Player Matchup

Danzaburou
Danzaburou
Badcrevette
Danzaburou
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
CodexAutemDeus
Awilix
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
Furkί
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Ksysiu
Anhur
Level 148
God Stats
6W - 5L
1,298 SR
Queue Stats
194W - 161L
1,696 Elo+
Solo
Cthulhu
Cthulhu
PadméofNaboo
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,787 Elo+
Solo
Team Averages
Level 138
1,460 SR
1,597 Elo+

VS

Team Averages
Level 122
1,565 SR
1,612 Elo+
Ravana
Ravana
InsaneOtaku
Ravana
Level 127
God Stats
4W - 5L
1,824 SR
Queue Stats
338W - 327L
1,603 Elo+
Party 2
Anubis
Anubis
Minuro
Anubis
Level 159
God Stats
4W - 4L
1,500 SR
Queue Stats
226W - 216L
1,682 Elo+
Party 1
Zhong Kui
Zhong Kui
NotSalad
Zhong Kui
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 39L
1,625 Elo+
Party 2
Loki
Loki
Windlord167
Loki
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 115L
1,643 Elo+
Party 2
Sobek
Sobek
iFastva
Sobek
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 169L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Badcrevette
Danzaburou
16
3 / 4 / 5
8,983
817
8,666
11,037
4,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 4 / 8
8,472
770
8,502
10,049
4,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Discordia
Furkί
Discordia
14
4 / 7 / 8
8,927
812
15,409
9,916
2,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Ksysiu
Anhur
15
0 / 1 / 8
8,205
746
7,092
7,266
2,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
15
4 / 3 / 5
8,960
815
12,251
14,422
15,297
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
2 / 2 / 12
9,002
818
10,575
12,653
11,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
Minuro
Anubis
16
4 / 3 / 10
9,329
848
13,221
10,979
6,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
NotSalad
Zhong Kui
16
5 / 3 / 8
9,764
888
5,213
9,193
7,134
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 2 / 8
10,099
918
10,403
11,459
5,927
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
iFastva
Sobek
17
1 / 3 / 15
10,037
912
8,432
18,863
21,862
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
72
13
Kills
19
19
Deaths
13
34
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Badcrevette
Danzaburou
3
4
5
1.38
L
2
4
8
1.5
L
Discordia
Furkί
Discordia
4
7
8
1.14
W
Ravana
2
2
12
4
L
Anhur
Ksysiu
Anhur
0
1
8
4
W
Anubis
Minuro
Anubis
4
3
10
3
W
Zhong Kui
NotSalad
Zhong Kui
5
3
8
3
L
Cthulhu
4
3
5
2.17
W
7
2
8
5.5
W
Sobek
iFastva
Sobek
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,920
Damage
47,844
52,690
Taken
63,147
29,355
Mitigated
52,462
17,136
Healing
26,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Badcrevette
Danzaburou
8,666
1,758
1,178
3,071
11,037
4,517
1,299
5,555
5,407
0
24,323
L
8,502
3,108
2,338
1,066
10,049
4,105
458
4,952
4,972
0
12,860
L
Discordia
Furkί
Discordia
15,409
1,037
506
461
9,916
2,541
201
5,205
4,586
24,439
0
W
Ravana
10,575
1,310
1,131
3,431
12,653
11,489
1,086
4,416
8,237
0
14,029
L
Anhur
Ksysiu
Anhur
7,092
3,239
4,251
2,153
7,266
2,895
810
4,035
3,101
0
16,611
W
Anubis
Minuro
Anubis
13,221
1,034
2,446
3,550
10,979
6,050
1,476
5,301
5,678
30,712
0
W
Zhong Kui
NotSalad
Zhong Kui
5,213
834
1,557
2,079
9,193
7,134
1,077
5,598
3,595
24,625
0
L
Cthulhu
12,251
940
1,143
969
14,422
15,297
477
7,119
7,233
23,546
0
W
10,403
2,464
877
2,043
11,459
5,927
1,131
5,955
5,504
0
25,315
W
Sobek
iFastva
Sobek
8,432
236
2,636
6,374
18,863
21,862
285
6,390
12,473
14,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,547
Gold Earned
48,231
111
Minions Killed
135
0
Camps Cleared
0
987,263
Distance Traveled
1,018,236
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,983
817
24
2
0
184,158
0
L
Awilix
8,472
770
12
1
0
231,369
1
L
Discordia
8,927
812
26
2
0
174,841
0
W
Ravana
9,002
818
10
1
0
192,088
0
L
Anhur
8,205
746
23
2
0
178,747
5
W
Anubis
9,329
848
40
4
0
175,065
3
W
Zhong Kui
9,764
888
36
3
0
205,618
2
L
Cthulhu
8,960
815
26
2
0
218,148
0
W
Loki
10,099
918
32
3
0
219,549
0
W
Sobek
10,037
912
17
2
0
225,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role