Player Matchup

Neith
Neith
AuroraRave
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,610 Elo+
Party 2
Loki
Loki
DarkDriverZ
Loki
Level 29
God Stats
8W - 9L
1,465 SR
Queue Stats
76W - 73L
1,587 Elo+
Solo
Tyr
Tyr
Drolletjes
Tyr
Level 5
God Stats
2W - 2L
1,231 SR
Queue Stats
148W - 103L
1,567 Elo+
Solo
Fafnir
Fafnir
Ehvas
Fafnir
Level 28
God Stats
2W - 1L
1,280 SR
Queue Stats
58W - 41L
1,540 Elo+
Solo
Janus
Janus
lukinardio
Janus
Level 69
God Stats
13W - 13L
1,563 SR
Queue Stats
210W - 204L
1,513 Elo+
Party 2
Team Averages
Level 28
1,408 SR
1,564 Elo+

VS

Team Averages
Level 39
1,657 SR
1,597 Elo+
Vulcan
Vulcan
ANDARKANTR
Vulcan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,440 Elo+
Solo
Nike
Nike
BlueLamentation
Nike
Level 25
God Stats
20W - 9L
1,933 SR
Queue Stats
149W - 93L
1,609 Elo+
Party 1
Bacchus
Bacchus
DynamiteDisco
Bacchus
Level 8
God Stats
4W - 4L
1,628 SR
Queue Stats
103W - 71L
1,617 Elo+
Party 1
Thor
Thor
JMSH
Thor
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 20L
1,727 Elo+
Solo
Chronos
Chronos
PNDMustard
Chronos
Level 137
God Stats
12W - 8L
1,724 SR
Queue Stats
120W - 56L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 0 / 6
5,232
523
1,720
3,599
972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 7
6,122
612
3,641
5,340
1,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 0 / 1
6,942
694
4,399
6,284
3,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
Ehvas
Fafnir
8
2 / 0 / 3
5,450
545
2,667
5,755
3,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
12
10 / 0 / 3
7,156
716
6,437
2,969
838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ANDARKANTR
Vulcan
8
0 / 6 / 1
4,902
490
1,613
5,224
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 0
5,105
511
2,219
6,096
4,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
6
0 / 3 / 0
4,486
449
3,027
4,998
2,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
JMSH
Thor
6
0 / 7 / 0
4,007
401
497
6,691
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chronos
PNDMustard
Chronos
9
1 / 1 / 0
5,082
508
5,197
3,446
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
18
Kills
1
1
Deaths
18
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
ANDARKANTR
Vulcan
0
6
1
0.08
W
Neith
0
0
6
3
L
0
1
0
0
W
3
1
7
6.5
W
3
0
1
3.5
L
Bacchus
0
3
0
0
W
Fafnir
Ehvas
Fafnir
2
0
3
3.5
L
Thor
JMSH
Thor
0
7
0
0
L
Chronos
PNDMustard
Chronos
1
1
0
1
W
Janus
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,864
Damage
12,553
23,947
Taken
26,455
9,776
Mitigated
11,227
10,163
Healing
4,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
ANDARKANTR
Vulcan
1,613
595
0
0
5,224
1,648
0
2,869
2,201
18,724
0
W
Neith
1,720
469
0
2,759
3,599
972
360
1,206
2,245
0
24,481
L
2,219
223
0
2,472
6,096
4,133
0
0
6,096
0
26,299
W
3,641
928
0
1,861
5,340
1,655
0
3,202
2,065
0
28,595
W
4,399
245
0
3,571
6,284
3,234
0
0
5,984
0
42,358
L
Bacchus
3,027
490
0
1,020
4,998
2,856
0
2,625
2,346
6,833
0
W
Fafnir
Ehvas
Fafnir
2,667
866
0
1,972
5,755
3,077
189
4,172
1,397
10,890
0
L
Thor
JMSH
Thor
497
54
0
400
6,691
1,715
0
2,064
4,551
0
7,985
L
Chronos
PNDMustard
Chronos
5,197
1,350
0
829
3,446
875
0
1,255
2,157
27,508
0
W
Janus
6,437
603
0
0
2,969
838
0
814
2,119
39,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,902
Gold Earned
23,582
311
Minions Killed
195
0
Camps Cleared
0
1,001,805
Distance Traveled
940,065
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,902
490
45
5
0
191,860
1
W
Neith
5,232
523
58
6
0
164,552
0
L
Nike
5,105
511
71
7
0
173,891
0
W
Loki
6,122
612
54
5
0
222,215
4
W
Tyr
6,942
694
95
10
0
215,753
1
L
Bacchus
4,486
449
12
1
0
193,885
1
W
Fafnir
5,450
545
16
2
0
195,867
2
L
Thor
4,007
401
16
2
0
200,734
0
L
Chronos
5,082
508
51
5
0
179,695
3
W
Janus
7,156
716
88
9
0
203,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role