Player Matchup

Chaac
Chaac
AoT_BloodyMary
Chaac
Level 26
God Stats
10W - 14L
1,382 SR
Queue Stats
35W - 33L
1,330 Elo+
Party 1
Nemesis
Nemesis
GansPropeller
Nemesis
Level 28
God Stats
16W - 12L
1,612 SR
Queue Stats
252W - 272L
1,454 Elo+
Solo
Cthulhu
Cthulhu
Max_R_L_K
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 54L
1,335 Elo+
Party 1
Vamana
Vamana
Sh4rkB8s
Vamana
Level 28
God Stats
10W - 16L
1,348 SR
Queue Stats
31W - 38L
1,335 Elo+
Solo
Chernobog
Chernobog
derZarkas
Chernobog
Level 109
God Stats
2W - 2L
1,754 SR
Queue Stats
101W - 107L
1,510 Elo+
Party 1
Team Averages
Level 41
1,519 SR
1,393 Elo+

VS

Team Averages
Level 17
1,488 SR
1,338 Elo+
Anhur
Anhur
AdiMeister88
Anhur
Level 3
God Stats
17W - 13L
1,500 SR
Queue Stats
228W - 199L
1,279 Elo+
Solo
Jormungandr
Jormungandr
Mtom25-naruto
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Eset
Eset
Sansou1994
Eset
Level 27
God Stats
5W - 16L
1,376 SR
Queue Stats
34W - 74L
1,206 Elo+
Party 3
Kukulkan
Kukulkan
ethanv42176
Kukulkan
Level 8
God Stats
0W - 1L
1,387 SR
Queue Stats
2W - 5L
1,337 Elo+
Party 2
Osiris
Osiris
grillon402tordu
Osiris
Level 28
God Stats
4W - 1L
1,677 SR
Queue Stats
39W - 46L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 2 / 4
9,998
588
13,903
11,613
5,863
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
14
5 / 2 / 2
9,072
534
6,197
10,125
3,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Max_R_L_K
Cthulhu
13
1 / 0 / 6
8,768
516
2,008
6,513
4,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
Sh4rkB8s
Vamana
17
6 / 1 / 0
10,378
610
8,378
11,406
5,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
derZarkas
Chernobog
13
5 / 1 / 4
8,546
503
5,740
9,073
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
8,148
479
1,584
9,497
2,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
Mtom25-naruto
Jormungandr
10
2 / 11 / 0
7,109
418
5,385
16,355
8,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 7 / 2
5,806
342
4,013
8,652
2,039
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
ethanv42176
Kukulkan
7
0 / 8 / 1
5,671
334
1,035
10,264
3,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
3 / 4 / 0
7,524
443
6,919
10,581
6,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
29
Kills
6
6
Deaths
31
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
12
2
4
7
W
Nemesis
5
2
2
3
W
Cthulhu
Max_R_L_K
Cthulhu
1
0
6
4
L
Jormungandr
Mtom25-naruto
Jormungandr
2
11
0
0.18
L
0
7
2
0.14
W
Vamana
Sh4rkB8s
Vamana
6
1
0
6
W
Chernobog
derZarkas
Chernobog
5
1
4
7
L
Kukulkan
ethanv42176
Kukulkan
0
8
1
0.06
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,226
Damage
18,936
48,730
Taken
55,349
21,997
Mitigated
23,150
19,356
Healing
5,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,584
592
0
3,425
9,497
2,784
0
108
9,389
0
49,195
W
13,903
4,358
0
5,154
11,613
5,863
1,139
5,890
5,723
0
46,407
W
Nemesis
6,197
3,015
0
4,189
10,125
3,456
0
1,258
8,867
0
58,574
W
Cthulhu
Max_R_L_K
Cthulhu
2,008
186
0
888
6,513
4,049
1,001
931
5,582
22,358
0
L
Jormungandr
Mtom25-naruto
Jormungandr
5,385
2,141
0
314
16,355
8,571
442
362
15,993
24,921
0
L
4,013
118
0
263
8,652
2,039
175
243
8,409
17,083
0
W
Vamana
Sh4rkB8s
Vamana
8,378
4,643
0
3,239
11,406
5,658
2,176
1,511
9,895
0
68,781
W
Chernobog
derZarkas
Chernobog
5,740
2,860
0
5,886
9,073
2,971
1,775
843
8,230
0
54,702
L
Kukulkan
ethanv42176
Kukulkan
1,035
405
0
638
10,264
3,493
42
295
9,969
15,774
0
L
6,919
1,643
0
1,147
10,581
6,263
0
1,000
9,581
0
31,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,762
Gold Earned
34,258
424
Minions Killed
217
0
Camps Cleared
0
1,606,094
Distance Traveled
1,363,527
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,148
479
81
5
0
206,375
1
W
Chaac
9,998
588
61
4
0
318,053
1
W
Nemesis
9,072
534
79
5
0
354,968
0
W
Cthulhu
8,768
516
36
2
0
314,216
1
L
Jormungandr
7,109
418
36
2
0
260,153
0
L
Eset
5,806
342
22
1
0
299,872
0
W
Vamana
10,378
610
151
9
0
336,052
0
W
Chernobog
8,546
503
97
6
0
282,805
1
L
Kukulkan
5,671
334
27
2
0
278,028
5
L
Osiris
7,524
443
51
3
0
319,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role