Player Matchup

Janus
Janus
TorpidLicense31
Janus
Level 56
God Stats
3W - 3L
1,898 SR
Queue Stats
23W - 24L
1,448 Elo+
Party 3
Mercury
Mercury
TypicalJoestar
Mercury
Level 108
God Stats
3W - 1L
1,607 SR
Queue Stats
185W - 166L
1,568 Elo+
Solo
Susano
Susano
YONEGCWY
Susano
Level 108
God Stats
4W - 8L
1,549 SR
Queue Stats
251W - 235L
1,549 Elo+
Solo
Danzaburou
Danzaburou
dboii11Blazee
Danzaburou
Level 126
God Stats
168W - 133L
1,505 SR
Queue Stats
955W - 880L
1,437 Elo+
Solo
Guan Yu
Guan Yu
ladrondecobre
Guan Yu
Level 83
God Stats
7W - 6L
1,764 SR
Queue Stats
92W - 72L
1,558 Elo+
Party 3
Team Averages
Level 96
1,665 SR
1,512 Elo+

VS

Team Averages
Level 102
1,671 SR
1,504 Elo+
Thanatos
Thanatos
Cern3x4
Thanatos
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 104L
1,518 Elo+
Solo
Hercules
Hercules
CyanideAndMtDew
Hercules
Level 127
God Stats
10W - 4L
1,713 SR
Queue Stats
203W - 183L
1,482 Elo+
Party 1
He Bo
He Bo
MitchmfWhited
He Bo
Level 122
God Stats
17W - 14L
1,713 SR
Queue Stats
126W - 133L
1,482 Elo+
Party 1
Medusa
Medusa
S0V3REI6N
Medusa
Level 111
God Stats
11W - 5L
1,641 SR
Queue Stats
25W - 22L
1,532 Elo+
Party 2
Cthulhu
Cthulhu
vevalaboom
Cthulhu
Level 50
God Stats
17W - 8L
1,788 SR
Queue Stats
24W - 22L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 1
11,403
518
13,799
13,925
4,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 8 / 5
11,261
512
10,484
16,521
10,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
YONEGCWY
Susano
18
1 / 5 / 1
10,384
472
9,586
14,589
13,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
dboii11Blazee
Danzaburou
15
2 / 7 / 2
9,512
432
8,015
22,095
7,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
14
1 / 5 / 2
8,394
382
3,469
25,408
18,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cern3x4
Thanatos
19
6 / 3 / 5
12,342
561
8,589
16,764
7,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
20
3 / 2 / 7
12,739
579
10,310
21,384
20,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
13 / 3 / 3
13,638
620
18,889
12,622
5,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
S0V3REI6N
Medusa
17
7 / 4 / 6
11,306
514
17,064
18,660
6,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
vevalaboom
Cthulhu
17
2 / 1 / 17
10,972
499
16,027
12,938
9,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
69
13
Kills
31
31
Deaths
13
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Cern3x4
Thanatos
6
3
5
2.83
W
Hercules
3
2
7
3.25
W
13
3
3
4.83
W
Medusa
S0V3REI6N
Medusa
7
4
6
2.5
L
6
6
1
1.08
L
3
8
5
0.69
L
Susano
YONEGCWY
Susano
1
5
1
0.3
L
Danzaburou
dboii11Blazee
Danzaburou
2
7
2
0.43
L
Guan Yu
1
5
2
0.4
W
Cthulhu
vevalaboom
Cthulhu
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,353
Damage
70,879
92,538
Taken
82,368
55,048
Mitigated
49,711
29,478
Healing
38,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Cern3x4
Thanatos
8,589
3,258
0
12,690
16,764
7,243
0
2,541
14,223
0
97,373
W
Hercules
10,310
2,428
0
7,620
21,384
20,715
561
4,377
17,007
0
84,588
W
18,889
283
0
3,013
12,622
5,329
0
1,976
10,646
92,582
0
W
Medusa
S0V3REI6N
Medusa
17,064
5,527
0
7,940
18,660
6,734
1,610
4,077
14,583
0
70,643
L
13,799
1,499
0
3,222
13,925
4,867
316
5,577
8,264
73,521
0
L
10,484
4,781
0
390
16,521
10,538
0
4,997
11,386
7,164
71,605
L
Susano
YONEGCWY
Susano
9,586
1,355
0
3,333
14,589
13,697
654
3,013
11,508
3,997
61,505
L
Danzaburou
dboii11Blazee
Danzaburou
8,015
2,709
668
5,968
22,095
7,839
888
9,940
12,055
0
52,398
L
Guan Yu
3,469
156
5,374
10,523
25,408
18,107
0
10,855
14,409
0
34,313
W
Cthulhu
vevalaboom
Cthulhu
16,027
453
1,607
5,184
12,938
9,690
638
1,770
11,168
51,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,954
Gold Earned
60,997
520
Minions Killed
618
0
Camps Cleared
0
1,963,139
Distance Traveled
2,124,379
21
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,342
561
140
6
0
473,323
8
W
Hercules
12,739
579
164
7
0
412,649
3
W
He Bo
13,638
620
148
7
0
424,375
4
W
Medusa
11,306
514
91
4
0
373,030
14
L
Janus
11,403
518
132
6
0
381,947
3
L
Mercury
11,261
512
113
5
0
429,600
9
L
Susano
10,384
472
123
6
0
412,877
4
L
Danzaburou
9,512
432
99
5
0
325,679
3
L
Guan Yu
8,394
382
53
2
0
413,036
2
W
Cthulhu
10,972
499
75
3
0
441,002
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role