Player Matchup

Yemoja
Yemoja
ChiefLotsOfDough
Yemoja
Level 28
God Stats
5W - 6L
1,514 SR
Queue Stats
112W - 156L
1,240 Elo+
Solo
Loki
Loki
Panthers_fan92
Loki
Level 29
God Stats
24W - 24L
1,871 SR
Queue Stats
41W - 74L
1,665 Elo+
Party 1
Kuzenbo
Kuzenbo
namzydal-_-Rouge
Kuzenbo
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 62L
1,825 Elo+
Party 1
Team Averages
Level 40
1,628 SR
1,577 Elo+

VS

Team Averages
Level 19
1,332 SR
1,339 Elo+
Ares
Ares
EWill7275
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,379 Elo+
Solo
Bacchus
Bacchus
JackHydra000
Bacchus
Level 25
God Stats
6W - 17L
1,256 SR
Queue Stats
71W - 69L
1,380 Elo+
Party 2
Fenrir
Fenrir
tatty99
Fenrir
Level 25
God Stats
1W - 4L
1,239 SR
Queue Stats
4W - 8L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 10
12,994
619
11,320
12,697
12,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
10 / 6 / 4
14,357
684
17,139
14,193
6,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
4 / 5 / 7
12,371
589
9,352
21,461
33,789
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 10 / 3
10,625
506
408
14,682
6,019
Bacchus
JackHydra000
Bacchus
17
5 / 3 / 5
13,314
634
18,307
21,316
14,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
tatty99
Fenrir
16
5 / 6 / 5
13,325
635
13,648
25,433
15,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
17
Kills
10
11
Deaths
19
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
L
Ares
0
10
3
0.15
L
Bacchus
JackHydra000
Bacchus
5
3
5
2.5
W
10
6
4
2
W
4
5
7
1.5
L
Fenrir
tatty99
Fenrir
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,811
Damage
32,363
48,351
Taken
61,431
52,799
Mitigated
35,707
5,526
Healing
14,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,320
3,370
2,652
1,019
12,697
12,871
528
5,936
6,229
45,501
0
L
Ares
408
186
0
0
14,682
6,019
44
3,481
11,201
12,444
0
L
Bacchus
JackHydra000
Bacchus
18,307
1,243
1,268
4,726
21,316
14,118
212
7,715
13,601
61,002
0
W
17,139
2,715
0
1,584
14,193
6,139
1,050
5,261
8,378
0
69,650
W
9,352
4,012
0
271
21,461
33,789
758
6,501
14,181
29,305
0
L
Fenrir
tatty99
Fenrir
13,648
5,708
708
7,727
25,433
15,570
338
9,606
15,827
0
53,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,722
Gold Earned
37,264
147
Minions Killed
160
0
Camps Cleared
0
1,100,068
Distance Traveled
859,340
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,994
619
46
2
0
373,490
5
L
Ares
10,625
506
17
1
0
202,385
0
L
Bacchus
13,314
634
61
3
0
367,620
0
W
Loki
14,357
684
83
4
0
407,778
1
W
Kuzenbo
12,371
589
18
1
0
318,800
0
L
Fenrir
13,325
635
82
4
0
289,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role