Player Matchup

Osiris
Osiris
Grandmaster
WhoKnowzs
Osiris
Grandmaster
Level 49
God Stats
26W - 2L
2,400 SR
Queue Stats
42W - 5L
2,496 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 49
2,400 SR
2,496 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 60
1,182 SR
947 MMR
Mercury
Mercury
Bronze II
cuzcuzcomovo3
Mercury
Bronze II
Level 60
God Stats
3W - 13L
1,182 SR
Queue Stats
133W - 202L
947 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
WhoKnowzs
Osiris
16
3 / 1 / 0
9,732
973
6,269
7,849
8,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
IzanamiChang'eFreyaAh Muzen CabSkadi

VS

Bans
He BoPoseidonKaliChronosAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
1 / 3 / 0
7,875
788
2,898
10,616
6,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
WhoKnowzs
Osiris
3
1
0
3
L
Mercury
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,269
Damage
2,898
7,849
Taken
10,616
8,873
Mitigated
6,483
3,150
Healing
1,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
WhoKnowzs
Osiris
6,269
2,278
0
3,150
7,849
8,873
2,798
113
7,736
9,024
62,315
L
Mercury
2,898
1,082
0
1,569
10,616
6,483
972
269
10,347
2,938
41,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,732
Gold Earned
7,875
124
Minions Killed
79
0
Camps Cleared
0
206,360
Distance Traveled
249,569
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,732
973
124
12
0
206,360
1
L
Mercury
7,875
788
79
8
0
249,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role