Player Matchup

Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
InjuredMuffin6
He Bo
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,529 Elo+
Solo
Rama
Rama
JSkunky
Rama
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 19L
1,178 Elo+
Party 1
Anhur
Anhur
MoistureDuck
Anhur
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 31L
1,260 Elo+
Party 1
Tsukuyomi
Tsukuyomi
rowinaR
Tsukuyomi
Level 67
God Stats
5W - 5L
1,500 SR
Queue Stats
289W - 320L
1,483 Elo+
Solo
Team Averages
Level 105
1,500 SR
1,390 Elo+

VS

Team Averages
Level 119
1,541 SR
1,600 Elo+
Jormungandr
Jormungandr
Creed_xD
Jormungandr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,773 Elo+
Solo
Da Ji
Da Ji
LogicDuDe
Da Ji
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
224W - 192L
1,661 Elo+
Party 2
Susano
Susano
Láma21
Susano
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
TaCaZoO
Sun Wukong
Level 160
God Stats
27W - 13L
1,299 SR
Queue Stats
1,621W - 1,649L
1,569 Elo+
Solo
Ra
Ra
Vortw3x
Ra
Level 84
God Stats
4W - 3L
1,904 SR
Queue Stats
439W - 433L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
2 / 2 / 15
10,953
782
8,818
19,305
17,568
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 5 / 15
10,324
737
9,550
15,465
6,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
JSkunky
Rama
19
5 / 2 / 19
11,429
816
18,090
18,402
8,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
6 / 3 / 19
11,146
796
18,960
16,872
8,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
rowinaR
Tsukuyomi
19
12 / 5 / 12
12,152
868
24,665
16,254
8,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Creed_xD
Jormungandr
15
0 / 8 / 6
8,428
602
8,065
20,203
19,374
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
LogicDuDe
Da Ji
17
5 / 7 / 7
10,086
720
17,440
14,618
5,097
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Láma21
Susano
15
7 / 7 / 3
10,347
739
11,470
16,119
8,271
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
TaCaZoO
Sun Wukong
17
3 / 5 / 9
10,256
733
14,927
22,659
20,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
1 / 3 / 8
9,390
671
18,419
12,044
5,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
49
30
Kills
16
17
Deaths
30
80
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
15
4.75
L
Jormungandr
Creed_xD
Jormungandr
0
8
6
0.38
W
5
5
15
2.5
W
Rama
JSkunky
Rama
5
2
19
7.25
L
Da Ji
LogicDuDe
Da Ji
5
7
7
1.21
L
Susano
Láma21
Susano
7
7
3
1.21
W
6
3
19
5.17
L
Sun Wukong
TaCaZoO
Sun Wukong
3
5
9
1.5
L
1
3
8
1.67
W
Tsukuyomi
rowinaR
Tsukuyomi
12
5
12
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,083
Damage
70,321
86,298
Taken
85,643
49,682
Mitigated
58,534
36,505
Healing
30,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,818
277
3,432
7,149
19,305
17,568
95
9,467
9,838
20,312
0
L
Jormungandr
Creed_xD
Jormungandr
8,065
455
810
762
20,203
19,374
0
5,094
14,661
19,938
0
W
9,550
128
1,730
3,955
15,465
6,386
468
3,465
12,000
19,438
0
W
Rama
JSkunky
Rama
18,090
14,025
2,599
7,679
18,402
8,954
2,909
7,320
11,082
0
39,976
L
Da Ji
LogicDuDe
Da Ji
17,440
4,454
1,415
1,401
14,618
5,097
0
2,420
12,174
0
20,458
L
Susano
Láma21
Susano
11,470
1,917
1,461
3,777
16,119
8,271
0
3,152
12,757
0
17,208
W
18,960
11,363
0
6,587
16,872
8,045
840
2,999
13,873
0
38,379
L
Sun Wukong
TaCaZoO
Sun Wukong
14,927
1,638
882
5,622
22,659
20,057
0
3,656
18,847
460
25,630
L
18,419
740
9,414
4,704
12,044
5,735
0
3,110
8,836
44,298
0
W
Tsukuyomi
rowinaR
Tsukuyomi
24,665
7,855
1,749
1,625
16,254
8,729
1,571
3,677
12,577
0
42,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,004
Gold Earned
48,507
152
Minions Killed
112
0
Camps Cleared
0
1,316,248
Distance Traveled
1,144,521
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,953
782
20
1
0
256,052
1
L
Jormungandr
8,428
602
18
1
0
208,017
0
W
He Bo
10,324
737
28
2
0
255,068
0
W
Rama
11,429
816
27
2
0
256,700
2
L
Da Ji
10,086
720
5
0
0
204,566
0
L
Susano
10,347
739
11
1
0
211,324
1
W
Anhur
11,146
796
41
3
0
255,831
0
L
Sun Wukong
10,256
733
14
1
0
271,470
1
L
Ra
9,390
671
64
5
0
249,144
0
W
Tsukuyomi
12,152
868
36
3
0
292,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role