Player Matchup

Chaac
Chaac
AbdSam1r
Chaac
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
GUINASDD55
The Morrigan
Level 16
God Stats
34W - 35L
1,400 SR
Queue Stats
104W - 98L
1,560 Elo+
Solo
Olorun
Olorun
Oestuprador
Olorun
Level 14
God Stats
2W - 2L
1,298 SR
Queue Stats
84W - 52L
1,405 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ProSaoSepeTM
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,854 Elo+
Solo
Bacchus
Bacchus
oYt08025
Bacchus
Level 26
God Stats
6W - 6L
1,470 SR
Queue Stats
81W - 75L
1,491 Elo+
Solo
Team Averages
Level 24
1,434 SR
1,562 Elo+

VS

Team Averages
Level 35
1,497 SR
1,480 Elo+
Cerberus
Cerberus
Freedoow
Cerberus
Level 29
God Stats
14W - 6L
1,787 SR
Queue Stats
111W - 124L
1,531 Elo+
Solo
Olorun
Olorun
Noahayo
Olorun
Level 18
God Stats
4W - 7L
1,500 SR
Queue Stats
375W - 439L
1,569 Elo+
Solo
Kukulkan
Kukulkan
Vargaslini
Kukulkan
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,307 Elo+
Party 1
Danzaburou
Danzaburou
iMuZZareL4
Danzaburou
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,590 Elo+
Solo
Nemesis
Nemesis
pichazo
Nemesis
Level 97
God Stats
2W - 4L
1,200 SR
Queue Stats
39W - 47L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AbdSam1r
Chaac
12
0 / 2 / 2
6,633
442
5,508
8,546
6,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
GUINASDD55
The Morrigan
5
0 / 1 / 0
5,108
341
1,058
1,312
281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
12
2 / 4 / 1
7,560
504
6,297
12,320
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
ProSaoSepeTM
Tsukuyomi
15
5 / 2 / 1
8,490
566
8,646
11,172
5,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
oYt08025
Bacchus
12
2 / 4 / 4
6,942
463
5,683
10,980
5,790
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Freedoow
Cerberus
12
2 / 3 / 5
7,557
504
4,839
9,297
6,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
Noahayo
Olorun
15
1 / 2 / 4
8,890
593
7,974
10,400
5,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Vargaslini
Kukulkan
13
1 / 2 / 0
7,687
512
1,268
4,022
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
iMuZZareL4
Danzaburou
15
5 / 1 / 5
9,559
637
9,613
9,798
3,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
pichazo
Nemesis
16
4 / 1 / 4
9,333
622
5,912
10,787
4,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
9
Kills
13
13
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
AbdSam1r
Chaac
0
2
2
0.5
W
Cerberus
Freedoow
Cerberus
2
3
5
1.5
L
The Morrigan
GUINASDD55
The Morrigan
0
1
0
0
W
Olorun
Noahayo
Olorun
1
2
4
1.5
L
Olorun
2
4
1
0.63
L
Tsukuyomi
ProSaoSepeTM
Tsukuyomi
5
2
1
2.75
W
Kukulkan
Vargaslini
Kukulkan
1
2
0
0.5
W
Danzaburou
iMuZZareL4
Danzaburou
5
1
5
7.5
L
Bacchus
oYt08025
Bacchus
2
4
4
1
W
Nemesis
pichazo
Nemesis
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,192
Damage
29,606
44,330
Taken
44,304
20,846
Mitigated
20,833
12,716
Healing
19,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AbdSam1r
Chaac
5,508
478
0
2,593
8,546
6,126
93
5,667
2,875
0
31,602
W
Cerberus
Freedoow
Cerberus
4,839
526
0
2,001
9,297
6,116
0
5,707
3,590
23,060
0
L
The Morrigan
GUINASDD55
The Morrigan
1,058
76
0
402
1,312
281
0
355
881
8,307
0
W
Olorun
Noahayo
Olorun
7,974
3,754
93
5,883
10,400
5,465
2,970
726
9,174
56,690
0
L
Olorun
6,297
2,221
820
5,796
12,320
3,554
760
2,398
9,922
47,465
0
L
Tsukuyomi
ProSaoSepeTM
Tsukuyomi
8,646
2,221
0
545
11,172
5,095
880
1,681
9,451
0
55,287
W
Kukulkan
Vargaslini
Kukulkan
1,268
220
0
368
4,022
1,443
225
379
3,559
35,657
0
W
Danzaburou
iMuZZareL4
Danzaburou
9,613
4,085
0
5,482
9,798
3,673
0
5,487
4,311
0
70,779
L
Bacchus
oYt08025
Bacchus
5,683
613
322
2,238
10,980
5,790
0
3,860
7,120
18,844
0
W
Nemesis
pichazo
Nemesis
5,912
2,691
0
5,576
10,787
4,136
581
623
10,132
0
70,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,733
Gold Earned
43,026
313
Minions Killed
492
0
Camps Cleared
0
1,208,635
Distance Traveled
1,390,249
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,633
442
62
4
0
289,418
3
W
Cerberus
7,557
504
47
3
0
295,349
2
L
The Morrigan
5,108
341
18
1
0
78,636
1
W
Olorun
8,890
593
115
8
0
234,350
6
L
Olorun
7,560
504
98
7
0
254,790
5
L
Tsukuyomi
8,490
566
113
8
0
277,464
4
W
Kukulkan
7,687
512
93
6
0
251,487
2
W
Danzaburou
9,559
637
109
7
0
250,212
2
L
Bacchus
6,942
463
22
1
0
308,327
7
W
Nemesis
9,333
622
128
9
0
358,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role