Player Matchup

Chang'e
Chang'e
IviTello
Chang'e
Level 44
God Stats
6W - 4L
1,525 SR
Queue Stats
148W - 153L
1,596 Elo+
Party 1
Thor
Thor
byJowii07
Thor
Level 28
God Stats
5W - 2L
1,603 SR
Queue Stats
61W - 36L
1,633 Elo+
Party 1
Artemis
Artemis
wertq2000
Artemis
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 7L
1,646 Elo+
Party 1
Team Averages
Level 29
1,543 SR
1,625 Elo+

VS

Team Averages
Level 18
1,592 SR
1,445 Elo+
Janus
Janus
DeadShame
Janus
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 48L
1,255 Elo+
Solo
Guan Yu
Guan Yu
Nuukh
Guan Yu
Level 18
God Stats
1W - 1L
1,731 SR
Queue Stats
34W - 22L
1,641 Elo+
Solo
Artemis
Artemis
miss_shadow59
Artemis
Level 20
God Stats
25W - 44L
1,544 SR
Queue Stats
63W - 91L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IviTello
Chang'e
12
5 / 0 / 10
7,866
787
6,272
4,181
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
11
8 / 1 / 8
8,387
839
5,471
4,459
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
wertq2000
Artemis
11
4 / 3 / 11
8,084
808
6,592
7,557
2,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DeadShame
Janus
9
2 / 8 / 1
6,650
665
4,412
8,063
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Nuukh
Guan Yu
9
0 / 5 / 3
6,108
611
2,044
8,649
5,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
10
2 / 4 / 1
7,067
707
4,627
7,292
2,194
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
17
Kills
4
4
Deaths
17
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
DeadShame
Janus
2
8
1
0.31
W
Chang'e
IviTello
Chang'e
5
0
10
10
L
Guan Yu
Nuukh
Guan Yu
0
5
3
0.3
W
Thor
8
1
8
12
L
Artemis
2
4
1
0.63
W
Artemis
wertq2000
Artemis
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,335
Damage
11,083
16,197
Taken
24,004
6,384
Mitigated
9,809
3,921
Healing
4,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DeadShame
Janus
4,412
223
0
0
8,063
2,294
0
3,006
4,769
14,566
0
W
Chang'e
IviTello
Chang'e
6,272
495
1,261
1,719
4,181
1,307
45
1,764
2,237
22,051
0
L
Guan Yu
Nuukh
Guan Yu
2,044
326
325
1,909
8,649
5,321
0
2,233
6,078
0
8,355
W
Thor
5,471
1,349
0
441
4,459
2,658
0
414
3,955
862
15,338
L
Artemis
4,627
1,725
270
1,813
7,292
2,194
0
506
6,742
0
22,696
W
Artemis
wertq2000
Artemis
6,592
2,367
0
500
7,557
2,419
870
1,840
5,381
0
31,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,337
Gold Earned
19,825
107
Minions Killed
71
0
Camps Cleared
0
481,576
Distance Traveled
439,761
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,650
665
24
2
0
136,021
0
W
Chang'e
7,866
787
44
4
0
166,414
1
L
Guan Yu
6,108
611
13
1
0
181,246
0
W
Thor
8,387
839
16
2
0
168,400
2
L
Artemis
7,067
707
34
3
0
122,494
3
W
Artemis
8,084
808
47
5
0
146,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role