Player Matchup

Medusa
Medusa
BILLIRIBILLI
Medusa
Level 59
God Stats
2W - 2L
1,397 SR
Queue Stats
22W - 34L
1,280 Elo+
Party 1
Jormungandr
Jormungandr
DESTRUCTOCOPTER
Jormungandr
Level 42
God Stats
5W - 5L
1,848 SR
Queue Stats
16W - 23L
1,520 Elo+
Solo
Cthulhu
Cthulhu
ladyoflower
Cthulhu
Level 25
God Stats
5W - 7L
1,290 SR
Queue Stats
5W - 11L
1,287 Elo+
Party 1
Achilles
Achilles
sax-rock
Achilles
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 20L
1,268 Elo+
Party 1
Ne Zha
Ne Zha
x-DREDD-93-x
Ne Zha
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,367 Elo+
Party 1
Team Averages
Level 46
1,507 SR
1,344 Elo+

VS

Team Averages
Level 53
1,438 SR
1,461 Elo+
Medusa
Medusa
F0ReverFantisy7
Medusa
Level 46
God Stats
7W - 25L
1,142 SR
Queue Stats
285W - 378L
1,194 Elo+
Solo
Hercules
Hercules
MarshmellowGod4
Hercules
Level 27
God Stats
6W - 2L
1,813 SR
Queue Stats
24W - 15L
1,791 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Otaviobz
Kumbhakarna
Level 50
God Stats
1W - 3L
1,238 SR
Queue Stats
18W - 24L
1,388 Elo+
Party 2
Pele
Pele
PrincessLuizeia
Pele
Level 18
God Stats
5W - 10L
1,500 SR
Queue Stats
10W - 19L
1,433 Elo+
Party 2
Ra
Ra
xXDead_DiamondXx
Ra
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 4 / 1
6,521
384
6,619
8,689
2,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
DESTRUCTOCOPTER
Jormungandr
13
2 / 4 / 1
7,967
469
8,436
10,591
4,735
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
ladyoflower
Cthulhu
12
2 / 4 / 0
6,849
403
6,118
11,369
9,800
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
sax-rock
Achilles
12
0 / 5 / 0
7,373
434
6,203
11,956
11,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ne Zha
11
1 / 5 / 1
7,266
427
3,357
12,917
4,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
8,385
493
8,363
10,824
3,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
16
5 / 0 / 1
9,539
561
9,977
10,854
10,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Otaviobz
Kumbhakarna
13
6 / 1 / 3
9,266
545
5,470
12,217
12,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 3 / 2
7,922
466
2,963
7,024
2,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
6 / 0 / 1
10,345
609
11,518
11,133
5,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
6
Kills
22
22
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
4
1
0.38
L
Jormungandr
DESTRUCTOCOPTER
Jormungandr
2
4
1
0.63
W
3
2
4
2.5
W
Hercules
5
0
1
5.5
W
Kumbhakarna
Otaviobz
Kumbhakarna
6
1
3
7.5
W
2
3
2
1
L
Cthulhu
ladyoflower
Cthulhu
2
4
0
0.5
L
Achilles
sax-rock
Achilles
0
5
0
0
L
Ne Zha
1
5
1
0.3
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,733
Damage
38,291
55,522
Taken
52,052
33,154
Mitigated
34,246
11,943
Healing
19,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,619
2,534
99
1,662
8,689
2,817
0
3,542
5,147
0
30,395
L
Jormungandr
DESTRUCTOCOPTER
Jormungandr
8,436
1,047
231
1,046
10,591
4,735
0
7,387
3,204
47,178
0
W
8,363
3,347
0
4,058
10,824
3,871
1,935
4,876
5,948
0
47,436
W
Hercules
9,977
3,516
0
4,414
10,854
10,653
998
0
10,394
0
43,680
W
Kumbhakarna
Otaviobz
Kumbhakarna
5,470
1,127
345
1,988
12,217
12,555
1,763
3,449
8,768
19,717
0
W
2,963
550
135
1,195
7,024
2,038
886
666
6,308
0
31,493
L
Cthulhu
ladyoflower
Cthulhu
6,118
739
160
1,692
11,369
9,800
0
3,132
8,237
24,445
0
L
Achilles
sax-rock
Achilles
6,203
2,568
0
2,586
11,956
11,207
262
0
11,519
0
36,856
L
Ne Zha
3,357
1,544
0
4,467
12,917
4,595
0
2,927
9,940
0
41,666
W
11,518
1,053
325
7,150
11,133
5,129
2,610
5,563
5,570
73,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,976
Gold Earned
45,457
286
Minions Killed
392
0
Camps Cleared
0
1,387,158
Distance Traveled
1,583,292
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,521
384
56
3
0
205,730
0
L
Jormungandr
7,967
469
55
3
0
283,174
0
W
Medusa
8,385
493
77
5
0
251,387
2
W
Hercules
9,539
561
87
5
0
263,549
12
W
Kumbhakarna
9,266
545
39
2
0
318,424
1
W
Pele
7,922
466
60
4
0
379,857
0
L
Cthulhu
6,849
403
34
2
0
259,269
0
L
Achilles
7,373
434
64
4
0
301,333
2
L
Ne Zha
7,266
427
77
5
0
337,652
0
W
Ra
10,345
609
129
8
0
370,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role