Player Matchup

Aphrodite
Aphrodite
BeautyBounce
Aphrodite
Level 8
God Stats
10W - 2L
1,650 SR
Queue Stats
74W - 56L
1,551 Elo+
Party 1
Persephone
Persephone
Im_Nemesiis
Persephone
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
280W - 311L
1,358 Elo+
Party 3
Neith
Neith
ManosDK
Neith
Level 28
God Stats
33W - 41L
1,586 SR
Queue Stats
33W - 44L
1,311 Elo+
Party 1
Fenrir
Fenrir
abreu_exe5
Fenrir
Level 4
God Stats
3W - 4L
1,718 SR
Queue Stats
39W - 36L
1,489 Elo+
Party 3
Susano
Susano
frithlord
Susano
Level 14
God Stats
5W - 4L
1,294 SR
Queue Stats
37W - 34L
1,516 Elo+
Solo
Team Averages
Level 24
1,550 SR
1,445 Elo+

VS

Team Averages
Level 15
1,351 SR
1,290 Elo+
Fenrir
Fenrir
LordThioroun
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,342 Elo+
Solo
Nu Wa
Nu Wa
MrMarmot
Nu Wa
Level 10
God Stats
0W - 5L
1,069 SR
Queue Stats
0W - 5L
1,057 Elo+
Party 2
Bellona
Bellona
ankopanko
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,057 Elo+
Party 2
Medusa
Medusa
sdrwakcab
Medusa
Level 28
God Stats
18W - 14L
1,185 SR
Queue Stats
34W - 26L
1,543 Elo+
Solo
Khepri
Khepri
u2qq
Khepri
Level 28
God Stats
2W - 6L
1,501 SR
Queue Stats
127W - 149L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BeautyBounce
Aphrodite
20
4 / 1 / 23
14,414
515
15,533
22,926
21,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
Im_Nemesiis
Persephone
19
5 / 7 / 17
13,749
491
18,891
21,615
8,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
ManosDK
Neith
20
13 / 3 / 10
14,039
501
26,304
21,140
8,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
abreu_exe5
Fenrir
19
7 / 8 / 12
13,672
488
11,272
27,636
21,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
frithlord
Susano
20
14 / 7 / 15
15,858
566
23,847
30,096
13,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
5 / 13 / 9
12,470
445
14,441
28,964
17,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Nu Wa
MrMarmot
Nu Wa
20
6 / 4 / 8
13,896
496
23,726
15,898
6,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ankopanko
Bellona
20
5 / 7 / 6
12,952
463
13,041
24,602
24,168
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
sdrwakcab
Medusa
19
9 / 10 / 8
13,250
473
22,502
25,186
10,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
u2qq
Khepri
18
0 / 9 / 16
12,165
434
14,185
22,093
27,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
72
43
Kills
25
26
Deaths
43
77
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BeautyBounce
Aphrodite
4
1
23
15.5
W
Persephone
Im_Nemesiis
Persephone
5
7
17
1.93
L
Fenrir
5
13
9
0.73
W
Neith
ManosDK
Neith
13
3
10
6
L
Nu Wa
MrMarmot
Nu Wa
6
4
8
2.5
W
Fenrir
abreu_exe5
Fenrir
7
8
12
1.63
L
Bellona
ankopanko
Bellona
5
7
6
1.14
W
Susano
frithlord
Susano
14
7
15
3.07
L
Medusa
sdrwakcab
Medusa
9
10
8
1.3
L
Khepri
u2qq
Khepri
0
9
16
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,847
Damage
87,895
123,413
Taken
116,743
73,099
Mitigated
86,297
50,266
Healing
14,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BeautyBounce
Aphrodite
15,533
4,151
12,729
18,413
22,926
21,556
1,290
6,927
15,924
51,082
0
W
Persephone
Im_Nemesiis
Persephone
18,891
2,069
0
4,540
21,615
8,732
2,822
7,125
14,358
81,965
0
L
Fenrir
14,441
3,966
0
4,067
28,964
17,813
67
8,473
20,491
0
56,998
W
Neith
ManosDK
Neith
26,304
7,471
0
4,277
21,140
8,189
2,799
8,579
12,536
0
107,312
L
Nu Wa
MrMarmot
Nu Wa
23,726
3,884
0
1,000
15,898
6,393
1,534
4,791
11,107
91,784
0
W
Fenrir
abreu_exe5
Fenrir
11,272
2,132
0
3,499
27,636
21,298
2,600
8,227
19,159
0
71,394
L
Bellona
ankopanko
Bellona
13,041
4,387
0
1,468
24,602
24,168
0
5,011
19,591
0
56,279
W
Susano
frithlord
Susano
23,847
8,828
0
6,808
30,096
13,324
635
7,052
22,894
0
121,026
L
Medusa
sdrwakcab
Medusa
22,502
14,937
0
6,116
25,186
10,732
1,866
8,769
16,417
0
76,451
L
Khepri
u2qq
Khepri
14,185
645
0
2,160
22,093
27,191
276
7,380
14,713
44,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,732
Gold Earned
64,733
655
Minions Killed
511
0
Camps Cleared
0
2,297,606
Distance Traveled
2,246,898
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,414
515
74
3
0
504,499
1
W
Persephone
13,749
491
137
5
0
450,870
2
L
Fenrir
12,470
445
84
3
0
426,213
2
W
Neith
14,039
501
166
6
0
425,996
1
L
Nu Wa
13,896
496
151
5
0
450,484
1
W
Fenrir
13,672
488
128
5
0
446,320
0
L
Bellona
12,952
463
98
4
0
555,931
1
W
Susano
15,858
566
150
5
0
469,921
0
L
Medusa
13,250
473
115
4
0
383,420
0
L
Khepri
12,165
434
63
2
0
430,850
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role