Player Matchup

Mulan
Mulan
AnAsianGnome
Mulan
Level 27
God Stats
17W - 22L
1,520 SR
Queue Stats
55W - 64L
1,439 Elo+
Solo
Khepri
Khepri
CarnageOut
Khepri
Level 29
God Stats
1W - 3L
1,282 SR
Queue Stats
30W - 31L
1,558 Elo+
Solo
Neith
Neith
SafesideSideways
Neith
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 32L
1,543 Elo+
Solo
Xbalanque
Xbalanque
Xavier209g2
Xbalanque
Level 18
God Stats
6W - 12L
1,259 SR
Queue Stats
105W - 123L
1,331 Elo+
Solo
Pele
Pele
proplayerevy
Pele
Level 28
God Stats
7W - 5L
1,410 SR
Queue Stats
65W - 53L
1,492 Elo+
Solo
Team Averages
Level 22
1,394 SR
1,473 Elo+

VS

Team Averages
Level 28
1,673 SR
1,705 Elo+
Ymir
Ymir
Im Chickeen8645
Ymir
Level 6
God Stats
1W - 1L
1,699 SR
Queue Stats
1W - 1L
1,689 Elo+
Party 1
Cernunnos
Cernunnos
ImLemoon
Cernunnos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,888 Elo+
Party 1
Bellona
Bellona
Quill5149
Bellona
Level 64
God Stats
8W - 4L
1,500 SR
Queue Stats
65W - 51L
1,593 Elo+
Party 1
Medusa
Medusa
Reinaldodiaz779
Medusa
Level 20
God Stats
20W - 18L
1,715 SR
Queue Stats
28W - 29L
1,715 Elo+
Solo
Kali
Kali
Toitlez
Kali
Level 47
God Stats
6W - 5L
1,952 SR
Queue Stats
34W - 32L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 2
10,827
471
11,234
21,852
22,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
CarnageOut
Khepri
16
4 / 5 / 10
11,110
483
6,253
17,767
23,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
9 / 5 / 4
14,032
610
13,324
14,509
6,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Xavier209g2
Xbalanque
17
12 / 4 / 4
11,819
514
19,733
17,013
8,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
3 / 5 / 2
10,833
471
6,931
17,329
8,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 9
11,534
501
5,813
17,671
12,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
ImLemoon
Cernunnos
15
6 / 9 / 2
10,333
449
13,119
13,534
4,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bellona
Quill5149
Bellona
18
7 / 4 / 2
11,756
511
22,222
17,409
20,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

15
2 / 4 / 4
10,168
442
4,794
9,453
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kali
Toitlez
Kali
16
5 / 6 / 3
10,589
460
11,066
19,351
8,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
42
32
Kills
22
22
Deaths
32
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
3
2
1.67
W
Khepri
CarnageOut
Khepri
4
5
10
1.8
L
2
9
9
0.72
L
Cernunnos
ImLemoon
Cernunnos
6
9
2
0.78
L
Bellona
Quill5149
Bellona
7
4
2
2
L
2
4
4
1
W
9
5
4
2.2
L
Kali
Toitlez
Kali
5
6
3
1.08
W
Xbalanque
Xavier209g2
Xbalanque
12
4
4
3.5
W
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,475
Damage
57,014
88,470
Taken
77,418
68,562
Mitigated
48,993
31,245
Healing
11,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,234
1,266
0
9,862
21,852
22,120
0
1,672
20,180
0
52,795
W
Khepri
CarnageOut
Khepri
6,253
690
888
2,680
17,767
23,211
1,530
3,723
14,044
22,635
0
L
5,813
1,861
0
1,448
17,671
12,606
527
1,686
15,985
48,002
0
L
Cernunnos
ImLemoon
Cernunnos
13,119
6,638
0
89
13,534
4,676
521
2,484
11,025
0
39,186
L
Bellona
Quill5149
Bellona
22,222
8,878
0
3,894
17,409
20,749
982
932
16,059
11,126
62,672
L
4,794
2,122
0
660
9,453
2,549
734
252
9,151
0
32,753
W
13,324
5,316
0
4,695
14,509
6,538
3,677
1,008
13,501
0
112,378
L
Kali
Toitlez
Kali
11,066
5,375
0
5,191
19,351
8,413
1,352
1,225
18,001
0
53,390
W
Xbalanque
Xavier209g2
Xbalanque
19,733
14,677
0
5,393
17,013
8,540
4,968
1,730
15,283
0
71,483
W
6,931
2,541
0
7,727
17,329
8,153
0
1,299
16,030
0
81,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,621
Gold Earned
54,380
543
Minions Killed
389
0
Camps Cleared
0
1,919,328
Distance Traveled
1,914,087
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,827
471
104
5
0
386,663
4
W
Khepri
11,110
483
30
1
0
434,959
0
L
Ymir
11,534
501
80
3
0
372,142
1
L
Cernunnos
10,333
449
50
2
0
364,189
0
L
Bellona
11,756
511
126
5
0
446,667
3
L
Medusa
10,168
442
59
3
0
302,207
1
W
Neith
14,032
610
188
8
0
385,261
5
L
Kali
10,589
460
74
3
0
428,882
0
W
Xbalanque
11,819
514
112
5
0
351,642
0
W
Pele
10,833
471
109
5
0
360,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role