Player Matchup

Cthulhu
Cthulhu
BIG ANDOGG x LG
Cthulhu
Level 85
God Stats
29W - 26L
1,705 SR
Queue Stats
475W - 502L
1,496 Elo+
Party 3
Merlin
Merlin
GavinxLG
Merlin
Level 77
God Stats
15W - 13L
1,609 SR
Queue Stats
445W - 455L
1,511 Elo+
Party 3
Nemesis
Nemesis
Slayer x LG
Nemesis
Level 64
God Stats
13W - 8L
1,960 SR
Queue Stats
223W - 265L
1,511 Elo+
Party 3
Heimdallr
Heimdallr
TastyOcean3132
Heimdallr
Level 26
God Stats
1W - 2L
1,282 SR
Queue Stats
1W - 2L
1,285 Elo+
Party 3
Ne Zha
Ne Zha
fonsforo
Ne Zha
Level 42
God Stats
4W - 3L
1,367 SR
Queue Stats
135W - 158L
1,282 Elo+
Solo
Team Averages
Level 59
1,585 SR
1,417 Elo+

VS

Team Averages
Level 51
1,630 SR
1,404 Elo+
Chang'e
Chang'e
ElFree_0
Chang'e
Level 88
God Stats
47W - 33L
1,507 SR
Queue Stats
660W - 726L
1,420 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Frayodzilla
Tsukuyomi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 187L
1,418 Elo+
Party 1
Zhong Kui
Zhong Kui
LunaticMiura
Zhong Kui
Level 60
God Stats
12W - 3L
1,728 SR
Queue Stats
205W - 217L
1,402 Elo+
Party 1
Cthulhu
Cthulhu
TRAMMELTOE69
Cthulhu
Level 45
God Stats
0W - 1L
1,676 SR
Queue Stats
0W - 2L
1,276 Elo+
Solo
Da Ji
Da Ji
YAKUZA_Alesgo99
Da Ji
Level 20
God Stats
12W - 9L
1,738 SR
Queue Stats
201W - 210L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 3
9,011
563
9,811
10,428
7,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
GavinxLG
Merlin
15
1 / 2 / 3
8,988
562
6,405
7,130
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Slayer x LG
Nemesis
15
5 / 2 / 1
8,515
532
6,907
10,177
6,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
TastyOcean3132
Heimdallr
13
0 / 3 / 4
6,859
429
4,342
7,014
2,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
fonsforo
Ne Zha
12
0 / 3 / 0
6,808
426
3,505
10,256
4,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ElFree_0
Chang'e
14
1 / 1 / 1
8,444
528
3,782
9,457
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Frayodzilla
Tsukuyomi
12
2 / 4 / 0
7,123
445
5,810
10,574
3,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
LunaticMiura
Zhong Kui
14
1 / 2 / 2
8,512
532
8,237
11,850
8,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
TRAMMELTOE69
Cthulhu
11
1 / 2 / 2
6,606
413
4,806
6,795
3,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 4 / 0
8,178
511
5,339
11,287
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
13
Kills
10
10
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
L
Chang'e
ElFree_0
Chang'e
1
1
1
1.5
L
Tsukuyomi
Frayodzilla
Tsukuyomi
2
4
0
0.5
W
Merlin
GavinxLG
Merlin
1
2
3
1.25
L
Zhong Kui
LunaticMiura
Zhong Kui
1
2
2
1
W
Nemesis
Slayer x LG
Nemesis
5
2
1
2.75
L
Cthulhu
TRAMMELTOE69
Cthulhu
1
2
2
1
W
Heimdallr
TastyOcean3132
Heimdallr
0
3
4
0.67
L
5
4
0
1.25
W
Ne Zha
fonsforo
Ne Zha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,970
Damage
27,974
45,005
Taken
49,963
23,842
Mitigated
22,505
11,850
Healing
18,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,811
642
985
2,441
10,428
7,604
0
3,040
7,353
47,649
0
L
Chang'e
ElFree_0
Chang'e
3,782
186
708
4,207
9,457
2,877
130
4,660
4,499
53,205
0
L
Tsukuyomi
Frayodzilla
Tsukuyomi
5,810
1,668
0
2,623
10,574
3,449
0
3,950
6,624
0
37,065
W
Merlin
GavinxLG
Merlin
6,405
578
0
1,000
7,130
2,599
511
2,982
3,904
63,634
0
L
Zhong Kui
LunaticMiura
Zhong Kui
8,237
1,521
0
6,727
11,850
8,754
922
307
11,543
52,087
0
W
Nemesis
Slayer x LG
Nemesis
6,907
3,770
0
3,379
10,177
6,995
0
2,450
7,707
8,162
47,269
L
Cthulhu
TRAMMELTOE69
Cthulhu
4,806
40
54
0
6,795
3,803
0
3,616
3,143
26,059
0
W
Heimdallr
TastyOcean3132
Heimdallr
4,342
1,379
0
1,738
7,014
2,395
0
2,053
4,961
0
31,218
L
5,339
1,155
0
4,254
11,287
3,622
0
3,701
7,520
0
36,980
W
Ne Zha
fonsforo
Ne Zha
3,505
823
0
2,307
10,256
4,249
0
6,001
4,255
0
30,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,181
Gold Earned
38,863
437
Minions Killed
424
0
Camps Cleared
0
1,474,606
Distance Traveled
1,556,971
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,011
563
82
5
0
315,433
7
L
Chang'e
8,444
528
117
7
0
345,007
2
L
Tsukuyomi
7,123
445
67
4
0
320,304
2
W
Merlin
8,988
562
137
9
0
280,478
3
L
Zhong Kui
8,512
532
117
7
0
247,320
1
W
Nemesis
8,515
532
87
5
0
302,493
0
L
Cthulhu
6,606
413
55
3
0
272,155
0
W
Heimdallr
6,859
429
67
4
0
276,468
1
L
Da Ji
8,178
511
68
4
0
372,185
0
W
Ne Zha
6,808
426
64
4
0
299,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role