Player Matchup

Nox
Nox
Dizzy_IceDragon
Nox
Level 12
God Stats
6W - 10L
1,367 SR
Queue Stats
35W - 59L
1,203 Elo+
Solo
Ullr
Ullr
Gh0sthacker123
Ullr
Level 29
God Stats
13W - 8L
1,607 SR
Queue Stats
112W - 114L
1,364 Elo+
Solo
Cthulhu
Cthulhu
S1NFULN1GHTMAR3
Cthulhu
Level 13
God Stats
1W - 4L
1,509 SR
Queue Stats
13W - 31L
1,205 Elo+
Solo
Nemesis
Nemesis
Sinonzsushgr4687
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 63L
1,367 Elo+
Solo
Bakasura
Bakasura
SmashedAxe04
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,223 Elo+
Solo
Team Averages
Level 19
1,497 SR
1,272 Elo+

VS

Team Averages
Level 22
1,521 SR
1,415 Elo+
Sylvanus
Sylvanus
Chris 2R3AL
Sylvanus
Level 29
God Stats
2W - 0L
1,754 SR
Queue Stats
23W - 30L
1,521 Elo+
Solo
Poseidon
Poseidon
Frosted qc
Poseidon
Level 24
God Stats
47W - 49L
1,461 SR
Queue Stats
209W - 216L
1,441 Elo+
Solo
Ne Zha
Ne Zha
ProfaneRose
Ne Zha
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 36L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
Tonenili
Cthulhu
Level 9
God Stats
6W - 0L
1,735 SR
Queue Stats
12W - 6L
1,487 Elo+
Party 1
Izanami
Izanami
icequeen322
Izanami
Level 19
God Stats
4W - 6L
1,157 SR
Queue Stats
7W - 15L
1,117 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 3
10,878
907
9,330
17,859
12,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 6 / 0
12,693
1,058
16,088
23,866
10,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 5 / 1
9,424
785
6,388
11,991
6,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
0 / 8 / 3
10,310
859
11,087
18,794
7,395
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
SmashedAxe04
Bakasura
14
0 / 5 / 0
9,254
771
2,163
6,496
2,520
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chris 2R3AL
Sylvanus
19
2 / 0 / 19
12,998
1,083
9,217
12,327
14,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
Frosted qc
Poseidon
20
18 / 1 / 7
14,710
1,226
22,693
5,978
2,096
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
18
9 / 3 / 12
11,814
985
13,425
9,585
5,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Tonenili
Cthulhu
19
1 / 0 / 24
11,963
997
13,133
16,674
10,889
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
icequeen322
Izanami
18
2 / 1 / 13
11,299
942
10,403
8,262
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
107
5
Kills
32
32
Deaths
5
7
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Chris 2R3AL
Sylvanus
2
0
19
11.5
L
0
8
3
0.19
W
Poseidon
Frosted qc
Poseidon
18
1
7
21.5
L
5
6
0
0.83
W
Ne Zha
9
3
12
5
L
0
5
1
0.1
L
0
8
3
0.19
L
Bakasura
SmashedAxe04
Bakasura
0
5
0
0
W
Cthulhu
Tonenili
Cthulhu
1
0
24
13
W
Izanami
icequeen322
Izanami
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,056
Damage
68,871
79,006
Taken
52,826
39,682
Mitigated
35,720
4,039
Healing
14,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Chris 2R3AL
Sylvanus
9,217
5,636
1,146
4,071
12,327
14,427
0
5,061
7,266
23,500
0
L
9,330
2,307
0
0
17,859
12,908
0
8,276
9,583
28,492
0
W
Poseidon
Frosted qc
Poseidon
22,693
4,574
0
1,082
5,978
2,096
0
859
4,948
47,587
0
L
16,088
10,947
0
2,117
23,866
10,307
0
15,273
8,593
0
28,743
W
Ne Zha
13,425
5,733
424
1,052
9,585
5,440
0
2,819
6,766
0
19,444
L
6,388
1,220
0
0
11,991
6,552
0
5,925
6,066
10,529
0
L
11,087
2,918
0
1,671
18,794
7,395
0
11,141
7,653
0
27,513
L
Bakasura
SmashedAxe04
Bakasura
2,163
1,492
0
251
6,496
2,520
0
4,428
2,068
0
3,803
W
Cthulhu
Tonenili
Cthulhu
13,133
1,925
255
5,428
16,674
10,889
0
4,856
11,498
38,111
0
W
Izanami
icequeen322
Izanami
10,403
8,134
0
1,482
8,262
2,868
0
2,123
6,139
0
26,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,559
Gold Earned
62,784
134
Minions Killed
208
4
Camps Cleared
9
776,196
Distance Traveled
1,042,106
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,998
1,083
35
3
2
168,360
0
L
Nox
10,878
907
51
4
0
215,851
0
W
Poseidon
14,710
1,226
66
6
4
221,527
0
L
Ullr
12,693
1,058
25
2
3
186,655
0
W
Ne Zha
11,814
985
12
1
0
201,636
0
L
Cthulhu
9,424
785
5
0
0
115,613
0
L
Nemesis
10,310
859
45
4
1
177,987
0
L
Bakasura
9,254
771
8
1
0
80,090
0
W
Cthulhu
11,963
997
50
4
1
253,431
1
W
Izanami
11,299
942
45
4
2
197,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role