Player Matchup

Neith
Neith
Allvatr
Neith
Level 29
God Stats
19W - 25L
1,568 SR
Queue Stats
21W - 31L
1,538 Elo+
Party 1
Baron Samedi
Baron Samedi
Bilbo-Bangings
Baron Samedi
Level 116
God Stats
2W - 1L
1,329 SR
Queue Stats
27W - 43L
1,575 Elo+
Party 1
Bacchus
Bacchus
PiRaT_-
Bacchus
Level 29
God Stats
2W - 0L
1,739 SR
Queue Stats
4W - 6L
1,550 Elo+
Party 1
Team Averages
Level 58
1,545 SR
1,554 Elo+

VS

Team Averages
Level 53
1,403 SR
1,604 Elo+
Hachiman
Hachiman
ALEXSERAX
Hachiman
Level 43
God Stats
3W - 5L
1,367 SR
Queue Stats
99W - 188L
1,646 Elo+
Party 2
Nox
Nox
Alexonida
Nox
Level 48
God Stats
14W - 27L
1,244 SR
Queue Stats
90W - 183L
1,646 Elo+
Party 2
Ganesha
Ganesha
Allen90125
Ganesha
Level 67
God Stats
5W - 9L
1,597 SR
Queue Stats
249W - 436L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Allvatr
Neith
12
4 / 5 / 5
9,616
687
9,086
8,488
2,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Bilbo-Bangings
Baron Samedi
13
5 / 4 / 6
9,845
703
15,084
11,700
5,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
PiRaT_-
Bacchus
13
2 / 1 / 9
10,099
721
7,136
11,692
11,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ALEXSERAX
Hachiman
13
7 / 4 / 1
9,794
700
7,965
10,883
4,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 4 / 4
8,783
627
6,999
11,356
4,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Allen90125
Ganesha
11
0 / 3 / 8
9,216
658
6,139
15,852
12,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
11
Kills
10
10
Deaths
11
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ALEXSERAX
Hachiman
7
4
1
1.88
L
3
4
4
1.25
L
Ganesha
Allen90125
Ganesha
0
3
8
1.33
W
Neith
Allvatr
Neith
4
5
5
1.3
W
Baron Samedi
Bilbo-Bangings
Baron Samedi
5
4
6
2
W
Bacchus
PiRaT_-
Bacchus
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,306
Damage
21,103
31,880
Taken
38,091
20,138
Mitigated
21,110
11,255
Healing
7,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ALEXSERAX
Hachiman
7,965
2,812
0
2,893
10,883
4,115
0
6,979
3,904
0
25,069
L
6,999
910
0
2,416
11,356
4,538
0
7,821
3,535
23,477
0
L
Ganesha
Allen90125
Ganesha
6,139
312
0
2,013
15,852
12,457
0
7,512
8,340
27,214
0
W
Neith
Allvatr
Neith
9,086
4,296
0
1,357
8,488
2,846
2,000
4,194
4,294
0
26,271
W
Baron Samedi
Bilbo-Bangings
Baron Samedi
15,084
923
1,908
4,587
11,700
5,585
650
4,923
6,777
48,267
0
W
Bacchus
PiRaT_-
Bacchus
7,136
279
1,074
2,329
11,692
11,707
423
4,112
7,580
19,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,560
Gold Earned
27,793
119
Minions Killed
92
0
Camps Cleared
0
661,241
Distance Traveled
695,951
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,794
700
48
3
0
215,278
0
L
Nox
8,783
627
43
3
0
221,051
0
L
Ganesha
9,216
658
1
0
0
259,622
0
W
Neith
9,616
687
37
3
0
188,409
2
W
Baron Samedi
9,845
703
59
4
0
225,490
2
W
Bacchus
10,099
721
23
2
0
247,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role