Player Matchup

Medusa
Medusa
Chevy_baby4
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
CleeOhFuzz
Geb
Level 29
God Stats
10W - 20L
1,339 SR
Queue Stats
117W - 134L
1,232 Elo+
Party 1
Hades
Hades
RTI03
Hades
Level 25
God Stats
15W - 20L
1,600 SR
Queue Stats
65W - 86L
1,419 Elo+
Solo
Bellona
Bellona
RamshackleGlory0
Bellona
Level 15
God Stats
15W - 18L
1,303 SR
Queue Stats
35W - 41L
1,200 Elo+
Party 1
Anubis
Anubis
memo_lara489
Anubis
Level 27
God Stats
7W - 8L
1,568 SR
Queue Stats
13W - 14L
1,167 Elo+
Solo
Team Averages
Level 20
1,462 SR
1,303 Elo+

VS

Team Averages
Level 16
1,484 SR
1,422 Elo+
Osiris
Osiris
FreyJagin
Osiris
Level 8
God Stats
2W - 2L
1,120 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Anhur
Anhur
Glo2Spacey
Anhur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Fenrir
Fenrir
Naitherrrr_
Fenrir
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 72L
1,412 Elo+
Party 2
Thanatos
Thanatos
StringyTurtle78
Thanatos
Level 18
God Stats
2W - 3L
1,524 SR
Queue Stats
11W - 7L
1,458 Elo+
Party 2
Cernunnos
Cernunnos
sanehyperion167
Cernunnos
Level 9
God Stats
30W - 29L
1,777 SR
Queue Stats
161W - 187L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
2
0 / 2 / 0
3,075
384
0
1,394
279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
2 / 3 / 2
4,360
545
1,155
5,476
1,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
RTI03
Hades
6
1 / 3 / 2
4,228
529
2,113
5,390
2,479
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
1 / 1 / 0
3,811
476
3,071
4,591
2,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
8
1 / 4 / 0
4,614
577
1,460
4,739
1,524
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
FreyJagin
Osiris
5
0 / 1 / 2
3,619
452
603
2,606
999
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Anhur
6
0 / 1 / 3
3,897
487
2,024
3,569
784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
8
3 / 2 / 3
5,062
633
3,912
4,086
2,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
8
5 / 1 / 1
5,022
628
4,065
4,199
1,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
sanehyperion167
Cernunnos
8
2 / 1 / 1
4,635
579
1,471
4,294
1,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
10
13
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
2
0
0
L
2
3
2
1
W
Osiris
FreyJagin
Osiris
0
1
2
1
W
Anhur
0
1
3
1.5
W
Fenrir
3
2
3
2.25
L
Hades
RTI03
Hades
1
3
2
0.67
L
1
1
0
1
W
Thanatos
5
1
1
5.5
L
Anubis
1
4
0
0.25
W
Cernunnos
sanehyperion167
Cernunnos
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,799
Damage
12,075
21,590
Taken
18,754
8,894
Mitigated
5,983
6,156
Healing
8,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
0
0
0
0
1,394
279
0
0
1,394
0
201
L
1,155
171
0
1,758
5,476
1,866
0
8
5,468
5,655
0
W
Osiris
FreyJagin
Osiris
603
347
0
194
2,606
999
0
189
2,417
0
4,812
W
Anhur
2,024
1,569
0
1,822
3,569
784
452
403
3,166
0
9,167
W
Fenrir
3,912
1,047
0
688
4,086
2,111
533
2,233
1,853
1,548
15,324
L
Hades
RTI03
Hades
2,113
753
0
550
5,390
2,479
0
135
5,255
8,910
0
L
3,071
634
0
2,347
4,591
2,746
0
0
4,591
921
8,612
W
Thanatos
4,065
782
0
4,005
4,199
1,047
0
1,292
2,907
0
14,673
L
Anubis
1,460
49
0
1,501
4,739
1,524
140
0
4,739
25,947
0
W
Cernunnos
sanehyperion167
Cernunnos
1,471
642
0
1,910
4,294
1,042
178
869
3,425
0
16,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,088
Gold Earned
22,235
96
Minions Killed
122
0
Camps Cleared
0
566,709
Distance Traveled
726,088
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,075
384
1
0
0
49,389
0
L
Geb
4,360
545
8
1
0
143,389
0
W
Osiris
3,619
452
8
1
0
145,005
0
W
Anhur
3,897
487
11
1
0
125,877
2
W
Fenrir
5,062
633
36
5
0
149,927
1
L
Hades
4,228
529
21
3
0
117,269
2
L
Bellona
3,811
476
13
2
0
137,692
0
W
Thanatos
5,022
628
28
4
0
173,485
1
L
Anubis
4,614
577
53
7
0
118,970
1
W
Cernunnos
4,635
579
39
5
0
131,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role