Player Matchup

Neith
Neith
 
Neith
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
CoP Glossy
Arachne
Level 121
God Stats
1W - 0L
1,267 SR
Queue Stats
65W - 65L
1,500 Elo+
Party 2
Raijin
Raijin
Loominatti
Raijin
Level 100
God Stats
4W - 3L
1,500 SR
Queue Stats
216W - 177L
1,574 Elo+
Solo
King Arthur
King Arthur
Wendighast
King Arthur
Level 108
God Stats
3W - 5L
1,500 SR
Queue Stats
210W - 190L
1,500 Elo+
Solo
Hera
Hera
monosourcil5976
Hera
Level 138
God Stats
22W - 20L
1,520 SR
Queue Stats
46W - 60L
1,372 Elo+
Solo
Team Averages
Level 108
1,457 SR
1,489 Elo+

VS

Team Averages
Level 129
1,514 SR
1,526 Elo+
Ares
Ares
 
Ares
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
DEISELness
Hachiman
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
263W - 246L
1,554 Elo+
Solo
Anubis
Anubis
DSGxDarkStar
Anubis
Level 114
God Stats
30W - 13L
1,571 SR
Queue Stats
154W - 145L
1,518 Elo+
Party 1
Da Ji
Da Ji
RvN_JACKPARSONS
Da Ji
Level 155
God Stats
2W - 4L
1,500 SR
Queue Stats
814W - 731L
1,485 Elo+
Party 3
Anhur
Anhur
burbslayer5000
Anhur
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 4 / 9
8,871
493
6,158
8,794
2,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
CoP Glossy
Arachne
18
11 / 3 / 4
11,633
646
13,194
19,153
7,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
Loominatti
Raijin
16
2 / 6 / 6
10,385
577
6,006
10,698
3,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Wendighast
King Arthur
17
3 / 1 / 3
10,602
589
9,369
9,172
7,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
6 / 6 / 4
10,200
567
10,458
8,961
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 7 / 9
7,769
432
5,525
14,250
10,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
DEISELness
Hachiman
15
7 / 5 / 2
9,136
508
10,391
12,733
4,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
17
9 / 4 / 2
10,942
608
8,785
15,080
8,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 3
9,344
519
6,454
11,069
8,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 3 / 1
9,056
503
4,482
10,319
6,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
23
Kills
20
20
Deaths
23
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
4
9
1.38
L
Ares
 
Ares
1
7
9
0.79
W
Arachne
CoP Glossy
Arachne
11
3
4
4.33
L
Hachiman
DEISELness
Hachiman
7
5
2
1.6
L
Anubis
9
4
2
2.5
W
Raijin
Loominatti
Raijin
2
6
6
0.83
L
3
4
3
1.13
W
King Arthur
Wendighast
King Arthur
3
1
3
4.5
L
0
3
1
0.17
W
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,185
Damage
35,637
56,778
Taken
63,451
22,947
Mitigated
37,765
15,583
Healing
16,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,158
2,732
0
2,189
8,794
2,705
3,014
1,397
7,397
0
36,051
L
Ares
 
Ares
5,525
404
178
1,414
14,250
10,082
0
3,749
10,303
29,821
0
W
Arachne
CoP Glossy
Arachne
13,194
10,326
0
8,385
19,153
7,166
161
3,333
15,820
0
71,229
L
Hachiman
DEISELness
Hachiman
10,391
5,767
0
4,457
12,733
4,355
870
4,255
8,189
0
53,320
L
Anubis
8,785
263
0
7,439
15,080
8,859
326
6,893
7,826
77,306
0
W
Raijin
Loominatti
Raijin
6,006
499
0
1,462
10,698
3,251
630
5,391
5,307
46,607
0
L
6,454
1,799
0
250
11,069
8,058
0
689
10,300
5,821
57,766
W
King Arthur
Wendighast
King Arthur
9,369
2,035
0
1,897
9,172
7,121
478
2,144
7,028
0
60,473
L
4,482
2,235
0
2,470
10,319
6,411
0
0
9,449
2,519
57,130
W
10,458
2,671
671
979
8,961
2,704
2,561
2,568
6,393
54,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,691
Gold Earned
46,247
497
Minions Killed
543
0
Camps Cleared
0
1,637,658
Distance Traveled
1,465,170
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,871
493
82
5
0
301,852
3
L
Ares
7,769
432
41
2
0
300,806
2
W
Arachne
11,633
646
109
6
0
376,767
2
L
Hachiman
9,136
508
98
5
0
287,416
3
L
Anubis
10,942
608
151
8
0
303,851
3
W
Raijin
10,385
577
84
5
0
291,167
2
L
Da Ji
9,344
519
109
6
0
291,073
4
W
King Arthur
10,602
589
132
7
0
358,435
6
L
Anhur
9,056
503
144
8
0
282,024
1
W
Hera
10,200
567
90
5
0
309,437
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role