Player Matchup

Merlin
Merlin
T99xkill
Merlin
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
79W - 95L
1,534 Elo+
Solo
Ullr
Ullr
Vālkyr
Ullr
Level 116
God Stats
23W - 20L
1,765 SR
Queue Stats
235W - 286L
1,632 Elo+
Party 2
Chaac
Chaac
Xeilu
Chaac
Level 43
God Stats
3W - 3L
1,500 SR
Queue Stats
104W - 134L
1,078 Elo+
Party 2
Team Averages
Level 81
1,588 SR
1,415 Elo+

VS

Team Averages
Level 73
1,666 SR
1,528 Elo+
Geb
Geb
GoodFriendOrv
Geb
Level 63
God Stats
6W - 0L
1,584 SR
Queue Stats
49W - 48L
1,575 Elo+
Party 1
Jing Wei
Jing Wei
NotokoSylla
Jing Wei
Level 66
God Stats
3W - 1L
1,822 SR
Queue Stats
84W - 76L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
SamuelLimelemon
Nu Wa
Level 89
God Stats
4W - 6L
1,591 SR
Queue Stats
87W - 85L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
T99xkill
Merlin
15
2 / 3 / 1
10,597
623
14,608
8,584
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
Vālkyr
Ullr
15
3 / 3 / 2
11,167
657
10,565
11,873
3,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
Xeilu
Chaac
11
0 / 8 / 2
9,283
546
7,066
14,114
8,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 11
11,987
705
7,574
15,750
17,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
NotokoSylla
Jing Wei
15
7 / 2 / 4
11,804
694
9,221
13,148
5,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 2 / 8
11,746
691
12,979
9,724
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
14
14
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
W
Jing Wei
NotokoSylla
Jing Wei
7
2
4
4.5
W
5
2
8
4.5
L
Merlin
T99xkill
Merlin
2
3
1
0.83
L
Ullr
Vālkyr
Ullr
3
3
2
1.33
L
Chaac
Xeilu
Chaac
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,239
Damage
29,774
34,571
Taken
38,622
14,888
Mitigated
26,861
5,120
Healing
6,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,574
1,334
0
2,927
15,750
17,601
388
6,067
8,841
20,883
0
W
Jing Wei
NotokoSylla
Jing Wei
9,221
8,301
0
2,282
13,148
5,781
2,308
3,919
8,686
0
58,696
W
12,979
3,010
0
949
9,724
3,479
1,243
3,294
6,063
77,125
0
L
Merlin
T99xkill
Merlin
14,608
522
122
1,474
8,584
2,670
0
5,576
2,804
67,056
0
L
Ullr
Vālkyr
Ullr
10,565
2,757
0
199
11,873
3,387
0
6,005
5,698
0
52,866
L
Chaac
Xeilu
Chaac
7,066
1,990
294
3,031
14,114
8,831
0
8,290
5,400
0
24,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,047
Gold Earned
35,537
216
Minions Killed
231
0
Camps Cleared
0
871,795
Distance Traveled
991,676
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,987
705
15
1
0
357,742
5
W
Jing Wei
11,804
694
102
6
0
344,664
3
W
Nu Wa
11,746
691
114
7
0
289,270
6
L
Merlin
10,597
623
99
6
0
291,809
4
L
Ullr
11,167
657
85
5
0
318,655
4
L
Chaac
9,283
546
32
2
0
261,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role