Player Matchup

Merlin
Merlin
AcroniX1211
Merlin
Level 7
God Stats
3W - 10L
1,228 SR
Queue Stats
20W - 25L
1,306 Elo+
Solo
Yemoja
Yemoja
BallzOfSteel199
Yemoja
Level 15
God Stats
4W - 9L
1,315 SR
Queue Stats
80W - 94L
1,394 Elo+
Party 2
Sol
Sol
EPIC PANDA 2428
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,274 Elo+
Party 4
Cernunnos
Cernunnos
MikePancakex
Cernunnos
Level 24
God Stats
3W - 9L
1,500 SR
Queue Stats
179W - 273L
1,414 Elo+
Party 2
Nemesis
Nemesis
pyroPP
Nemesis
Level 5
God Stats
1W - 4L
1,305 SR
Queue Stats
2W - 4L
1,242 Elo+
Party 4
Team Averages
Level 11
1,370 SR
1,326 Elo+

VS

Team Averages
Level 22
1,513 SR
1,465 Elo+
Anubis
Anubis
Itz_rafa_YT
Anubis
Level 36
God Stats
6W - 0L
1,639 SR
Queue Stats
6W - 1L
1,473 Elo+
Party 3
King Arthur
King Arthur
PlasMas
King Arthur
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 19L
1,462 Elo+
Solo
Heimdallr
Heimdallr
PrismaticLion
Heimdallr
Level 26
God Stats
4W - 0L
1,320 SR
Queue Stats
20W - 12L
1,464 Elo+
Party 1
Cerberus
Cerberus
ThiagoSchutz
Cerberus
Level 19
God Stats
5W - 1L
1,604 SR
Queue Stats
5W - 1L
1,473 Elo+
Party 3
Xing Tian
Xing Tian
ValkGurlukavich
Xing Tian
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
0 / 3 / 2
9,011
901
9,467
9,888
5,145
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
0 / 7 / 3
9,057
906
5,500
23,651
13,856
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 8 / 2
8,759
876
5,470
11,496
3,382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cernunnos
MikePancakex
Cernunnos
14
0 / 8 / 1
8,686
869
11,593
20,926
6,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
pyroPP
Nemesis
14
4 / 7 / 0
9,934
993
10,523
19,873
6,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
7 / 0 / 24
11,306
1,131
12,839
7,362
4,951
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

King Arthur
PlasMas
King Arthur
16
4 / 1 / 15
10,467
1,047
10,986
12,665
12,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
PrismaticLion
Heimdallr
18
8 / 0 / 23
11,657
1,166
21,903
6,056
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
ThiagoSchutz
Cerberus
17
8 / 2 / 16
11,716
1,172
14,553
17,856
20,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
ValkGurlukavich
Xing Tian
18
6 / 1 / 23
11,968
1,197
14,589
11,652
12,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
134
4
Kills
33
33
Deaths
4
8
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
3
2
0.33
L
0
7
3
0.21
L
0
8
2
0.13
W
Anubis
7
0
24
19
L
Cernunnos
MikePancakex
Cernunnos
0
8
1
0.06
W
King Arthur
PlasMas
King Arthur
4
1
15
11.5
W
Heimdallr
PrismaticLion
Heimdallr
8
0
23
19.5
W
Cerberus
ThiagoSchutz
Cerberus
8
2
16
8
W
Xing Tian
ValkGurlukavich
Xing Tian
6
1
23
17.5
L
Nemesis
pyroPP
Nemesis
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,553
Damage
74,870
85,834
Taken
55,591
35,798
Mitigated
53,138
7,783
Healing
25,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
9,467
1,916
0
244
9,888
5,145
0
5,678
4,085
24,846
0
L
5,500
1,227
1,665
486
23,651
13,856
0
9,856
13,645
17,961
0
L
5,470
1,201
60
1,306
11,496
3,382
0
6,498
4,873
18,276
0
W
Anubis
12,839
1,822
2,043
4,954
7,362
4,951
0
3,203
4,159
40,385
0
L
Cernunnos
MikePancakex
Cernunnos
11,593
5,944
0
2,811
20,926
6,595
0
8,701
11,795
0
21,959
W
King Arthur
PlasMas
King Arthur
10,986
897
985
4,204
12,665
12,261
0
3,769
8,896
45
23,070
W
Heimdallr
PrismaticLion
Heimdallr
21,903
14,895
0
3,694
6,056
3,032
0
2,255
3,801
0
41,053
W
Cerberus
ThiagoSchutz
Cerberus
14,553
1,281
974
6,662
17,856
20,572
0
6,587
11,085
23,827
0
W
Xing Tian
ValkGurlukavich
Xing Tian
14,589
2,240
0
1,633
11,652
12,322
0
4,623
7,029
23,604
0
L
Nemesis
pyroPP
Nemesis
10,523
6,370
0
1,211
19,873
6,820
0
11,248
8,550
0
14,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,447
Gold Earned
57,114
113
Minions Killed
194
1
Camps Cleared
1
800,851
Distance Traveled
941,670
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,011
901
37
4
0
118,060
1
L
Yemoja
9,057
906
21
2
1
162,173
0
L
Sol
8,759
876
28
3
0
132,317
0
W
Anubis
11,306
1,131
54
5
0
145,203
0
L
Cernunnos
8,686
869
23
2
0
150,073
0
W
King Arthur
10,467
1,047
33
3
1
225,808
2
W
Heimdallr
11,657
1,166
58
6
0
169,750
0
W
Cerberus
11,716
1,172
35
4
0
188,702
2
W
Xing Tian
11,968
1,197
14
1
0
212,207
0
L
Nemesis
9,934
993
4
0
0
238,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role