
Erlang Shen
7,900
343
44
2
0
151,074
3
L
Janus
12,771
555
231
10
0
436,506
4
W
Poseidon
13,266
577
218
9
0
472,678
9
W
Rama
13,045
567
164
7
0
433,838
8
W
Cu Chulainn
14,110
613
153
7
0
456,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role