Player Matchup

Artemis
Artemis
ARES0777
Artemis
Level 6
God Stats
0W - 2L
1,393 SR
Queue Stats
0W - 2L
1,477 Elo+
Solo
Cthulhu
Cthulhu
RicudoMadara
Cthulhu
Level 102
God Stats
5W - 3L
1,500 SR
Queue Stats
373W - 459L
1,624 Elo+
Solo
Danzaburou
Danzaburou
Yakopx
Danzaburou
Level 28
God Stats
0W - 1L
1,803 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 45
1,565 SR
1,534 Elo+

VS

Team Averages
Level 109
1,616 SR
1,570 Elo+
Sun Wukong
Sun Wukong
Hypôcrítes
Sun Wukong
Level 152
God Stats
5W - 1L
1,281 SR
Queue Stats
337W - 241L
1,709 Elo+
Solo
Nox
Nox
Leviash95
Nox
Level 84
God Stats
1W - 1L
1,844 SR
Queue Stats
36W - 38L
1,500 Elo+
Party 1
Ullr
Ullr
Xtruzion
Ullr
Level 92
God Stats
4W - 1L
1,724 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ARES0777
Artemis
9
0 / 8 / 2
6,841
570
2,430
9,736
3,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
RicudoMadara
Cthulhu
10
3 / 3 / 1
7,597
633
8,157
12,370
12,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Yakopx
Danzaburou
11
2 / 5 / 1
7,968
664
5,707
10,204
3,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hypôcrítes
Sun Wukong
14
10 / 0 / 4
10,726
894
13,820
12,038
10,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
3 / 2 / 5
8,233
686
2,833
6,450
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
11
3 / 3 / 9
8,644
720
9,505
8,430
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
16
16
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
ARES0777
Artemis
0
8
2
0.13
W
Sun Wukong
Hypôcrítes
Sun Wukong
10
0
4
12
W
3
2
5
2.75
L
Cthulhu
RicudoMadara
Cthulhu
3
3
1
1.17
W
Ullr
3
3
9
2.5
L
Danzaburou
Yakopx
Danzaburou
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,294
Damage
26,158
32,310
Taken
26,918
19,545
Mitigated
15,707
3,350
Healing
8,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ARES0777
Artemis
2,430
1,295
0
363
9,736
3,211
441
1,282
8,300
0
12,598
W
Sun Wukong
Hypôcrítes
Sun Wukong
13,820
4,582
0
4,958
12,038
10,268
1,096
2,703
9,095
0
52,504
W
2,833
199
0
1,304
6,450
2,441
429
1,867
4,408
19,475
0
L
Cthulhu
RicudoMadara
Cthulhu
8,157
372
0
1,767
12,370
12,618
0
559
11,699
21,339
0
W
Ullr
9,505
3,656
0
2,737
8,430
2,998
1,628
3,002
5,103
0
31,184
L
Danzaburou
Yakopx
Danzaburou
5,707
2,095
0
1,220
10,204
3,716
108
682
9,402
0
25,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,406
Gold Earned
27,603
98
Minions Killed
147
0
Camps Cleared
0
622,066
Distance Traveled
636,786
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,841
570
26
2
0
183,724
0
W
Sun Wukong
10,726
894
61
5
0
234,928
1
W
Nox
8,233
686
32
3
0
211,641
2
L
Cthulhu
7,597
633
21
2
0
227,165
0
W
Ullr
8,644
720
54
5
0
190,217
1
L
Danzaburou
7,968
664
51
4
0
211,177
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role