Player Matchup

Loki
Loki
Dustend
Loki
Level 22
God Stats
5W - 4L
1,604 SR
Queue Stats
19W - 24L
1,504 Elo+
Solo
Izanami
Izanami
ItzPositive
Izanami
Level 18
God Stats
18W - 14L
1,630 SR
Queue Stats
102W - 135L
1,448 Elo+
Party 1
Neith
Neith
Keiodri
Neith
Level 19
God Stats
8W - 18L
1,500 SR
Queue Stats
20W - 22L
1,500 Elo+
Solo
Cerberus
Cerberus
Mouse_1105
Cerberus
Level 6
God Stats
3W - 10L
1,332 SR
Queue Stats
55W - 57L
1,498 Elo+
Party 1
Kuzenbo
Kuzenbo
unvato
Kuzenbo
Level 16
God Stats
1W - 4L
1,545 SR
Queue Stats
24W - 29L
1,492 Elo+
Solo
Team Averages
Level 16
1,522 SR
1,488 Elo+

VS

Team Averages
Level 25
1,479 SR
1,544 Elo+
Cthulhu
Cthulhu
Furyth
Cthulhu
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 144L
1,449 Elo+
Solo
Jing Wei
Jing Wei
IRaicko
Jing Wei
Level 23
God Stats
6W - 4L
1,627 SR
Queue Stats
12W - 11L
1,689 Elo+
Party 2
Ullr
Ullr
OKShaqtus
Ullr
Level 17
God Stats
15W - 29L
1,287 SR
Queue Stats
67W - 82L
1,390 Elo+
Solo
Mulan
Mulan
Selfoid
Mulan
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 16L
1,553 Elo+
Party 2
Pele
Pele
vysaisho
Pele
Level 27
God Stats
5W - 5L
1,480 SR
Queue Stats
21W - 21L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dustend
Loki
16
6 / 16 / 3
10,980
1,098
13,917
26,173
11,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
ItzPositive
Izanami
14
2 / 14 / 4
9,174
917
9,476
19,815
8,320
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Keiodri
Neith
15
0 / 5 / 4
8,935
894
11,036
14,758
6,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Mouse_1105
Cerberus
14
0 / 9 / 5
8,774
877
9,606
24,124
15,461
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
unvato
Kuzenbo
15
1 / 2 / 4
9,858
986
5,086
16,311
20,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Furyth
Cthulhu
18
3 / 2 / 33
11,066
1,107
15,077
15,535
17,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
IRaicko
Jing Wei
18
9 / 1 / 18
11,432
1,143
21,738
9,173
3,997
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ullr
17
5 / 3 / 20
10,564
1,056
11,776
8,617
3,388
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Selfoid
Mulan
19
14 / 2 / 15
12,402
1,240
19,337
9,187
12,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
19
14 / 1 / 20
12,879
1,288
25,264
13,475
6,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
151
9
Kills
45
46
Deaths
9
20
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Loki
Dustend
Loki
6
16
3
0.47
W
Cthulhu
Furyth
Cthulhu
3
2
33
9.75
W
Jing Wei
IRaicko
Jing Wei
9
1
18
18
L
Izanami
ItzPositive
Izanami
2
14
4
0.29
L
Neith
Keiodri
Neith
0
5
4
0.4
L
Cerberus
Mouse_1105
Cerberus
0
9
5
0.28
W
Ullr
5
3
20
5
W
Mulan
Selfoid
Mulan
14
2
15
10.75
L
Kuzenbo
unvato
Kuzenbo
1
2
4
1.5
W
Pele
14
1
20
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,121
Damage
93,192
101,181
Taken
55,987
62,507
Mitigated
43,321
10,776
Healing
9,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Dustend
Loki
13,917
4,505
0
684
26,173
11,812
0
2,996
22,682
0
27,382
W
Cthulhu
Furyth
Cthulhu
15,077
1,637
80
665
15,535
17,280
0
3,931
11,218
27,977
0
W
Jing Wei
IRaicko
Jing Wei
21,738
18,393
0
0
9,173
3,997
0
2,836
6,337
0
38,506
L
Izanami
ItzPositive
Izanami
9,476
6,291
248
1,305
19,815
8,320
0
3,263
16,254
0
18,595
L
Neith
Keiodri
Neith
11,036
4,806
0
1,735
14,758
6,567
0
1,012
13,572
0
29,649
L
Cerberus
Mouse_1105
Cerberus
9,606
1,240
0
4,625
24,124
15,461
0
3,978
19,972
25,437
0
W
Ullr
11,776
7,421
0
101
8,617
3,388
0
2,339
6,278
0
24,306
W
Mulan
Selfoid
Mulan
19,337
4,015
0
1,117
9,187
12,302
0
2,055
7,132
0
25,454
L
Kuzenbo
unvato
Kuzenbo
5,086
1,951
539
1,640
16,311
20,347
0
3,140
12,955
10,590
0
W
Pele
25,264
8,187
0
7,176
13,475
6,354
0
3,531
9,944
0
47,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,721
Gold Earned
58,343
130
Minions Killed
167
3
Camps Cleared
12
826,030
Distance Traveled
970,039
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,980
1,098
15
2
1
198,363
1
W
Cthulhu
11,066
1,107
40
4
0
184,326
0
W
Jing Wei
11,432
1,143
43
4
2
207,297
0
L
Izanami
9,174
917
9
1
1
110,002
0
L
Neith
8,935
894
38
4
0
159,903
0
L
Cerberus
8,774
877
54
5
1
149,961
0
W
Ullr
10,564
1,056
24
2
0
168,298
0
W
Mulan
12,402
1,240
13
1
3
199,536
1
L
Kuzenbo
9,858
986
14
1
0
207,801
0
W
Pele
12,879
1,288
47
5
7
210,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role