Player Matchup

Ne Zha
Ne Zha
NFSCP19
Ne Zha
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 85L
1,587 Elo+
Party 1
Ao Kuang
Ao Kuang
Sh1ni_Ryuk-666
Ao Kuang
Level 108
God Stats
6W - 3L
1,500 SR
Queue Stats
79W - 76L
1,500 Elo+
Party 3
Medusa
Medusa
edugv
Medusa
Level 22
God Stats
1W - 1L
1,846 SR
Queue Stats
24W - 17L
1,607 Elo+
Party 1
Ra
Ra
morfuss
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,638 Elo+
Party 1
King Arthur
King Arthur
zKenma_
King Arthur
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,500 Elo+
Party 3
Team Averages
Level 48
1,569 SR
1,566 Elo+

VS

Team Averages
Level 72
1,536 SR
1,589 Elo+
Cthulhu
Cthulhu
JAMESJEONARD
Cthulhu
Level 38
God Stats
1W - 6L
1,500 SR
Queue Stats
28W - 46L
1,618 Elo+
Party 2
Baron Samedi
Baron Samedi
Jay4G5843
Baron Samedi
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 19L
1,598 Elo+
Party 2
Cabrakan
Cabrakan
MIST V Leechy88
Cabrakan
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 39L
1,621 Elo+
Party 2
Sun Wukong
Sun Wukong
TH3 MAJIK
Sun Wukong
Level 39
God Stats
3W - 1L
1,807 SR
Queue Stats
10W - 8L
1,592 Elo+
Party 2
Rama
Rama
panagitos
Rama
Level 126
God Stats
6W - 4L
1,372 SR
Queue Stats
254W - 249L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
NFSCP19
Ne Zha
10
0 / 4 / 2
6,577
438
5,562
9,431
4,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
14
4 / 2 / 1
8,181
545
6,922
12,038
4,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
edugv
Medusa
10
1 / 2 / 1
6,059
404
4,547
7,277
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 7 / 0
6,706
447
1,654
7,637
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
zKenma_
King Arthur
12
3 / 2 / 0
6,915
461
5,569
9,506
6,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JAMESJEONARD
Cthulhu
12
2 / 1 / 7
8,258
551
7,847
9,206
6,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Jay4G5843
Baron Samedi
16
5 / 1 / 5
9,097
606
5,732
5,862
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
14
6 / 1 / 6
8,381
559
8,600
7,981
5,683
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
TH3 MAJIK
Sun Wukong
13
2 / 4 / 1
8,016
534
5,897
11,477
9,419
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
12
2 / 1 / 1
7,065
471
3,524
9,999
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
8
Kills
17
17
Deaths
8
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
JAMESJEONARD
Cthulhu
2
1
7
5.5
W
Baron Samedi
Jay4G5843
Baron Samedi
5
1
5
7.5
W
Cabrakan
6
1
6
9
L
Ne Zha
NFSCP19
Ne Zha
0
4
2
0.25
L
Ao Kuang
4
2
1
2.25
W
Sun Wukong
TH3 MAJIK
Sun Wukong
2
4
1
0.63
L
Medusa
edugv
Medusa
1
2
1
0.75
L
0
7
0
0
W
Rama
2
1
1
2.5
L
King Arthur
zKenma_
King Arthur
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,254
Damage
31,600
45,889
Taken
44,525
19,874
Mitigated
27,230
14,320
Healing
12,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
JAMESJEONARD
Cthulhu
7,847
297
466
1,690
9,206
6,572
357
1,526
7,680
36,904
0
W
Baron Samedi
Jay4G5843
Baron Samedi
5,732
512
668
1,418
5,862
2,479
508
1,734
4,128
57,057
0
W
Cabrakan
8,600
1,486
0
1,372
7,981
5,683
0
2,668
5,313
39,701
0
L
Ne Zha
NFSCP19
Ne Zha
5,562
1,203
0
3,100
9,431
4,170
0
5,015
4,416
0
20,930
L
Ao Kuang
6,922
1,757
0
6,283
12,038
4,136
0
4,859
7,179
42,511
0
W
Sun Wukong
TH3 MAJIK
Sun Wukong
5,897
1,096
0
1,180
11,477
9,419
340
1,826
9,376
0
42,877
L
Medusa
edugv
Medusa
4,547
1,701
0
2,832
7,277
2,121
43
3,729
3,523
0
29,873
L
1,654
108
73
347
7,637
2,622
104
6,484
1,128
33,178
0
W
Rama
3,524
3,033
0
6,187
9,999
3,077
131
822
9,177
0
38,912
L
King Arthur
zKenma_
King Arthur
5,569
463
0
1,685
9,506
6,825
108
2,042
7,464
0
28,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,438
Gold Earned
40,817
301
Minions Killed
381
0
Camps Cleared
0
1,350,972
Distance Traveled
1,343,005
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,258
551
46
3
0
303,923
0
W
Baron Samedi
9,097
606
119
8
0
268,317
0
W
Cabrakan
8,381
559
64
4
0
274,462
4
L
Ne Zha
6,577
438
36
2
0
320,294
2
L
Ao Kuang
8,181
545
81
5
0
274,190
1
W
Sun Wukong
8,016
534
78
5
0
245,669
1
L
Medusa
6,059
404
56
4
0
244,035
5
L
Ra
6,706
447
75
5
0
251,896
2
W
Rama
7,065
471
74
5
0
250,634
6
L
King Arthur
6,915
461
53
4
0
260,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role