Player Matchup

Athena
Athena
CarlosAl13
Athena
Level 121
God Stats
5W - 1L
1,842 SR
Queue Stats
103W - 79L
1,711 Elo+
Solo
Heimdallr
Heimdallr
HuriKain
Heimdallr
Level 142
God Stats
16W - 16L
1,374 SR
Queue Stats
348W - 300L
1,562 Elo+
Party 1
Ymir
Ymir
JuandockAg
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Lorenjoe
Fenrir
Level 137
God Stats
3W - 7L
1,407 SR
Queue Stats
49W - 40L
1,674 Elo+
Party 1
Janus
Janus
Tritusss
Janus
Level 126
God Stats
15W - 9L
1,777 SR
Queue Stats
227W - 201L
1,630 Elo+
Party 1
Team Averages
Level 131
1,580 SR
1,615 Elo+

VS

Team Averages
Level 117
1,561 SR
1,706 Elo+
He Bo
He Bo
Eaa1012
He Bo
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
478W - 426L
1,902 Elo+
Party 2
Sylvanus
Sylvanus
Huntaruler
Sylvanus
Level 123
God Stats
6W - 7L
1,546 SR
Queue Stats
281W - 268L
1,628 Elo+
Solo
Cabrakan
Cabrakan
Kevyyy
Cabrakan
Level 107
God Stats
93W - 90L
1,500 SR
Queue Stats
565W - 538L
1,591 Elo+
Solo
Heimdallr
Heimdallr
Killoer
Heimdallr
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
305W - 263L
1,813 Elo+
Party 2
Hercules
Hercules
Nerhu
Hercules
Level 143
God Stats
23W - 13L
1,759 SR
Queue Stats
530W - 484L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CarlosAl13
Athena
16
3 / 2 / 11
10,779
490
10,188
15,754
13,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
HuriKain
Heimdallr
19
4 / 4 / 6
11,539
525
12,807
13,435
5,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
9 / 1 / 7
12,393
563
18,967
19,233
18,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
Lorenjoe
Fenrir
18
9 / 2 / 9
12,005
546
12,014
15,856
8,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Tritusss
Janus
18
4 / 4 / 8
11,522
524
9,110
9,146
4,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Eaa1012
He Bo
15
1 / 6 / 0
9,169
417
3,719
10,038
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Huntaruler
Sylvanus
14
0 / 4 / 6
8,577
390
9,129
16,213
11,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
Kevyyy
Cabrakan
19
8 / 4 / 0
12,386
563
13,190
16,580
12,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Killoer
Heimdallr
17
3 / 5 / 3
10,429
474
11,159
16,631
6,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Hercules
Nerhu
Hercules
16
1 / 10 / 3
10,425
474
12,152
25,505
19,513
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
29
Kills
13
13
Deaths
29
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Athena
CarlosAl13
Athena
3
2
11
4.25
L
He Bo
Eaa1012
He Bo
1
6
0
0.17
L
Sylvanus
Huntaruler
Sylvanus
0
4
6
0.75
W
Heimdallr
HuriKain
Heimdallr
4
4
6
1.75
W
9
1
7
12.5
L
Cabrakan
Kevyyy
Cabrakan
8
4
0
2
L
Heimdallr
Killoer
Heimdallr
3
5
3
0.9
W
Fenrir
Lorenjoe
Fenrir
9
2
9
6.75
L
Hercules
Nerhu
Hercules
1
10
3
0.25
W
Janus
Tritusss
Janus
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,086
Damage
49,349
73,424
Taken
84,967
50,297
Mitigated
54,357
22,661
Healing
22,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
CarlosAl13
Athena
10,188
2,885
0
2,138
15,754
13,875
143
6,818
8,936
34,494
0
L
He Bo
Eaa1012
He Bo
3,719
328
0
354
10,038
3,689
0
3,012
6,898
54,139
0
L
Sylvanus
Huntaruler
Sylvanus
9,129
1,541
1,008
2,686
16,213
11,892
0
7,095
8,982
38,257
0
W
Heimdallr
HuriKain
Heimdallr
12,807
8,491
0
3,214
13,435
5,758
1,441
4,030
9,402
0
93,613
W
18,967
4,842
0
8,900
19,233
18,444
998
4,931
14,302
77,611
0
L
Cabrakan
Kevyyy
Cabrakan
13,190
1,463
0
4,276
16,580
12,396
0
6,221
10,228
82,391
0
L
Heimdallr
Killoer
Heimdallr
11,159
5,921
0
6,327
16,631
6,867
0
5,512
11,115
0
76,075
W
Fenrir
Lorenjoe
Fenrir
12,014
2,661
0
7,572
15,856
8,200
464
4,360
11,496
0
80,491
L
Hercules
Nerhu
Hercules
12,152
2,824
0
7,932
25,505
19,513
0
15,924
9,475
58
58,034
W
Janus
Tritusss
Janus
9,110
1,135
0
837
9,146
4,020
470
5,957
3,189
67,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,238
Gold Earned
50,986
603
Minions Killed
555
0
Camps Cleared
0
2,129,589
Distance Traveled
1,886,498
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,779
490
47
2
0
458,984
3
L
He Bo
9,169
417
110
5
0
378,390
1
L
Sylvanus
8,577
390
49
2
0
379,709
9
W
Heimdallr
11,539
525
150
7
0
419,224
7
W
Ymir
12,393
563
148
7
0
388,893
4
L
Cabrakan
12,386
563
144
7
0
383,039
3
L
Heimdallr
10,429
474
139
6
0
427,556
5
W
Fenrir
12,005
546
110
5
0
465,592
9
L
Hercules
10,425
474
113
5
0
317,804
3
W
Janus
11,522
524
148
7
0
396,896
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role