Player Matchup

Osiris
Osiris
Gold III
 
Osiris
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
Legacy Spooky
Kuzenbo
Gold III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 81L
1,445 MMR
Solo
Janus
Janus
Gold V
Sleekki
Janus
Gold V
Level 158
God Stats
2W - 5L
1,500 SR
Queue Stats
92W - 75L
1,403 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
TrashPigeons
Danzaburou
Gold IV
Level 149
God Stats
9W - 4L
1,942 SR
Queue Stats
134W - 121L
1,490 MMR
Party 1
Hou Yi
Hou Yi
Gold II
Yudala
Hou Yi
Gold II
Level 98
God Stats
11W - 7L
1,618 SR
Queue Stats
177W - 170L
1,449 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,612 SR
1,457 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,518 SR
1,457 MMR
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Gabolin03
Sun Wukong
Silver II
Level 126
God Stats
1W - 1L
1,400 SR
Queue Stats
13W - 10L
1,443 MMR
Party 2
Hercules
Hercules
Gold IV
Westfsu
Hercules
Gold IV
Level 150
God Stats
9W - 8L
1,688 SR
Queue Stats
208W - 205L
1,448 MMR
Solo
Kali
Kali
Gold V
killmaster32
Kali
Gold V
Level 84
God Stats
11W - 13L
1,500 SR
Queue Stats
517W - 513L
1,450 MMR
Solo
Hachiman
Hachiman
Silver II
ledcarmine
Hachiman
Silver II
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,443 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
2 / 2 / 0
9,417
554
9,114
14,904
17,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kuzenbo
11
0 / 3 / 2
7,671
451
4,272
16,347
13,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
Sleekki
Janus
15
0 / 3 / 2
8,997
529
5,149
10,813
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TrashPigeons
Danzaburou
15
3 / 1 / 0
9,180
540
7,325
13,759
6,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
Yudala
Hou Yi
18
5 / 0 / 1
10,660
627
10,480
12,464
6,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
King ArthurBakasuraCu ChulainnArachneCthulhu

VS

Bans
CupidYmirKumbhakarnaCabrakanYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 4 / 3
9,042
532
13,597
11,108
3,786
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Gabolin03
Sun Wukong
16
4 / 1 / 0
9,704
571
11,277
15,263
11,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hercules
Westfsu
Hercules
6
0 / 1 / 2
5,682
334
768
2,925
1,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
0 / 3 / 1
7,638
449
3,869
12,137
7,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
ledcarmine
Hachiman
15
3 / 1 / 1
8,480
499
14,059
11,301
5,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
10
Kills
9
9
Deaths
10
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
2
0
1
L
Nu Wa
 
Nu Wa
2
4
3
0.88
L
Sun Wukong
Gabolin03
Sun Wukong
4
1
0
4
W
Kuzenbo
0
3
2
0.33
W
Janus
Sleekki
Janus
0
3
2
0.33
W
Danzaburou
TrashPigeons
Danzaburou
3
1
0
3
L
Hercules
Westfsu
Hercules
0
1
2
1
W
Hou Yi
Yudala
Hou Yi
5
0
1
5.5
L
0
3
1
0.17
L
Hachiman
ledcarmine
Hachiman
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,340
Damage
43,570
68,287
Taken
52,734
47,940
Mitigated
30,551
19,254
Healing
17,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
9,114
2,134
0
4,393
14,904
17,647
63
1,128
13,720
16,154
45,134
L
Nu Wa
 
Nu Wa
13,597
5,456
0
3,489
11,108
3,786
210
2,297
8,811
62,330
0
L
Sun Wukong
Gabolin03
Sun Wukong
11,277
1,895
0
5,470
15,263
11,776
166
3,805
11,458
0
68,186
W
Kuzenbo
4,272
1,567
892
2,590
16,347
13,721
243
3,547
12,641
20,483
0
W
Janus
Sleekki
Janus
5,149
253
0
910
10,813
3,424
590
1,651
9,041
71,392
0
W
Danzaburou
TrashPigeons
Danzaburou
7,325
2,544
0
6,282
13,759
6,924
3,502
1,325
12,355
0
68,759
L
Hercules
Westfsu
Hercules
768
189
0
909
2,925
1,740
0
1,331
1,594
0
3,923
W
Hou Yi
Yudala
Hou Yi
10,480
5,221
0
4,187
12,464
6,224
0
6,832
5,373
5,699
88,663
L
3,869
1,810
0
2,929
12,137
7,605
0
2,386
9,751
11,732
47,089
L
Hachiman
ledcarmine
Hachiman
14,059
6,706
0
4,277
11,301
5,644
0
2,669
8,632
3,905
53,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,925
Gold Earned
40,546
558
Minions Killed
477
0
Camps Cleared
0
1,592,877
Distance Traveled
1,359,674
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,417
554
123
7
0
337,248
3
L
Nu Wa
9,042
532
128
8
0
271,931
7
L
Sun Wukong
9,704
571
142
8
0
343,732
0
W
Kuzenbo
7,671
451
25
1
0
310,131
3
W
Janus
8,997
529
128
8
0
334,007
3
W
Danzaburou
9,180
540
111
7
0
288,760
5
L
Hercules
5,682
334
8
0
0
137,770
2
W
Hou Yi
10,660
627
171
10
0
322,731
1
L
Kali
7,638
449
95
6
0
325,043
0
L
Hachiman
8,480
499
104
6
0
281,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role