Player Matchup

Ganesha
Ganesha
Richard-Hade
Ganesha
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,314 Elo+
Party 2
Set
Set
TheImplication99
Set
Level 142
God Stats
4W - 8L
1,430 SR
Queue Stats
428W - 403L
1,551 Elo+
Solo
Chronos
Chronos
blainio09
Chronos
Level 158
God Stats
3W - 5L
1,646 SR
Queue Stats
31W - 45L
1,417 Elo+
Party 2
Janus
Janus
grimmy-nz
Janus
Level 137
God Stats
3W - 9L
1,310 SR
Queue Stats
32W - 45L
1,466 Elo+
Party 2
Ratatoskr
Ratatoskr
xTezqah
Ratatoskr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,606 Elo+
Solo
Team Averages
Level 132
1,477 SR
1,471 Elo+

VS

Team Averages
Level 114
1,556 SR
1,536 Elo+
Chronos
Chronos
GingerJack6
Chronos
Level 120
God Stats
33W - 20L
1,534 SR
Queue Stats
433W - 400L
1,537 Elo+
Party 3
Horus
Horus
JQuango
Horus
Level 87
God Stats
12W - 11L
1,600 SR
Queue Stats
359W - 339L
1,511 Elo+
Party 3
Awilix
Awilix
Maximuskiller
Awilix
Level 136
God Stats
4W - 8L
1,760 SR
Queue Stats
31W - 43L
1,552 Elo+
Party 1
Ne Zha
Ne Zha
TheBluesScale
Ne Zha
Level 106
God Stats
6W - 2L
1,319 SR
Queue Stats
391W - 354L
1,517 Elo+
Party 3
Scylla
Scylla
balkor77
Scylla
Level 119
God Stats
12W - 4L
1,566 SR
Queue Stats
107W - 108L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Richard-Hade
Ganesha
10
0 / 4 / 5
6,558
437
3,188
9,666
4,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

15
6 / 2 / 2
8,497
566
6,283
9,052
6,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
blainio09
Chronos
10
1 / 2 / 5
6,489
433
3,331
8,189
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
grimmy-nz
Janus
14
4 / 3 / 3
8,398
560
6,593
6,848
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
xTezqah
Ratatoskr
14
1 / 2 / 4
7,942
529
5,871
12,032
4,972
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GingerJack6
Chronos
14
3 / 1 / 4
8,181
545
6,181
6,235
3,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
JQuango
Horus
13
3 / 2 / 4
7,559
504
4,884
8,404
3,307
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 5 / 3
6,587
439
3,488
10,213
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
3 / 4 / 0
8,534
569
8,434
13,237
7,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
balkor77
Scylla
13
4 / 2 / 1
7,729
515
5,032
5,885
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
12
Kills
13
13
Deaths
14
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
GingerJack6
Chronos
3
1
4
5
W
Horus
JQuango
Horus
3
2
4
2.5
W
0
5
3
0.3
L
Ganesha
Richard-Hade
Ganesha
0
4
5
0.63
W
3
4
0
0.75
L
6
2
2
3.5
W
Scylla
balkor77
Scylla
4
2
1
2.25
L
Chronos
blainio09
Chronos
1
2
5
1.75
L
Janus
grimmy-nz
Janus
4
3
3
1.83
L
Ratatoskr
xTezqah
Ratatoskr
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,266
Damage
28,019
45,787
Taken
43,974
20,786
Mitigated
17,885
12,169
Healing
11,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
GingerJack6
Chronos
6,181
2,056
0
1,458
6,235
3,146
797
1,964
4,242
59,292
0
W
Horus
JQuango
Horus
4,884
2,234
726
1,755
8,404
3,307
239
2,948
5,398
0
18,503
W
3,488
1,437
0
3,346
10,213
2,870
0
4,097
6,012
0
35,425
L
Ganesha
Richard-Hade
Ganesha
3,188
37
0
963
9,666
4,204
0
3,667
5,955
21,154
0
W
8,434
3,396
0
3,908
13,237
7,080
27
1,494
11,701
0
46,286
L
6,283
2,969
0
2,357
9,052
6,898
30
1,101
7,834
6,217
50,120
W
Scylla
balkor77
Scylla
5,032
912
0
457
5,885
1,482
273
2,801
2,962
41,401
0
L
Chronos
blainio09
Chronos
3,331
1,045
0
2,829
8,189
2,652
936
3,798
4,373
29,993
0
L
Janus
grimmy-nz
Janus
6,593
604
0
1,270
6,848
2,060
456
1,875
4,933
51,509
0
L
Ratatoskr
xTezqah
Ratatoskr
5,871
2,151
0
4,750
12,032
4,972
101
829
11,163
0
35,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,884
Gold Earned
38,590
371
Minions Killed
389
0
Camps Cleared
0
1,366,337
Distance Traveled
1,436,708
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,181
545
111
7
0
293,681
3
W
Horus
7,559
504
33
2
0
293,248
5
W
Awilix
6,587
439
68
5
0
303,524
1
L
Ganesha
6,558
437
8
1
0
283,219
5
W
Ne Zha
8,534
569
87
6
0
261,818
6
L
Set
8,497
566
104
7
0
298,422
3
W
Scylla
7,729
515
90
6
0
284,437
6
L
Chronos
6,489
433
57
4
0
207,074
0
L
Janus
8,398
560
113
8
0
283,988
1
L
Ratatoskr
7,942
529
89
6
0
293,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role