Player Matchup

Skadi
Skadi
AzZModeus3866
Skadi
Level 98
God Stats
7W - 5L
1,500 SR
Queue Stats
162W - 150L
1,596 Elo+
Solo
Sylvanus
Sylvanus
Facu-004
Sylvanus
Level 129
God Stats
14W - 9L
1,611 SR
Queue Stats
147W - 143L
1,647 Elo+
Solo
Baba Yaga
Baba Yaga
lucupl55
Baba Yaga
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
xZePequenoBR
Fenrir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
yChacal
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 119
1,522 SR
1,549 Elo+

VS

Team Averages
Level 130
1,479 SR
1,560 Elo+
Awilix
Awilix
BlackHammerBACK
Awilix
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,537 Elo+
Solo
Sobek
Sobek
C0C0NVT
Sobek
Level 160
God Stats
9W - 5L
1,500 SR
Queue Stats
60W - 47L
1,625 Elo+
Party 1
Tyr
Tyr
CoRDoBeesS
Tyr
Level 149
God Stats
3W - 6L
1,397 SR
Queue Stats
367W - 351L
1,547 Elo+
Party 2
Merlin
Merlin
CordobesS
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
guillegroso
Heimdallr
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 35L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 1
8,665
456
5,761
10,152
2,856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Facu-004
Sylvanus
15
2 / 6 / 3
9,308
490
8,274
18,016
10,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baba Yaga
lucupl55
Baba Yaga
16
1 / 3 / 5
9,244
487
12,293
10,203
4,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
15
3 / 4 / 4
8,810
464
5,062
13,578
5,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
yChacal
Arachne
18
3 / 4 / 3
9,912
522
13,289
16,923
11,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 8
11,270
593
13,586
16,729
6,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
C0C0NVT
Sobek
14
2 / 1 / 12
10,177
536
5,067
16,008
12,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 2 / 5
10,511
553
7,330
16,857
13,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
CordobesS
Merlin
16
1 / 1 / 2
10,474
551
7,119
6,807
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
guillegroso
Heimdallr
18
13 / 0 / 3
12,298
647
16,760
12,473
5,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
10
Kills
24
24
Deaths
10
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
7
6
8
1.83
W
Sobek
C0C0NVT
Sobek
2
1
12
8
W
1
2
5
1.75
W
Merlin
CordobesS
Merlin
1
1
2
2
L
Sylvanus
Facu-004
Sylvanus
2
6
3
0.58
W
Heimdallr
guillegroso
Heimdallr
13
0
3
14.5
L
Baba Yaga
lucupl55
Baba Yaga
1
3
5
1.17
L
Fenrir
3
4
4
1.25
L
Arachne
yChacal
Arachne
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,679
Damage
49,862
68,872
Taken
68,874
35,032
Mitigated
40,353
25,354
Healing
19,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,761
2,288
0
776
10,152
2,856
0
1,620
8,532
0
51,641
W
13,586
5,460
0
2,320
16,729
6,543
432
5,116
11,463
0
70,100
W
Sobek
C0C0NVT
Sobek
5,067
322
0
4,554
16,008
12,659
0
6,708
9,160
25,765
0
W
7,330
1,079
0
7,789
16,857
13,454
0
3,198
13,641
0
68,764
W
Merlin
CordobesS
Merlin
7,119
160
0
1,282
6,807
2,549
192
1,995
4,644
74,186
0
L
Sylvanus
Facu-004
Sylvanus
8,274
784
2,324
7,101
18,016
10,807
217
5,551
12,464
31,350
0
W
Heimdallr
guillegroso
Heimdallr
16,760
7,563
0
3,415
12,473
5,148
2,646
4,073
8,376
0
89,587
L
Baba Yaga
lucupl55
Baba Yaga
12,293
1,025
0
2,377
10,203
4,036
0
2,968
7,235
79,138
0
L
Fenrir
5,062
667
0
5,767
13,578
5,369
0
1,452
12,126
0
58,937
L
Arachne
yChacal
Arachne
13,289
7,707
0
7,009
16,923
11,964
210
595
16,328
4,630
64,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,939
Gold Earned
54,730
519
Minions Killed
551
0
Camps Cleared
0
1,918,319
Distance Traveled
1,960,662
22
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,665
456
105
6
0
368,241
5
W
Awilix
11,270
593
104
5
0
405,562
4
W
Sobek
10,177
536
31
2
0
409,067
10
W
Tyr
10,511
553
146
8
0
399,079
3
W
Merlin
10,474
551
136
7
0
373,911
11
L
Sylvanus
9,308
490
30
2
0
370,330
6
W
Heimdallr
12,298
647
134
7
0
373,043
7
L
Baba Yaga
9,244
487
158
8
0
378,803
7
L
Fenrir
8,810
464
97
5
0
419,015
1
L
Arachne
9,912
522
129
7
0
381,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role