Player Matchup

Chang'e
Chang'e
MarxTaco
Chang'e
Level 88
God Stats
2W - 2L
1,449 SR
Queue Stats
22W - 11L
1,707 Elo+
Party 2
Bellona
Bellona
RyeStir
Bellona
Level 8
God Stats
5W - 2L
1,771 SR
Queue Stats
12W - 8L
1,707 Elo+
Party 2
Anhur
Anhur
TheChosenJuan12
Anhur
Level 27
God Stats
11W - 3L
1,806 SR
Queue Stats
148W - 16L
2,043 Elo+
Solo
Team Averages
Level 41
1,675 SR
1,819 Elo+

VS

Team Averages
Level 64
1,575 SR
1,793 Elo+
Anhur
Anhur
Espeоn
Anhur
Level 18
God Stats
6W - 0L
1,500 SR
Queue Stats
120W - 15L
2,012 Elo+
Party 1
Janus
Janus
RockerRezek
Janus
Level 27
God Stats
10W - 10L
1,509 SR
Queue Stats
73W - 59L
1,569 Elo+
Solo
Sylvanus
Sylvanus
bobloprock
Sylvanus
Level 148
God Stats
22W - 7L
1,715 SR
Queue Stats
1,077W - 428L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MarxTaco
Chang'e
10
1 / 8 / 1
6,991
636
6,606
11,847
2,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
RyeStir
Bellona
10
1 / 5 / 1
7,475
680
4,821
10,760
6,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 3 / 1
7,633
694
8,648
11,633
4,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Espeоn
Anhur
13
14 / 1 / 2
10,098
918
15,900
10,146
5,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 1 / 15
8,078
734
7,859
4,337
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
bobloprock
Sylvanus
11
2 / 2 / 14
9,078
825
5,974
15,118
14,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
4
Kills
16
16
Deaths
4
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anhur
Espeоn
Anhur
14
1
2
15
L
Chang'e
MarxTaco
Chang'e
1
8
1
0.19
W
0
1
15
7.5
L
Bellona
RyeStir
Bellona
1
5
1
0.3
L
2
3
1
0.83
W
Sylvanus
bobloprock
Sylvanus
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,075
Damage
29,733
34,240
Taken
29,601
13,430
Mitigated
21,663
6,264
Healing
16,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Espeоn
Anhur
15,900
8,917
0
2,460
10,146
5,726
1,909
2,208
7,872
2,411
42,302
L
Chang'e
MarxTaco
Chang'e
6,606
131
768
2,606
11,847
2,678
0
3,443
8,322
32,002
0
W
7,859
748
0
702
4,337
1,392
583
1,459
2,853
41,136
0
L
Bellona
RyeStir
Bellona
4,821
635
0
499
10,760
6,343
0
4,884
5,692
0
11,280
L
8,648
3,536
0
2,391
11,633
4,409
0
5,719
5,608
3,869
28,069
W
Sylvanus
bobloprock
Sylvanus
5,974
1,557
4,979
7,930
15,118
14,545
356
3,536
11,307
16,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,099
Gold Earned
27,254
114
Minions Killed
149
0
Camps Cleared
0
634,551
Distance Traveled
597,786
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,098
918
60
5
0
195,249
0
L
Chang'e
6,991
636
52
5
0
203,652
1
W
Janus
8,078
734
73
7
0
210,039
1
L
Bellona
7,475
680
16
1
0
220,793
0
L
Anhur
7,633
694
46
4
0
210,106
0
W
Sylvanus
9,078
825
16
1
0
192,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role