Player Matchup

Danzaburou
Danzaburou
CNINIJa1
Danzaburou
Level 64
God Stats
0W - 1L
1,803 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
CNINJa6322
Kukulkan
Level 18
God Stats
0W - 2L
1,505 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Greenzx1x
Baba Yaga
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Reckless5679
Amaterasu
Level 66
God Stats
5W - 4L
1,536 SR
Queue Stats
38W - 64L
1,358 Elo+
Solo
Team Averages
Level 72
1,586 SR
1,464 Elo+

VS

Team Averages
Level 71
1,582 SR
1,285 Elo+
Chaac
Chaac
FrentSanchez
Chaac
Level 28
God Stats
2W - 0L
1,529 SR
Queue Stats
5W - 15L
1,169 Elo+
Party 3
Hel
Hel
NightRaven115
Hel
Level 105
God Stats
4W - 1L
1,815 SR
Queue Stats
17W - 17L
1,400 Elo+
Party 1
Fenrir
Fenrir
neopta
Fenrir
Level 69
God Stats
12W - 9L
1,567 SR
Queue Stats
19W - 20L
1,400 Elo+
Party 1
Danzaburou
Danzaburou
xXAlexisXxo
Danzaburou
Level 81
God Stats
2W - 4L
1,418 SR
Queue Stats
4W - 14L
1,169 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CNINIJa1
Danzaburou
16
1 / 5 / 3
10,587
706
14,963
12,149
7,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
CNINJa6322
Kukulkan
16
3 / 7 / 0
10,509
701
12,664
10,590
4,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
Greenzx1x
Baba Yaga
16
0 / 2 / 0
9,639
643
7,058
7,415
3,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
Reckless5679
Amaterasu
15
1 / 4 / 0
9,721
648
8,076
15,635
15,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 4
11,176
745
6,562
13,448
12,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 3 / 5
11,882
792
10,420
18,560
8,360
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
neopta
Fenrir
18
10 / 1 / 2
12,112
807
12,395
13,738
6,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
xXAlexisXxo
Danzaburou
17
3 / 0 / 4
11,285
752
9,597
12,357
5,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
18
18
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CNINIJa1
Danzaburou
1
5
3
0.5
L
Kukulkan
CNINJa6322
Kukulkan
3
7
0
0.43
W
1
1
4
3
L
Baba Yaga
Greenzx1x
Baba Yaga
0
2
0
0
W
4
3
5
2.17
L
Amaterasu
Reckless5679
Amaterasu
1
4
0
0.25
W
Fenrir
neopta
Fenrir
10
1
2
11
W
Danzaburou
xXAlexisXxo
Danzaburou
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,761
Damage
38,974
45,789
Taken
58,103
30,904
Mitigated
33,225
4,813
Healing
30,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CNINIJa1
Danzaburou
14,963
6,131
0
1,088
12,149
7,119
562
5,923
6,226
2,479
39,985
L
Kukulkan
CNINJa6322
Kukulkan
12,664
1,054
0
0
10,590
4,817
0
2,524
8,066
38,385
0
W
6,562
441
0
3,160
13,448
12,769
2,350
4,540
8,908
240
38,705
L
Baba Yaga
Greenzx1x
Baba Yaga
7,058
484
0
2,248
7,415
3,666
0
115
7,300
37,157
0
W
10,420
513
9,311
12,323
18,560
8,360
1,796
4,923
13,637
47,683
0
L
Amaterasu
Reckless5679
Amaterasu
8,076
1,857
0
1,477
15,635
15,302
596
2,945
12,690
54
31,136
W
Fenrir
neopta
Fenrir
12,395
4,420
0
3,946
13,738
6,508
2,046
5,579
8,159
0
29,596
W
Danzaburou
xXAlexisXxo
Danzaburou
9,597
3,450
0
1,376
12,357
5,588
2,628
5,802
6,555
0
37,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,456
Gold Earned
46,455
237
Minions Killed
254
12
Camps Cleared
8
1,064,424
Distance Traveled
1,294,530
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,587
706
54
4
4
238,193
4
L
Kukulkan
10,509
701
56
4
4
238,328
1
W
Chaac
11,176
745
79
5
1
336,270
0
L
Baba Yaga
9,639
643
69
5
1
291,286
3
W
Hel
11,882
792
87
6
4
283,441
0
L
Amaterasu
9,721
648
58
4
3
296,617
1
W
Fenrir
12,112
807
29
2
1
335,767
2
W
Danzaburou
11,285
752
59
4
2
339,052
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role