Player Matchup

King Arthur
King Arthur
RaysenCR
King Arthur
Level 157
God Stats
1W - 2L
1,563 SR
Queue Stats
383W - 372L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
XNaked_SnakeX
Cthulhu
Level 18
God Stats
39W - 35L
1,560 SR
Queue Stats
44W - 49L
1,553 Elo+
Party 2
Kukulkan
Kukulkan
X_the_reivax_X
Kukulkan
Level 153
God Stats
40W - 29L
2,018 SR
Queue Stats
424W - 424L
1,511 Elo+
Party 2
Ne Zha
Ne Zha
idk_my_e-mail
Ne Zha
Level 103
God Stats
0W - 1L
1,285 SR
Queue Stats
72W - 61L
1,668 Elo+
Party 1
Olorun
Olorun
roug09
Olorun
Level 28
God Stats
3W - 4L
1,821 SR
Queue Stats
173W - 176L
1,707 Elo+
Party 1
Team Averages
Level 92
1,649 SR
1,589 Elo+

VS

Team Averages
Level 83
1,649 SR
1,644 Elo+
Loki
Loki
Meek Kitsune
Loki
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 49L
1,658 Elo+
Party 3
Hera
Hera
SGT Smurf89
Hera
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,945 Elo+
Party 3
Chang'e
Chang'e
eunjo
Chang'e
Level 126
God Stats
4W - 5L
1,786 SR
Queue Stats
41W - 40L
1,420 Elo+
Party 4
Erlang Shen
Erlang Shen
not geesus
Erlang Shen
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
354W - 311L
1,581 Elo+
Party 3
Khepri
Khepri
ohnsi
Khepri
Level 46
God Stats
4W - 4L
1,961 SR
Queue Stats
31W - 21L
1,615 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RaysenCR
King Arthur
11
1 / 3 / 2
6,280
628
3,651
9,438
7,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
12
1 / 2 / 1
6,590
659
3,763
7,559
4,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
14
1 / 3 / 2
7,056
706
4,187
5,702
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 5 / 0
6,677
668
6,382
8,476
3,112
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
roug09
Olorun
11
0 / 4 / 2
5,969
597
3,954
7,258
2,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 10
8,153
815
6,557
9,379
5,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 0 / 6
8,569
857
10,581
5,057
2,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
eunjo
Chang'e
15
7 / 1 / 3
9,043
904
7,590
7,458
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
not geesus
Erlang Shen
14
4 / 0 / 4
8,107
811
5,003
6,125
4,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
ohnsi
Khepri
13
0 / 0 / 6
7,653
765
1,859
7,250
4,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
17
17
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
4
10
1.75
L
King Arthur
RaysenCR
King Arthur
1
3
2
0.67
W
4
0
6
7
L
Cthulhu
1
2
1
0.75
L
Kukulkan
1
3
2
0.67
W
Chang'e
eunjo
Chang'e
7
1
3
8.5
L
2
5
0
0.4
W
Erlang Shen
not geesus
Erlang Shen
4
0
4
6
W
Khepri
ohnsi
Khepri
0
0
6
3
L
Olorun
roug09
Olorun
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,937
Damage
31,590
38,433
Taken
35,269
19,964
Mitigated
19,847
5,122
Healing
11,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,557
1,406
0
365
9,379
5,009
0
2,936
6,291
0
18,846
L
King Arthur
RaysenCR
King Arthur
3,651
346
0
1,185
9,438
7,379
0
4,459
4,704
0
14,424
W
10,581
2,629
0
2,507
5,057
2,454
653
2,007
2,978
38,091
0
L
Cthulhu
3,763
237
336
384
7,559
4,559
0
4,959
2,399
10,732
0
L
Kukulkan
4,187
143
0
350
5,702
2,262
1
3,567
2,075
28,624
0
W
Chang'e
eunjo
Chang'e
7,590
144
1,737
4,119
7,458
2,756
1,192
2,597
4,715
26,264
0
L
6,382
726
0
732
8,476
3,112
0
4,189
3,962
0
19,417
W
Erlang Shen
not geesus
Erlang Shen
5,003
1,861
0
1,322
6,125
4,694
354
1,863
4,141
1,058
18,137
W
Khepri
ohnsi
Khepri
1,859
69
231
1,273
7,250
4,934
520
2,455
4,707
13,594
0
L
Olorun
roug09
Olorun
3,954
1,986
884
1,251
7,258
2,652
0
2,978
4,086
14,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,572
Gold Earned
41,525
164
Minions Killed
228
6
Camps Cleared
9
816,074
Distance Traveled
973,257
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,153
815
27
3
4
188,569
0
L
King Arthur
6,280
628
18
2
1
169,822
5
W
Hera
8,569
857
84
8
1
178,409
1
L
Cthulhu
6,590
659
15
2
0
176,318
0
L
Kukulkan
7,056
706
74
7
2
145,944
0
W
Chang'e
9,043
904
54
5
1
198,029
2
L
Ne Zha
6,677
668
33
3
2
167,352
1
W
Erlang Shen
8,107
811
45
5
1
216,585
0
W
Khepri
7,653
765
18
2
2
191,665
0
L
Olorun
5,969
597
24
2
1
156,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role