Player Matchup

Nike
Nike
Elkayb312
Nike
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ForeverNaDay
Ra
Level 25
God Stats
5W - 3L
1,812 SR
Queue Stats
82W - 43L
1,466 Elo+
Party 1
Cerberus
Cerberus
WedgieMePlease
Cerberus
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 29L
1,738 Elo+
Party 1
Team Averages
Level 44
1,604 SR
1,568 Elo+

VS

Team Averages
Level 47
1,681 SR
1,330 Elo+
Cupid
Cupid
Kevinceache
Cupid
Level 29
God Stats
11W - 17L
1,434 SR
Queue Stats
139W - 193L
1,308 Elo+
Party 2
Ares
Ares
Legnam
Ares
Level 107
God Stats
4W - 2L
1,931 SR
Queue Stats
38W - 53L
1,420 Elo+
Party 2
Neith
Neith
PrimordialKraken
Neith
Level 6
God Stats
36W - 40L
1,678 SR
Queue Stats
100W - 134L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
6 / 0 / 4
8,883
740
9,484
10,544
7,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 1 / 5
8,297
691
7,183
5,953
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
11
2 / 2 / 5
8,517
710
3,398
11,106
5,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
7,230
603
6,049
8,032
2,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Legnam
Ares
10
0 / 5 / 2
7,254
605
5,545
11,503
7,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 3 / 1
7,494
625
8,171
7,305
2,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
10
Kills
3
3
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
6
0
4
8
W
2
1
5
4.5
L
1
2
1
0.75
L
Ares
Legnam
Ares
0
5
2
0.2
L
2
3
1
0.83
W
Cerberus
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,065
Damage
19,765
27,603
Taken
26,840
14,947
Mitigated
12,453
11,210
Healing
4,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
9,484
1,021
0
3,565
10,544
7,376
297
1,337
9,207
3,947
21,315
W
7,183
574
1,250
2,707
5,953
2,307
492
1,166
4,787
45,626
0
L
6,049
3,065
243
1,160
8,032
2,478
18
3,489
4,421
0
25,020
L
Ares
Legnam
Ares
5,545
50
0
1,064
11,503
7,931
0
5,078
6,079
18,736
0
L
8,171
3,811
500
2,027
7,305
2,044
0
2,638
4,557
0
29,390
W
Cerberus
3,398
110
0
3,688
11,106
5,264
352
3,068
8,038
13,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,697
Gold Earned
21,978
145
Minions Killed
117
0
Camps Cleared
0
669,374
Distance Traveled
593,220
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,883
740
29
2
0
240,043
4
W
Ra
8,297
691
90
8
0
230,610
1
L
Cupid
7,230
603
50
4
0
201,146
0
L
Ares
7,254
605
20
2
0
220,511
0
L
Neith
7,494
625
47
4
0
171,563
1
W
Cerberus
8,517
710
26
2
0
198,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role