Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
KaoticWolf--X
Neith
Level 64
God Stats
2W - 3L
1,344 SR
Queue Stats
36W - 57L
1,352 Elo+
Party 2
Ullr
Ullr
MorenoSon
Ullr
Level 42
God Stats
3W - 13L
1,139 SR
Queue Stats
48W - 74L
1,341 Elo+
Party 2
Ravana
Ravana
Tough_Eagle
Ravana
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,377 Elo+
Party 2
Hel
Hel
kaan_kardashian
Hel
Level 47
God Stats
15W - 7L
1,458 SR
Queue Stats
36W - 29L
1,377 Elo+
Solo
Team Averages
Level 79
1,388 SR
1,389 Elo+

VS

Team Averages
Level 86
1,478 SR
1,392 Elo+
Ao Kuang
Ao Kuang
AlmightyAcorns
Ao Kuang
Level 111
God Stats
7W - 7L
1,433 SR
Queue Stats
147W - 146L
1,528 Elo+
Party 1
Aphrodite
Aphrodite
DMONKNG
Aphrodite
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 84L
1,376 Elo+
Party 1
Merlin
Merlin
Pigeons4Life
Merlin
Level 74
God Stats
13W - 13L
1,435 SR
Queue Stats
41W - 48L
1,445 Elo+
Solo
Achilles
Achilles
ShawtyMadara
Achilles
Level 119
God Stats
2W - 2L
1,718 SR
Queue Stats
69W - 73L
1,367 Elo+
Party 1
Izanami
Izanami
drex9er-ASAP_
Izanami
Level 24
God Stats
22W - 20L
1,306 SR
Queue Stats
23W - 27L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 0 / 3
5,512
501
1,374
5,223
2,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 2
5,414
492
3,559
4,309
1,314
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
12
2 / 0 / 1
6,575
598
2,976
4,545
1,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
11
0 / 0 / 0
6,127
557
2,309
4,450
1,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 0 / 2
6,111
556
3,516
4,672
1,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
9
1 / 1 / 0
5,756
523
2,280
4,250
2,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Aphrodite
DMONKNG
Aphrodite
8
0 / 1 / 1
4,866
442
2,455
4,754
2,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
11
0 / 0 / 0
5,999
545
1,801
3,504
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
ShawtyMadara
Achilles
11
0 / 0 / 0
6,063
551
2,100
4,755
3,671
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
9
0 / 2 / 1
5,140
467
3,332
6,887
1,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
4
Kills
1
1
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
3
1.5
L
Ao Kuang
1
1
0
1
L
Aphrodite
DMONKNG
Aphrodite
0
1
1
0.5
W
1
1
2
2
W
Ullr
2
0
1
2.5
L
Merlin
0
0
0
0
L
Achilles
ShawtyMadara
Achilles
0
0
0
0
W
Ravana
0
0
0
0
L
Izanami
0
2
1
0.25
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,734
Damage
11,968
23,199
Taken
24,150
8,172
Mitigated
11,443
11,478
Healing
10,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,374
100
0
3,088
5,223
2,249
0
764
4,459
25,856
0
L
Ao Kuang
2,280
1,026
0
1,307
4,250
2,790
0
442
3,808
32,796
0
L
Aphrodite
DMONKNG
Aphrodite
2,455
196
1,942
2,568
4,754
2,009
0
2,034
2,720
13,571
0
W
3,559
1,170
0
1,405
4,309
1,314
672
1,511
2,798
0
29,474
W
Ullr
2,976
1,178
0
291
4,545
1,468
0
2,589
1,652
0
35,720
L
Merlin
1,801
64
0
1,082
3,504
1,178
0
0
3,504
31,290
0
L
Achilles
ShawtyMadara
Achilles
2,100
450
0
1,320
4,755
3,671
0
60
4,695
0
27,365
W
Ravana
2,309
242
0
1,770
4,450
1,429
0
0
4,450
616
29,936
L
Izanami
3,332
2,653
352
1,818
6,887
1,795
240
2,354
4,533
0
30,408
W
3,516
51
1,457
3,467
4,672
1,712
396
1,368
3,304
20,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,739
Gold Earned
27,824
320
Minions Killed
285
0
Camps Cleared
0
1,030,431
Distance Traveled
1,080,491
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,512
501
54
5
0
238,934
3
L
Ao Kuang
5,756
523
60
5
0
225,025
2
L
Aphrodite
4,866
442
31
3
0
235,294
2
W
Neith
5,414
492
69
6
0
207,946
4
W
Ullr
6,575
598
85
8
0
189,295
1
L
Merlin
5,999
545
69
6
0
207,991
2
L
Achilles
6,063
551
69
6
0
210,411
0
W
Ravana
6,127
557
80
7
0
181,167
1
L
Izanami
5,140
467
56
5
0
201,770
2
W
Hel
6,111
556
32
3
0
213,089
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role