Player Matchup

Heimdallr
Heimdallr
Bquick99
Heimdallr
Level 27
God Stats
40W - 49L
1,436 SR
Queue Stats
142W - 191L
1,411 Elo+
Solo
Agni
Agni
Kevinjc27
Agni
Level 27
God Stats
11W - 6L
1,338 SR
Queue Stats
66W - 80L
1,316 Elo+
Party 1
Athena
Athena
Tramaxx02
Athena
Level 7
God Stats
8W - 13L
1,767 SR
Queue Stats
12W - 24L
1,223 Elo+
Party 1
Tsukuyomi
Tsukuyomi
alancala
Tsukuyomi
Level 23
God Stats
10W - 13L
1,456 SR
Queue Stats
39W - 56L
1,341 Elo+
Party 1
Sobek
Sobek
manulo200k
Sobek
Level 16
God Stats
8W - 10L
1,487 SR
Queue Stats
10W - 18L
1,283 Elo+
Party 1
Team Averages
Level 20
1,497 SR
1,315 Elo+

VS

Team Averages
Level 9
1,500 SR
1,395 Elo+
Ares
Ares
Antonio7491
Ares
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Ra
Ra
BUGZWHIZKID
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Nemesis
Nemesis
Iruqqq
Nemesis
Level 6
God Stats
1W - 1L
1,701 SR
Queue Stats
4W - 13L
1,242 Elo+
Solo
Thor
Thor
Luctrique
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,214 Elo+
Solo
Ullr
Ullr
Reed_axe88
Ullr
Level 28
God Stats
0W - 3L
1,297 SR
Queue Stats
111W - 172L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bquick99
Heimdallr
15
4 / 3 / 1
10,791
491
9,443
12,029
4,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Agni
17
10 / 2 / 2
11,839
538
10,274
10,459
3,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Tramaxx02
Athena
14
0 / 2 / 4
9,453
430
1,056
8,492
6,914
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tsukuyomi
alancala
Tsukuyomi
16
5 / 3 / 3
11,071
503
8,899
13,172
4,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
17
2 / 1 / 7
11,301
514
4,862
17,190
15,334
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
5,708
259
0
710
207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

5
0 / 7 / 0
6,132
279
914
5,676
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Iruqqq
Nemesis
15
1 / 4 / 4
9,280
422
8,261
15,988
8,516
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
15
2 / 9 / 1
8,822
401
4,409
14,334
5,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
8 / 3 / 0
12,152
552
14,716
16,444
7,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
21
Kills
11
11
Deaths
24
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
7
0
0
W
Heimdallr
Bquick99
Heimdallr
4
3
1
1.5
L
Nemesis
Iruqqq
Nemesis
1
4
4
0.75
W
Agni
10
2
2
5.5
L
Thor
2
9
1
0.28
L
8
3
0
2.67
W
Athena
Tramaxx02
Athena
0
2
4
1
W
Tsukuyomi
alancala
Tsukuyomi
5
3
3
2.17
W
Sobek
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,534
Damage
28,300
61,342
Taken
53,152
35,482
Mitigated
22,726
18,218
Healing
2,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
710
207
0
29
681
201
0
L
914
205
65
658
5,676
1,358
0
1,994
3,505
14,743
0
W
Heimdallr
Bquick99
Heimdallr
9,443
4,295
0
3,091
12,029
4,755
4,531
417
11,612
0
57,930
L
Nemesis
Iruqqq
Nemesis
8,261
3,107
0
430
15,988
8,516
858
5,037
10,527
0
39,570
W
Agni
10,274
789
0
3,868
10,459
3,862
3,448
160
10,299
57,477
0
L
Thor
4,409
1,382
0
239
14,334
5,255
385
6,811
7,284
0
29,677
L
14,716
5,090
0
822
16,444
7,390
1,156
1,409
14,963
0
80,256
W
Athena
Tramaxx02
Athena
1,056
664
0
2,084
8,492
6,914
359
108
8,384
16,783
0
W
Tsukuyomi
alancala
Tsukuyomi
8,899
1,983
0
3,998
13,172
4,617
2,955
0
13,172
0
45,761
W
Sobek
4,862
169
0
5,177
17,190
15,334
2,425
229
16,310
39,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,455
Gold Earned
42,094
371
Minions Killed
255
0
Camps Cleared
0
1,856,612
Distance Traveled
1,462,011
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,708
259
0
0
0
38,911
1
L
Ra
6,132
279
10
0
0
206,363
0
W
Heimdallr
10,791
491
101
5
0
341,135
2
L
Nemesis
9,280
422
54
2
0
448,292
3
W
Agni
11,839
538
100
5
0
357,405
0
L
Thor
8,822
401
45
2
0
372,309
1
L
Ullr
12,152
552
146
7
0
396,136
1
W
Athena
9,453
430
33
2
0
368,093
0
W
Tsukuyomi
11,071
503
78
4
0
384,303
0
W
Sobek
11,301
514
59
3
0
405,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role