Player Matchup

Guan Yu
Guan Yu
Blazed Phoenix7
Guan Yu
Level 27
God Stats
5W - 9L
1,494 SR
Queue Stats
40W - 46L
1,554 Elo+
Solo
Nike
Nike
DearStew6913402
Nike
Level 28
God Stats
4W - 4L
1,600 SR
Queue Stats
179W - 257L
1,327 Elo+
Party 3
Danzaburou
Danzaburou
SurestBassoon40
Danzaburou
Level 17
God Stats
6W - 12L
1,622 SR
Queue Stats
180W - 249L
1,226 Elo+
Party 3
Kali
Kali
ahmed1223426
Kali
Level 6
God Stats
3W - 4L
1,453 SR
Queue Stats
21W - 36L
1,363 Elo+
Party 1
Zeus
Zeus
august_lawn3
Zeus
Level 40
God Stats
10W - 19L
1,430 SR
Queue Stats
187W - 288L
1,340 Elo+
Party 1
Team Averages
Level 24
1,520 SR
1,362 Elo+

VS

Team Averages
Level 31
1,608 SR
1,460 Elo+
Sylvanus
Sylvanus
ChelseaJR9236
Sylvanus
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
21W - 17L
1,500 Elo+
Party 2
Odin
Odin
ProfessorPipes
Odin
Level 5
God Stats
3W - 1L
1,712 SR
Queue Stats
7W - 4L
1,390 Elo+
Solo
Ra
Ra
suraj0024
Ra
Level 20
God Stats
3W - 0L
1,570 SR
Queue Stats
4W - 6L
1,357 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sweetbunn21649
Ah Muzen Cab
Level 101
God Stats
5W - 1L
1,651 SR
Queue Stats
89W - 79L
1,541 Elo+
Party 2
Neith
Neith
xXMiniMintXx
Neith
Level 26
God Stats
58W - 60L
1,609 SR
Queue Stats
397W - 474L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
8,203
432
3,397
15,411
10,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 8 / 3
8,179
430
10,530
16,816
11,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
SurestBassoon40
Danzaburou
13
1 / 8 / 1
8,122
427
3,033
12,077
4,296
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

15
0 / 5 / 2
8,870
467
3,263
15,987
7,304
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 7 / 1
8,841
465
13,686
12,278
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChelseaJR9236
Sylvanus
14
1 / 2 / 19
9,275
488
9,450
20,172
13,704
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
2 / 2 / 3
8,621
454
2,915
9,233
8,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
5 / 2 / 5
9,503
500
8,495
10,105
3,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Muzen Cab
sweetbunn21649
Ah Muzen Cab
18
18 / 0 / 4
11,729
617
22,120
11,165
7,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 2 / 3
9,371
493
8,110
8,890
3,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
7
Kills
30
32
Deaths
8
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Sylvanus
ChelseaJR9236
Sylvanus
1
2
19
5.25
L
1
8
3
0.31
W
2
2
3
1.75
L
Danzaburou
SurestBassoon40
Danzaburou
1
8
1
0.19
L
0
5
2
0.2
L
4
7
1
0.64
W
5
2
5
3.75
W
Ah Muzen Cab
sweetbunn21649
Ah Muzen Cab
18
0
4
20
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,909
Damage
51,090
72,569
Taken
59,565
37,278
Mitigated
36,542
15,122
Healing
29,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,397
879
89
4,271
15,411
10,720
961
3,651
11,760
0
27,463
W
Sylvanus
ChelseaJR9236
Sylvanus
9,450
2,671
7,177
10,763
20,172
13,704
2,338
6,604
12,776
28,242
0
L
10,530
1,475
159
1,153
16,816
11,131
416
5,337
11,479
0
39,262
W
2,915
1,571
0
750
9,233
8,420
1,474
769
8,247
0
24,545
L
Danzaburou
SurestBassoon40
Danzaburou
3,033
1,346
0
1,416
12,077
4,296
2,646
2,359
9,718
0
41,447
L
3,263
2,080
124
3,705
15,987
7,304
1,010
3,060
12,927
0
51,711
L
13,686
1,673
369
3,836
12,278
3,827
620
4,864
7,414
39,143
0
W
8,495
1,099
1,139
3,220
10,105
3,842
1,099
1,156
8,664
40,483
0
W
Ah Muzen Cab
sweetbunn21649
Ah Muzen Cab
22,120
10,774
0
2,925
11,165
7,409
4,380
1,903
8,976
8,256
78,587
W
8,110
3,611
374
3,569
8,890
3,167
3,076
2,259
6,321
0
48,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,215
Gold Earned
48,499
386
Minions Killed
352
0
Camps Cleared
0
1,533,177
Distance Traveled
1,651,775
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,203
432
71
4
0
323,266
0
W
Sylvanus
9,275
488
44
2
0
318,127
2
L
Nike
8,179
430
60
3
0
298,261
0
W
Odin
8,621
454
42
2
0
304,065
2
L
Danzaburou
8,122
427
74
4
0
274,513
0
L
Kali
8,870
467
104
5
0
395,583
1
L
Zeus
8,841
465
77
4
0
241,554
0
W
Ra
9,503
500
63
3
0
379,543
0
W
Ah Muzen Cab
11,729
617
118
6
0
360,110
0
W
Neith
9,371
493
85
4
0
289,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role