Player Matchup

Geb
Geb
EngixTM
Geb
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Kubota26072001
Fenrir
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
355W - 327L
1,242 Elo+
Party 1
Anubis
Anubis
Manuee16
Anubis
Level 59
God Stats
3W - 0L
1,832 SR
Queue Stats
26W - 22L
1,442 Elo+
Party 2
Ullr
Ullr
Mxgod
Ullr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,164 Elo+
Party 2
King Arthur
King Arthur
Îvahr
King Arthur
Level 128
God Stats
11W - 10L
1,647 SR
Queue Stats
171W - 164L
1,418 Elo+
Solo
Team Averages
Level 95
1,596 SR
1,353 Elo+

VS

Team Averages
Level 86
1,467 SR
1,478 Elo+
Hachiman
Hachiman
Bjørnulf
Hachiman
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
MeckaMKD
Amaterasu
Level 24
God Stats
0W - 1L
1,482 SR
Queue Stats
4W - 4L
1,573 Elo+
Party 3
Arachne
Arachne
R00tKill
Arachne
Level 156
God Stats
114W - 91L
1,632 SR
Queue Stats
295W - 300L
1,471 Elo+
Solo
Janus
Janus
SirB4c0n
Janus
Level 121
God Stats
2W - 10L
1,297 SR
Queue Stats
238W - 222L
1,478 Elo+
Party 4
Xing Tian
Xing Tian
iconwilly
Xing Tian
Level 60
God Stats
2W - 3L
1,426 SR
Queue Stats
90W - 84L
1,371 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
0 / 6 / 7
8,800
463
6,383
14,753
10,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
10 / 3 / 4
10,531
554
13,812
13,688
5,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
Manuee16
Anubis
19
6 / 3 / 2
11,666
614
12,500
14,932
6,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Mxgod
Ullr
15
4 / 2 / 4
9,522
501
13,737
8,742
5,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Îvahr
King Arthur
18
1 / 1 / 3
10,589
557
9,395
13,613
11,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bjørnulf
Hachiman
13
1 / 6 / 4
8,119
427
8,081
15,973
5,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
MeckaMKD
Amaterasu
12
0 / 4 / 1
7,843
413
5,494
14,006
9,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
R00tKill
Arachne
16
8 / 2 / 1
10,087
531
12,747
15,971
8,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
SirB4c0n
Janus
16
4 / 4 / 3
10,444
550
12,252
10,796
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
iconwilly
Xing Tian
11
1 / 5 / 5
7,941
418
4,007
16,381
15,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
21
Kills
14
15
Deaths
21
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Bjørnulf
Hachiman
1
6
4
0.5
W
Geb
0
6
7
0.58
W
10
3
4
4
W
Anubis
Manuee16
Anubis
6
3
2
2.33
L
Amaterasu
MeckaMKD
Amaterasu
0
4
1
0.13
W
Ullr
Mxgod
Ullr
4
2
4
3
L
Arachne
R00tKill
Arachne
8
2
1
4.25
L
Janus
SirB4c0n
Janus
4
4
3
1.38
L
Xing Tian
iconwilly
Xing Tian
1
5
5
0.7
W
King Arthur
Îvahr
King Arthur
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,827
Damage
42,581
65,728
Taken
73,127
39,475
Mitigated
41,930
26,418
Healing
19,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Bjørnulf
Hachiman
8,081
4,054
0
5,782
15,973
5,139
530
2,994
12,721
0
45,998
W
Geb
6,383
708
0
1,655
14,753
10,316
0
3,830
10,852
27,739
0
W
13,812
3,791
0
7,145
13,688
5,434
176
1,785
11,754
0
64,504
W
Anubis
Manuee16
Anubis
12,500
780
0
9,199
14,932
6,806
1,131
6,926
7,654
97,886
0
L
Amaterasu
MeckaMKD
Amaterasu
5,494
1,971
0
4,013
14,006
9,729
360
1,030
12,497
0
34,141
W
Ullr
Mxgod
Ullr
13,737
6,544
0
1,425
8,742
5,300
944
1,792
6,854
6,060
59,779
L
Arachne
R00tKill
Arachne
12,747
9,232
0
6,095
15,971
8,750
0
4,257
11,605
10,504
60,954
L
Janus
SirB4c0n
Janus
12,252
1,008
125
2,954
10,796
2,988
0
3,618
6,976
73,086
0
L
Xing Tian
iconwilly
Xing Tian
4,007
1,041
0
1,012
16,381
15,324
284
7,466
8,721
16,212
0
W
King Arthur
Îvahr
King Arthur
9,395
819
0
6,994
13,613
11,619
52
2,233
10,932
0
69,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,108
Gold Earned
44,434
591
Minions Killed
413
0
Camps Cleared
0
1,867,697
Distance Traveled
1,703,646
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,119
427
86
5
0
303,114
5
W
Geb
8,800
463
37
2
0
380,939
5
W
Fenrir
10,531
554
105
6
0
417,370
3
W
Anubis
11,666
614
203
11
0
343,999
2
L
Amaterasu
7,843
413
76
4
0
309,365
3
W
Ullr
9,522
501
108
6
0
359,349
2
L
Arachne
10,087
531
98
5
0
349,097
1
L
Janus
10,444
550
137
7
0
387,870
3
L
Xing Tian
7,941
418
16
1
0
354,200
1
W
King Arthur
10,589
557
138
7
0
366,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role