Player Matchup

Thor
Thor
KraenBack
Thor
Level 39
God Stats
7W - 12L
1,431 SR
Queue Stats
82W - 87L
1,568 Elo+
Party 2
Bellona
Bellona
Sgt-Regnier
Bellona
Level 18
God Stats
3W - 2L
1,671 SR
Queue Stats
13W - 15L
1,525 Elo+
Party 4
Janus
Janus
australia970
Janus
Level 104
God Stats
16W - 18L
1,945 SR
Queue Stats
371W - 332L
1,611 Elo+
Solo
Artio
Artio
ivan_explosion
Artio
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 80L
1,648 Elo+
Party 2
Heimdallr
Heimdallr
zZenYato
Heimdallr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,500 Elo+
Party 4
Team Averages
Level 52
1,609 SR
1,570 Elo+

VS

Team Averages
Level 94
1,606 SR
1,513 Elo+
Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
TamoSinFuego
Danzaburou
Level 27
God Stats
12W - 17L
1,502 SR
Queue Stats
28W - 31L
1,511 Elo+
Party 3
Terra
Terra
conanelbárbaro
Terra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 91L
1,571 Elo+
Party 1
Erlang Shen
Erlang Shen
german_foz
Erlang Shen
Level 86
God Stats
8W - 5L
1,802 SR
Queue Stats
223W - 240L
1,509 Elo+
Party 1
Chang'e
Chang'e
payball27
Chang'e
Level 121
God Stats
3W - 1L
1,726 SR
Queue Stats
245W - 317L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 4 / 2
4,795
436
1,996
8,544
2,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Sgt-Regnier
Bellona
8
0 / 3 / 0
4,557
414
1,015
4,191
3,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 1
5,207
473
4,128
5,565
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
2 / 1 / 0
5,446
495
4,424
10,183
4,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
zZenYato
Heimdallr
9
1 / 2 / 2
5,106
464
3,563
7,136
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
4 / 0 / 0
6,431
585
5,348
4,537
3,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
TamoSinFuego
Danzaburou
10
1 / 0 / 2
5,637
512
3,766
2,739
937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 2 / 3
5,698
518
3,490
8,253
5,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
german_foz
Erlang Shen
11
4 / 1 / 4
6,542
595
6,333
7,221
2,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
payball27
Chang'e
11
3 / 0 / 2
6,501
591
3,932
5,532
2,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
13
14
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
0
0
4
L
Thor
0
4
2
0.25
L
Bellona
Sgt-Regnier
Bellona
0
3
0
0
W
Danzaburou
TamoSinFuego
Danzaburou
1
0
2
2
L
0
4
1
0.13
W
1
2
3
1.25
W
Erlang Shen
german_foz
Erlang Shen
4
1
4
6
L
2
1
0
2
W
Chang'e
payball27
Chang'e
3
0
2
4
L
Heimdallr
zZenYato
Heimdallr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,126
Damage
22,869
35,619
Taken
28,282
13,449
Mitigated
15,287
10,181
Healing
8,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,348
877
0
1,643
4,537
3,659
303
235
4,265
3,980
31,379
L
Thor
1,996
347
0
2,956
8,544
2,403
0
944
7,600
0
17,159
L
Bellona
Sgt-Regnier
Bellona
1,015
434
0
142
4,191
3,296
255
38
4,153
1,501
10,679
W
Danzaburou
TamoSinFuego
Danzaburou
3,766
1,460
0
836
2,739
937
62
590
2,149
0
31,208
L
4,128
329
0
500
5,565
1,551
0
2,442
3,123
26,972
0
W
3,490
1,123
202
1,489
8,253
5,899
0
2,660
5,571
11,678
0
W
Erlang Shen
german_foz
Erlang Shen
6,333
2,386
0
818
7,221
2,640
132
2,268
4,875
0
29,800
L
4,424
785
874
2,925
10,183
4,214
0
2,556
7,627
13,663
0
W
Chang'e
payball27
Chang'e
3,932
320
307
3,577
5,532
2,152
70
2,534
2,790
32,745
0
L
Heimdallr
zZenYato
Heimdallr
3,563
1,595
0
2,784
7,136
1,985
0
1,612
5,524
0
26,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,111
Gold Earned
30,809
172
Minions Killed
267
0
Camps Cleared
0
971,562
Distance Traveled
1,104,859
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,431
585
69
6
0
218,231
3
L
Thor
4,795
436
37
3
0
192,102
1
L
Bellona
4,557
414
30
3
0
194,722
0
W
Danzaburou
5,637
512
62
6
0
230,047
1
L
Janus
5,207
473
55
5
0
200,340
2
W
Terra
5,698
518
18
2
0
229,815
0
W
Erlang Shen
6,542
595
60
5
0
230,557
3
L
Artio
5,446
495
11
1
0
215,008
3
W
Chang'e
6,501
591
58
5
0
196,209
0
L
Heimdallr
5,106
464
39
4
0
169,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role