Player Matchup

Fenrir
Fenrir
M4rc3l0g4m3rfoda
Fenrir
Level 17
God Stats
11W - 22L
1,291 SR
Queue Stats
23W - 36L
1,287 Elo+
Party 2
Kukulkan
Kukulkan
MasGbriel
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 51L
1,714 Elo+
Solo
Ares
Ares
zeustheoog
Ares
Level 27
God Stats
3W - 2L
1,890 SR
Queue Stats
28W - 41L
1,293 Elo+
Party 2
Team Averages
Level 18
1,560 SR
1,431 Elo+

VS

Team Averages
Level 105
1,432 SR
1,500 Elo+
Chronos
Chronos
BebuSan
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Pantheon987
Tyr
Level 4
God Stats
2W - 1L
1,297 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Scar965
Izanami
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 8 / 0
5,822
647
3,716
9,246
3,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
MasGbriel
Kukulkan
8
0 / 5 / 1
5,625
625
2,600
6,004
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 7 / 1
5,503
611
2,932
11,204
6,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BebuSan
Chronos
10
2 / 0 / 10
7,159
795
5,708
5,147
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 1 / 14
7,506
834
3,342
7,489
3,597
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Izanami
Scar965
Izanami
13
15 / 0 / 5
9,398
1,044
14,170
5,556
3,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
1
Kills
20
20
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chronos
BebuSan
Chronos
2
0
10
7
L
1
8
0
0.13
L
Kukulkan
MasGbriel
Kukulkan
0
5
1
0.1
W
3
1
14
10
W
Izanami
Scar965
Izanami
15
0
5
17.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,248
Damage
23,220
26,454
Taken
18,192
12,395
Mitigated
8,729
1,385
Healing
3,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BebuSan
Chronos
5,708
2,040
0
1,806
5,147
1,589
702
2,048
3,073
25,923
0
L
3,716
903
0
179
9,246
3,786
0
2,381
6,865
0
9,737
L
Kukulkan
MasGbriel
Kukulkan
2,600
616
0
540
6,004
2,088
0
1,151
4,853
20,980
0
W
3,342
466
0
580
7,489
3,597
0
1,725
5,662
0
10,883
W
Izanami
Scar965
Izanami
14,170
9,343
0
1,186
5,556
3,543
2,609
1,679
3,868
4,102
48,408
L
2,932
316
0
666
11,204
6,521
0
3,531
7,673
7,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,950
Gold Earned
24,063
63
Minions Killed
131
0
Camps Cleared
0
501,288
Distance Traveled
463,031
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,159
795
39
4
0
148,362
0
L
Fenrir
5,822
647
20
2
0
168,724
1
L
Kukulkan
5,625
625
33
4
0
162,206
0
W
Tyr
7,506
834
15
2
0
145,540
2
W
Izanami
9,398
1,044
77
9
0
169,129
4
L
Ares
5,503
611
10
1
0
170,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role