Player Matchup

Scylla
Scylla
Samtoraak
Scylla
Level 35
God Stats
11W - 13L
1,712 SR
Queue Stats
18W - 26L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
Tangible1123
Sun Wukong
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 79L
1,722 Elo+
Party 1
Fenrir
Fenrir
TheDoc5700
Fenrir
Level 64
God Stats
50W - 47L
1,500 SR
Queue Stats
656W - 747L
1,411 Elo+
Party 1
Izanami
Izanami
Toxatz
Izanami
Level 44
God Stats
70W - 83L
1,509 SR
Queue Stats
500W - 586L
1,400 Elo+
Party 1
Ares
Ares
attackBruno
Ares
Level 48
God Stats
4W - 5L
1,818 SR
Queue Stats
52W - 67L
1,633 Elo+
Solo
Team Averages
Level 67
1,608 SR
1,519 Elo+

VS

Team Averages
Level 38
1,589 SR
1,494 Elo+
Nemesis
Nemesis
Bigua1780
Nemesis
Level 40
God Stats
2W - 5L
1,500 SR
Queue Stats
79W - 109L
1,397 Elo+
Solo
Baron Samedi
Baron Samedi
MachoRyan90
Baron Samedi
Level 45
God Stats
27W - 19L
1,614 SR
Queue Stats
52W - 57L
1,434 Elo+
Party 2
Ymir
Ymir
Natezewiz666
Ymir
Level 45
God Stats
31W - 28L
1,682 SR
Queue Stats
220W - 204L
1,586 Elo+
Solo
Freya
Freya
SirCodeRed
Freya
Level 44
God Stats
9W - 6L
1,648 SR
Queue Stats
36W - 28L
1,558 Elo+
Party 2
Thanatos
Thanatos
YPS Noah
Thanatos
Level 18
God Stats
6W - 10L
1,502 SR
Queue Stats
6W - 10L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Samtoraak
Scylla
9
1 / 0 / 3
5,349
535
2,857
3,534
1,007
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Tangible1123
Sun Wukong
12
8 / 0 / 2
7,370
737
6,095
4,885
1,772
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
TheDoc5700
Fenrir
9
4 / 1 / 6
5,901
590
3,150
4,318
1,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Toxatz
Izanami
10
5 / 2 / 1
5,903
590
8,248
7,280
2,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 3 / 2
4,965
497
2,844
8,066
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bigua1780
Nemesis
6
0 / 4 / 2
4,480
448
2,365
6,851
1,799
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
MachoRyan90
Baron Samedi
8
0 / 4 / 0
4,530
453
1,929
5,540
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
4 / 2 / 1
5,882
588
5,039
8,864
3,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Freya
7
2 / 3 / 2
4,714
471
4,971
6,635
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
YPS Noah
Thanatos
8
0 / 6 / 0
4,631
463
1,616
7,115
2,031
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
19
Kills
6
6
Deaths
19
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bigua1780
Nemesis
0
4
2
0.25
L
Baron Samedi
MachoRyan90
Baron Samedi
0
4
0
0
L
4
2
1
2.25
W
Scylla
Samtoraak
Scylla
1
0
3
2.5
L
Freya
2
3
2
1
W
Sun Wukong
Tangible1123
Sun Wukong
8
0
2
9
W
Fenrir
TheDoc5700
Fenrir
4
1
6
7
W
Izanami
Toxatz
Izanami
5
2
1
2.75
L
Thanatos
YPS Noah
Thanatos
0
6
0
0
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,194
Damage
15,920
28,083
Taken
35,005
10,854
Mitigated
10,939
8,225
Healing
11,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bigua1780
Nemesis
2,365
794
0
2,950
6,851
1,799
0
1,117
5,734
0
14,273
L
Baron Samedi
MachoRyan90
Baron Samedi
1,929
284
0
976
5,540
1,941
189
1,839
3,701
19,689
0
L
5,039
906
0
3,192
8,864
3,551
0
1,544
7,320
23,441
0
W
Scylla
Samtoraak
Scylla
2,857
171
111
528
3,534
1,007
928
1,643
1,891
20,848
0
L
Freya
4,971
2,356
270
1,827
6,635
1,617
0
1,201
5,434
14,034
0
W
Sun Wukong
Tangible1123
Sun Wukong
6,095
1,253
0
1,621
4,885
1,772
0
286
4,599
0
39,661
W
Fenrir
TheDoc5700
Fenrir
3,150
707
0
217
4,318
1,516
0
1,237
3,081
0
16,857
W
Izanami
Toxatz
Izanami
8,248
5,649
99
3,350
7,280
2,019
495
4,544
2,736
0
32,792
L
Thanatos
YPS Noah
Thanatos
1,616
421
0
2,319
7,115
2,031
575
0
7,115
0
18,242
W
2,844
254
0
2,299
8,066
4,540
23
4,229
3,837
9,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,488
Gold Earned
24,237
217
Minions Killed
169
0
Camps Cleared
0
864,154
Distance Traveled
858,078
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,480
448
34
3
0
198,792
4
L
Baron Samedi
4,530
453
31
3
0
155,666
0
L
Ymir
5,882
588
32
3
0
175,688
0
W
Scylla
5,349
535
35
4
0
156,778
3
L
Freya
4,714
471
29
3
0
172,330
0
W
Sun Wukong
7,370
737
79
8
0
183,997
3
W
Fenrir
5,901
590
36
4
0
195,487
3
W
Izanami
5,903
590
48
5
0
160,131
2
L
Thanatos
4,631
463
43
4
0
155,602
0
W
Ares
4,965
497
19
2
0
167,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role