Player Matchup

Jing Wei
Jing Wei
Jax_Stygian
Jing Wei
Level 62
God Stats
1W - 5L
1,559 SR
Queue Stats
51W - 42L
1,396 Elo+
Solo
Olorun
Olorun
Max1mus2Dec1mus
Olorun
Level 76
God Stats
34W - 30L
1,547 SR
Queue Stats
174W - 203L
1,490 Elo+
Solo
Thor
Thor
NorseRavenGaming
Thor
Level 62
God Stats
9W - 4L
1,542 SR
Queue Stats
41W - 52L
1,468 Elo+
Party 1
King Arthur
King Arthur
xGeminiWolfx
King Arthur
Level 83
God Stats
2W - 4L
1,801 SR
Queue Stats
193W - 212L
1,520 Elo+
Party 1
Achilles
Achilles
xXDoubleTripleXx
Achilles
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
490W - 514L
1,511 Elo+
Party 1
Team Averages
Level 70
1,590 SR
1,477 Elo+

VS

Team Averages
Level 120
1,539 SR
1,480 Elo+
Nu Wa
Nu Wa
B-DAWG_5
Nu Wa
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 174L
1,558 Elo+
Solo
Kali
Kali
Bebs_47_
Kali
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 68L
1,628 Elo+
Solo
Bellona
Bellona
JONWITHZSTICK
Bellona
Level 109
God Stats
3W - 3L
1,477 SR
Queue Stats
12W - 17L
1,484 Elo+
Party 2
Izanami
Izanami
Lonely Escaped
Izanami
Level 160
God Stats
6W - 3L
1,757 SR
Queue Stats
77W - 96L
1,307 Elo+
Solo
Yemoja
Yemoja
NickkWitDaBlick
Yemoja
Level 106
God Stats
12W - 7L
1,462 SR
Queue Stats
150W - 150L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jax_Stygian
Jing Wei
19
10 / 7 / 9
13,481
539
16,470
25,659
9,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 9 / 5
11,796
472
13,485
25,434
9,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
12 / 6 / 7
12,684
507
16,850
21,252
12,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
xGeminiWolfx
King Arthur
18
5 / 6 / 12
12,354
494
14,107
32,610
16,668
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 6 / 6
9,975
399
8,613
23,871
24,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
B-DAWG_5
Nu Wa
19
6 / 6 / 14
12,542
502
25,057
15,546
5,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
20
2 / 9 / 8
12,519
501
10,141
19,997
12,288
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
20
9 / 6 / 10
13,896
556
16,118
25,143
19,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
11 / 8 / 11
14,181
567
33,964
23,341
17,853
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 4 / 15
13,502
540
11,212
19,021
19,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
92
33
Kills
34
34
Deaths
33
39
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
B-DAWG_5
Nu Wa
6
6
14
2.17
W
Kali
2
9
8
0.67
W
Bellona
9
6
10
2.33
L
Jing Wei
Jax_Stygian
Jing Wei
10
7
9
2.07
W
11
8
11
2.06
L
3
9
5
0.61
W
6
4
15
3.38
L
12
6
7
2.58
L
King Arthur
xGeminiWolfx
King Arthur
5
6
12
1.83
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,525
Damage
96,492
128,826
Taken
103,048
72,560
Mitigated
75,514
32,016
Healing
33,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
B-DAWG_5
Nu Wa
25,057
8,305
0
3,348
15,546
5,961
551
5,432
9,871
63,631
0
W
Kali
10,141
6,038
0
6,900
19,997
12,288
0
162
19,735
0
84,273
W
Bellona
16,118
4,859
0
8,080
25,143
19,640
1,435
3,480
21,588
201
75,921
L
Jing Wei
Jax_Stygian
Jing Wei
16,470
12,546
932
5,525
25,659
9,683
1,297
7,950
17,709
0
67,528
W
33,964
24,692
0
7,353
23,341
17,853
6,385
2,368
20,714
6,107
140,522
L
13,485
7,871
300
9,830
25,434
9,024
1,926
9,316
16,118
89,136
0
W
11,212
1,272
4,360
3,884
19,021
19,772
70
2,372
16,574
27,923
0
L
16,850
3,447
0
4,203
21,252
12,249
315
4,276
16,976
329
74,549
L
King Arthur
xGeminiWolfx
King Arthur
14,107
1,960
0
6,190
32,610
16,668
1,225
10,823
21,787
0
71,456
L
8,613
2,653
712
4,324
23,871
24,936
1,332
5,787
18,084
0
38,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,290
Gold Earned
66,640
529
Minions Killed
558
0
Camps Cleared
0
2,048,213
Distance Traveled
2,170,818
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,542
502
75
3
0
395,334
1
W
Kali
12,519
501
134
5
0
426,567
5
W
Bellona
13,896
556
108
4
0
502,402
0
L
Jing Wei
13,481
539
114
5
0
470,995
4
W
Izanami
14,181
567
209
8
0
361,036
5
L
Olorun
11,796
472
141
6
0
367,233
1
W
Yemoja
13,502
540
32
1
0
485,479
0
L
Thor
12,684
507
114
5
0
413,969
1
L
King Arthur
12,354
494
108
4
0
374,084
3
L
Achilles
9,975
399
52
2
0
421,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role